Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KevBotZA
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,472 Elo+
Solo
Shiva
Shiva
Konv1ckt
Shiva
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 23L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TarUndar
Morgan Le Fay
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 91L
1,242 Elo+
Solo
Cerberus
Cerberus
sejky777
Cerberus
Level 128
God Stats
1W - 2L
1,180 SR
Queue Stats
257W - 248L
1,428 Elo+
Solo
Team Averages
Level 72
1,436 SR
1,403 Elo+

VS

Team Averages
Level 104
1,483 SR
1,471 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ARMON-97
Fafnir
Level 125
God Stats
1W - 2L
1,720 SR
Queue Stats
195W - 187L
1,487 Elo+
Solo
Ishtar
Ishtar
ExDrov
Ishtar
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
92W - 140L
1,372 Elo+
Solo
Ratatoskr
Ratatoskr
SoDaEfFeKt
Ratatoskr
Level 61
God Stats
1W - 4L
1,243 SR
Queue Stats
89W - 99L
1,476 Elo+
Solo
Hel
Hel
shaony
Hel
Level 152
God Stats
8W - 6L
1,667 SR
Queue Stats
550W - 554L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
6 / 1 / 17
10,335
940
13,732
13,002
8,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
KevBotZA
Cthulhu
14
3 / 4 / 17
9,531
866
9,143
16,028
18,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
Konv1ckt
Shiva
16
6 / 2 / 15
9,662
878
8,948
16,944
19,838
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TarUndar
Morgan Le Fay
15
5 / 4 / 13
9,537
867
10,126
13,120
7,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
sejky777
Cerberus
16
4 / 1 / 13
9,596
872
10,688
16,719
18,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 8 / 2
8,083
735
13,806
13,163
5,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
ARMON-97
Fafnir
14
0 / 4 / 9
7,942
722
9,073
14,671
14,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
ExDrov
Ishtar
16
0 / 3 / 7
7,581
689
14,539
10,133
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
SoDaEfFeKt
Ratatoskr
14
6 / 7 / 4
9,171
834
8,437
14,749
7,153
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
shaony
Hel
10
1 / 2 / 4
6,846
622
3,143
6,515
2,544
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
24
Kills
12
12
Deaths
24
75
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
1
17
14.5
L
Da Ji
 
Da Ji
5
8
2
0.75
L
Fafnir
ARMON-97
Fafnir
0
4
9
1.13
L
Ishtar
ExDrov
Ishtar
0
3
7
1.17
W
Cthulhu
KevBotZA
Cthulhu
3
4
17
2.88
W
Shiva
Konv1ckt
Shiva
6
2
15
6.75
L
Ratatoskr
SoDaEfFeKt
Ratatoskr
6
7
4
1.14
W
Morgan Le Fay
TarUndar
Morgan Le Fay
5
4
13
2.88
W
Cerberus
sejky777
Cerberus
4
1
13
10.5
L
Hel
shaony
Hel
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,637
Damage
48,998
75,813
Taken
59,231
72,824
Mitigated
33,789
35,092
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,732
1,578
10,732
6,058
13,002
8,601
1,782
1,771
11,231
31,664
687
L
Da Ji
 
Da Ji
13,806
1,916
753
913
13,163
5,914
0
9,089
3,653
0
19,277
L
Fafnir
ARMON-97
Fafnir
9,073
3,180
1,752
3,506
14,671
14,665
0
9,159
4,859
14,209
0
L
Ishtar
ExDrov
Ishtar
14,539
8,929
55
1,150
10,133
3,513
0
7,942
1,905
0
28,047
W
Cthulhu
KevBotZA
Cthulhu
9,143
630
1,969
1,208
16,028
18,745
568
2,698
13,330
22,008
1,167
W
Shiva
Konv1ckt
Shiva
8,948
2,121
1,648
3,027
16,944
19,838
1,101
2,713
14,231
0
17,207
L
Ratatoskr
SoDaEfFeKt
Ratatoskr
8,437
3,226
267
2,931
14,749
7,153
0
8,791
5,413
0
15,004
W
Morgan Le Fay
TarUndar
Morgan Le Fay
10,126
2,817
672
1,317
13,120
7,518
2,135
2,173
10,947
24,206
511
W
Cerberus
sejky777
Cerberus
10,688
670
981
7,480
16,719
18,122
608
2,861
13,858
16,418
2,119
L
Hel
shaony
Hel
3,143
56
4,169
3,188
6,515
2,544
0
5,639
619
4,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,661
Gold Earned
39,623
134
Minions Killed
60
0
Camps Cleared
0
1,027,985
Distance Traveled
790,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,335
940
43
4
0
206,136
0
L
Da Ji
8,083
735
9
1
0
177,886
0
L
Fafnir
7,942
722
9
1
0
189,069
0
L
Ishtar
7,581
689
26
2
0
166,034
0
W
Cthulhu
9,531
866
18
2
0
232,843
0
W
Shiva
9,662
878
14
1
0
205,103
0
L
Ratatoskr
9,171
834
7
1
0
142,782
0
W
Morgan Le Fay
9,537
867
28
3
0
180,775
0
W
Cerberus
9,596
872
31
3
0
203,128
0
L
Hel
6,846
622
9
1
0
115,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role