Player Matchup

Ne Zha
Ne Zha
CallMeSenpai2812
Ne Zha
Level 158
God Stats
5W - 6L
1,470 SR
Queue Stats
77W - 79L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CaptainSolovey
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,486 Elo+
Party 1
Bacchus
Bacchus
MikeJoyce
Bacchus
Level 128
God Stats
2W - 3L
1,265 SR
Queue Stats
27W - 26L
1,466 Elo+
Party 1
Arachne
Arachne
Prince Childs
Arachne
Level 61
God Stats
3W - 1L
1,599 SR
Queue Stats
116W - 144L
1,475 Elo+
Solo
Scylla
Scylla
Vesparum
Scylla
Level 103
God Stats
2W - 0L
1,807 SR
Queue Stats
20W - 21L
1,483 Elo+
Party 1
Team Averages
Level 112
1,528 SR
1,497 Elo+

VS

Team Averages
Level 116
1,532 SR
1,476 Elo+
Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
OmegaVIPER_
Nu Wa
Level 159
God Stats
105W - 48L
1,678 SR
Queue Stats
498W - 444L
1,526 Elo+
Solo
Fafnir
Fafnir
SunnyVain_207
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,432 Elo+
Solo
Neith
Neith
Toni-Zi
Neith
Level 103
God Stats
12W - 16L
1,481 SR
Queue Stats
523W - 498L
1,422 Elo+
Solo
Arachne
Arachne
Winato
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,617
735
4,037
7,763
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
CaptainSolovey
Ah Muzen Cab
10
2 / 0 / 2
5,626
625
5,049
4,481
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
MikeJoyce
Bacchus
10
1 / 0 / 3
5,966
663
4,591
8,145
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
11
3 / 2 / 3
6,165
685
3,344
7,998
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
Vesparum
Scylla
10
3 / 4 / 1
6,080
676
3,939
5,036
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
4 / 3 / 1
6,437
715
4,941
7,320
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
1 / 1 / 0
4,548
505
2,779
2,368
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 2 / 0
5,019
558
2,496
8,536
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Toni-Zi
Neith
9
0 / 1 / 0
4,474
497
5,620
5,304
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Winato
Arachne
9
2 / 4 / 1
5,078
564
3,170
6,826
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
7
8
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
3
1
1.5
W
2
2
0
1
W
Ah Muzen Cab
CaptainSolovey
Ah Muzen Cab
2
0
2
3
W
Bacchus
MikeJoyce
Bacchus
1
0
3
2.5
L
1
1
0
1
W
Arachne
3
2
3
2.25
L
0
2
0
0
L
Neith
Toni-Zi
Neith
0
1
0
0
W
Scylla
Vesparum
Scylla
3
4
1
0.88
L
Arachne
Winato
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,960
Damage
19,006
33,423
Taken
30,354
13,581
Mitigated
12,835
13,256
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,941
1,132
0
1,877
7,320
2,324
0
2,107
4,881
40,484
1,967
W
4,037
534
0
3,233
7,763
2,880
0
2,878
4,748
0
46,512
W
Ah Muzen Cab
CaptainSolovey
Ah Muzen Cab
5,049
2,034
349
1,900
4,481
1,285
30
1,031
3,430
0
33,876
W
Bacchus
MikeJoyce
Bacchus
4,591
536
0
2,836
8,145
5,787
99
1,066
7,061
22,997
2,008
L
2,779
1,400
0
720
2,368
490
0
0
2,368
13,434
1,162
W
Arachne
3,344
2,329
0
3,978
7,998
2,366
0
1,727
6,251
0
37,137
L
2,496
946
0
2,703
8,536
6,372
0
2,459
6,077
14,568
0
L
Neith
Toni-Zi
Neith
5,620
2,249
0
2,275
5,304
1,479
0
1,055
4,249
0
35,980
W
Scylla
Vesparum
Scylla
3,939
287
0
960
5,036
1,263
269
3,015
2,001
31,569
0
L
Arachne
Winato
Arachne
3,170
2,194
0
974
6,826
2,170
0
2,005
4,685
0
23,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
25,556
301
Minions Killed
240
0
Camps Cleared
0
914,028
Distance Traveled
852,728
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,437
715
75
8
0
196,592
0
W
Ne Zha
6,617
735
76
8
0
180,780
0
W
Ah Muzen Cab
5,626
625
60
7
0
189,251
3
W
Bacchus
5,966
663
31
3
0
187,270
2
L
Nu Wa
4,548
505
32
4
0
76,207
0
W
Arachne
6,165
685
64
7
0
200,766
0
L
Fafnir
5,019
558
27
3
0
188,107
1
L
Neith
4,474
497
59
7
0
172,665
0
W
Scylla
6,080
676
70
8
0
155,961
0
L
Arachne
5,078
564
47
5
0
219,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role