Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BasedSparta
Mulan
Level 134
God Stats
6W - 0L
1,909 SR
Queue Stats
147W - 119L
1,617 Elo+
Solo
Medusa
Medusa
Faber199K9s
Medusa
Level 86
God Stats
140W - 72L
1,674 SR
Queue Stats
161W - 112L
1,618 Elo+
Solo
Da Ji
Da Ji
Loyal_2_Iran
Da Ji
Level 159
God Stats
16W - 18L
1,532 SR
Queue Stats
208W - 196L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
Viziblyhidden
Kuzenbo
Level 146
God Stats
22W - 18L
1,577 SR
Queue Stats
431W - 427L
1,532 Elo+
Solo
Team Averages
Level 135
1,639 SR
1,554 Elo+

VS

Team Averages
Level 118
1,505 SR
1,521 Elo+
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ExMachinay
Ishtar
Level 56
God Stats
6W - 5L
1,697 SR
Queue Stats
185W - 155L
1,568 Elo+
Solo
Sol
Sol
GLIDEia
Sol
Level 127
God Stats
0W - 3L
1,499 SR
Queue Stats
283W - 256L
1,495 Elo+
Solo
Nu Wa
Nu Wa
R3POD2
Nu Wa
Level 157
God Stats
29W - 19L
1,631 SR
Queue Stats
276W - 284L
1,521 Elo+
Solo
Ravana
Ravana
contmc
Ravana
Level 162
God Stats
1W - 3L
1,200 SR
Queue Stats
164W - 159L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 0 / 2
6,711
610
3,079
5,036
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 2 / 1
6,551
596
5,501
12,181
6,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
12
2 / 0 / 3
6,399
582
4,802
5,534
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
5 / 2 / 1
6,289
572
4,835
7,663
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
11
3 / 1 / 3
6,840
622
2,832
7,856
6,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 3 / 1
5,395
490
3,493
9,879
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
ExMachinay
Ishtar
10
0 / 3 / 1
5,396
491
4,032
7,140
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sol
11
2 / 4 / 0
6,111
556
3,832
8,154
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
R3POD2
Nu Wa
11
2 / 1 / 1
6,619
602
9,186
5,622
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
contmc
Ravana
2
0 / 1 / 0
3,783
344
214
1,142
232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
4
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
2
2
L
Bellona
 
Bellona
0
3
1
0.17
W
1
2
1
0.75
L
Ishtar
ExMachinay
Ishtar
0
3
1
0.17
W
Medusa
2
0
3
3.5
L
Sol
2
4
0
0.5
W
5
2
1
2.75
L
Nu Wa
R3POD2
Nu Wa
2
1
1
2.5
W
Kuzenbo
3
1
3
4.5
L
Ravana
contmc
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,049
Damage
20,757
38,270
Taken
31,937
20,298
Mitigated
13,221
13,348
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,079
96
0
1,827
5,036
2,156
64
2,368
2,646
48,809
614
L
Bellona
 
Bellona
3,493
1,239
87
2,777
9,879
7,883
0
2,226
7,653
0
33,844
W
5,501
968
0
5,043
12,181
6,785
0
7,814
3,537
0
56,354
L
Ishtar
ExMachinay
Ishtar
4,032
2,719
0
1,989
7,140
2,071
0
922
6,218
0
38,051
W
Medusa
4,802
1,525
0
1,066
5,534
1,843
440
154
5,252
0
52,511
L
Sol
3,832
1,207
0
3,162
8,154
1,522
0
2,467
5,687
37,434
235
W
4,835
1,732
0
2,847
7,663
2,591
0
1,619
5,972
0
38,709
L
Nu Wa
R3POD2
Nu Wa
9,186
3,096
0
3,381
5,622
1,513
0
54
5,568
43,341
519
W
Kuzenbo
2,832
1,335
0
2,565
7,856
6,923
61
99
7,662
18,384
1,110
L
Ravana
contmc
Ravana
214
28
0
498
1,142
232
0
0
1,142
0
3,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
27,304
385
Minions Killed
313
0
Camps Cleared
0
1,097,450
Distance Traveled
857,459
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,711
610
98
9
0
183,690
0
L
Bellona
5,395
490
61
6
0
199,972
0
W
Mulan
6,551
596
93
8
0
203,537
2
L
Ishtar
5,396
491
63
6
0
188,568
2
W
Medusa
6,399
582
77
7
0
227,571
0
L
Sol
6,111
556
76
7
0
199,455
0
W
Da Ji
6,289
572
64
6
0
249,548
0
L
Nu Wa
6,619
602
101
9
0
167,424
0
W
Kuzenbo
6,840
622
53
5
0
233,104
0
L
Ravana
3,783
344
12
1
0
102,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role