Player Matchup

Chaac
Chaac
Alejandri_to12
Chaac
Level 153
God Stats
27W - 26L
1,557 SR
Queue Stats
66W - 87L
1,451 Elo+
Solo
Ra
Ra
Gil9505
Ra
Level 167
God Stats
97W - 84L
1,559 SR
Queue Stats
618W - 605L
1,442 Elo+
Solo
Maui
Maui
KyussTheDestroyr
Maui
Level 120
God Stats
3W - 8L
1,262 SR
Queue Stats
210W - 217L
1,449 Elo+
Solo
Medusa
Medusa
fatalhitman831
Medusa
Level 129
God Stats
22W - 19L
1,655 SR
Queue Stats
139W - 148L
1,473 Elo+
Solo
Thanatos
Thanatos
jda 2k
Thanatos
Level 129
God Stats
30W - 19L
1,652 SR
Queue Stats
424W - 433L
1,472 Elo+
Solo
Team Averages
Level 140
1,537 SR
1,457 Elo+

VS

Team Averages
Level 123
1,598 SR
1,521 Elo+
Charybdis
Charybdis
Cansaurus
Charybdis
Level 181
God Stats
3W - 1L
1,550 SR
Queue Stats
6W - 5L
1,588 Elo+
Party 1
Zhong Kui
Zhong Kui
DaddyDurdee
Zhong Kui
Level 122
God Stats
36W - 17L
1,685 SR
Queue Stats
123W - 105L
1,524 Elo+
Solo
Mulan
Mulan
Ten_Sixty_Seven
Mulan
Level 69
God Stats
1W - 0L
1,548 SR
Queue Stats
3W - 3L
1,406 Elo+
Party 2
Arachne
Arachne
breachmandown
Arachne
Level 149
God Stats
2W - 2L
1,652 SR
Queue Stats
6W - 5L
1,574 Elo+
Party 1
Cabrakan
Cabrakan
steelton
Cabrakan
Level 93
God Stats
7W - 5L
1,558 SR
Queue Stats
33W - 25L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,415
483
0
0
0
7
0 / 0 / 0
3,538
708
323
748
152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 2
3,417
683
735
2,308
967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
2 / 0 / 0
3,742
748
2,317
1,120
267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
jda 2k
Thanatos
5
0 / 0 / 0
2,945
589
86
2,426
553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cansaurus
Charybdis
5
0 / 0 / 0
3,133
627
427
2,123
439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
DaddyDurdee
Zhong Kui
6
0 / 0 / 0
3,834
767
230
1,836
1,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 0
3,715
743
364
1,843
554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
4
0 / 1 / 0
2,971
594
340
2,776
611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cabrakan
steelton
Cabrakan
5
0 / 1 / 0
2,975
595
400
2,299
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Charybdis
Cansaurus
Charybdis
0
0
0
0
W
Zhong Kui
DaddyDurdee
Zhong Kui
0
0
0
0
L
0
0
0
0
L
0
0
2
1
W
0
0
0
0
W
Arachne
0
1
0
0
L
2
0
0
2
L
Thanatos
jda 2k
Thanatos
0
0
0
0
W
Cabrakan
steelton
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,461
Damage
1,761
6,602
Taken
10,877
1,939
Mitigated
3,875
4,497
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Cansaurus
Charybdis
427
176
0
962
2,123
439
0
267
1,856
0
15,941
W
Zhong Kui
DaddyDurdee
Zhong Kui
230
23
0
1,411
1,836
1,063
0
109
1,727
20,218
2,918
L
323
0
72
286
748
152
0
223
525
17,639
0
L
735
335
398
1,215
2,308
967
0
218
2,090
8,426
0
W
364
45
0
48
1,843
554
0
0
1,843
0
16,245
W
Arachne
340
289
0
1,163
2,776
611
0
326
2,450
0
12,301
L
2,317
895
81
161
1,120
267
0
160
960
0
14,433
L
Thanatos
jda 2k
Thanatos
86
0
0
2,284
2,426
553
0
0
2,426
0
9,995
W
Cabrakan
steelton
Cabrakan
400
151
0
704
2,299
1,208
0
356
1,943
4,132
455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,057
Gold Earned
16,628
114
Minions Killed
139
0
Camps Cleared
0
359,539
Distance Traveled
445,264
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,415
483
0
0
0
0
0
W
Charybdis
3,133
627
22
4
0
63,776
0
W
Zhong Kui
3,834
767
41
8
0
82,047
0
L
Ra
3,538
708
40
8
0
88,132
1
L
Maui
3,417
683
5
1
0
96,449
3
W
Mulan
3,715
743
40
8
0
98,475
2
W
Arachne
2,971
594
23
5
0
107,242
0
L
Medusa
3,742
748
39
8
0
93,436
0
L
Thanatos
2,945
589
30
6
0
81,522
0
W
Cabrakan
2,975
595
13
3
0
93,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role