Player Matchup

Sobek
Sobek
Cesar092002
Sobek
Level 119
God Stats
2W - 3L
1,442 SR
Queue Stats
445W - 417L
1,477 Elo+
Party 1
Baba Yaga
Baba Yaga
ElTuetue204
Baba Yaga
Level 130
God Stats
2W - 5L
1,454 SR
Queue Stats
383W - 364L
1,465 Elo+
Party 1
Charybdis
Charybdis
MileHighAsHell
Charybdis
Level 60
God Stats
2W - 4L
1,375 SR
Queue Stats
16W - 26L
1,353 Elo+
Solo
Awilix
Awilix
noodleraptor
Awilix
Level 98
God Stats
9W - 6L
1,628 SR
Queue Stats
86W - 73L
1,532 Elo+
Solo
Osiris
Osiris
shan112223
Osiris
Level 66
God Stats
9W - 16L
1,421 SR
Queue Stats
190W - 202L
1,434 Elo+
Solo
Team Averages
Level 95
1,464 SR
1,452 Elo+

VS

Team Averages
Level 113
1,504 SR
1,440 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AFriend7
Sun Wukong
Level 124
God Stats
10W - 12L
1,454 SR
Queue Stats
60W - 63L
1,445 Elo+
Solo
Cthulhu
Cthulhu
BYJoel99
Cthulhu
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 190L
1,482 Elo+
Solo
Nut
Nut
ZeXLover
Nut
Level 122
God Stats
19W - 9L
1,653 SR
Queue Stats
191W - 188L
1,508 Elo+
Solo
Hun Batz
Hun Batz
hekz181
Hun Batz
Level 38
God Stats
20W - 24L
1,412 SR
Queue Stats
41W - 77L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,817
568
6,513
9,689
8,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Baba Yaga
ElTuetue204
Baba Yaga
5
0 / 3 / 0
4,171
348
507
2,173
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
MileHighAsHell
Charybdis
9
0 / 7 / 2
5,395
450
3,383
11,514
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
12
3 / 3 / 0
6,331
528
4,237
7,862
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Osiris
shan112223
Osiris
10
0 / 2 / 1
5,348
446
1,891
7,295
7,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 0 / 4
7,262
605
5,637
4,840
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
AFriend7
Sun Wukong
10
1 / 2 / 0
5,998
500
5,938
9,677
5,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
BYJoel99
Cthulhu
12
6 / 1 / 7
7,196
600
8,518
8,251
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
7 / 1 / 4
7,352
613
6,432
5,736
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
hekz181
Hun Batz
8
0 / 3 / 2
4,955
413
457
4,802
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
16
16
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
4
4
W
Sun Wukong
AFriend7
Sun Wukong
1
2
0
0.5
W
Cthulhu
BYJoel99
Cthulhu
6
1
7
9.5
L
3
1
0
3
L
Baba Yaga
ElTuetue204
Baba Yaga
0
3
0
0
L
Charybdis
MileHighAsHell
Charybdis
0
7
2
0.14
W
7
1
4
9
W
Hun Batz
hekz181
Hun Batz
0
3
2
0.33
L
Awilix
3
3
0
1
L
Osiris
shan112223
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,531
Damage
26,982
38,533
Taken
33,306
21,987
Mitigated
15,469
11,588
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,637
109
0
1,793
4,840
1,647
98
213
4,583
54,545
0
W
Sun Wukong
AFriend7
Sun Wukong
5,938
1,662
0
1,771
9,677
5,922
0
4,981
3,790
0
34,001
W
Cthulhu
BYJoel99
Cthulhu
8,518
1,235
51
1,934
8,251
4,877
0
117
8,094
40,953
1,037
L
6,513
566
0
4,156
9,689
8,418
0
0
9,094
35,938
3,045
L
Baba Yaga
ElTuetue204
Baba Yaga
507
0
0
370
2,173
905
0
1,154
901
8,143
0
L
Charybdis
MileHighAsHell
Charybdis
3,383
1,451
0
4,061
11,514
3,108
0
5,110
6,077
0
24,773
W
6,432
4,212
0
2,755
5,736
1,776
3,008
0
5,736
0
37,491
W
Hun Batz
hekz181
Hun Batz
457
86
0
1,506
4,802
1,247
0
512
4,240
0
21,145
L
Awilix
4,237
1,154
0
2,345
7,862
2,419
0
2,541
5,197
0
37,845
L
Osiris
shan112223
Osiris
1,891
157
0
656
7,295
7,137
0
4,544
2,667
0
23,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,062
Gold Earned
32,763
258
Minions Killed
315
0
Camps Cleared
0
1,006,576
Distance Traveled
1,019,739
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,262
605
97
8
0
221,724
5
W
Sun Wukong
5,998
500
60
5
0
219,487
0
W
Cthulhu
7,196
600
62
5
0
226,714
0
L
Sobek
6,817
568
80
7
0
217,694
0
L
Baba Yaga
4,171
348
15
1
0
85,753
0
L
Charybdis
5,395
450
42
4
0
220,449
0
W
Nut
7,352
613
62
5
0
196,410
0
W
Hun Batz
4,955
413
34
3
0
155,404
0
L
Awilix
6,331
528
75
6
0
270,922
0
L
Osiris
5,348
446
46
4
0
211,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role