Player Matchup

Ra
Ra
Franklin-viking
Ra
Level 84
God Stats
3W - 5L
1,440 SR
Queue Stats
122W - 133L
1,490 Elo+
Solo
Medusa
Medusa
STUPID UNGOY
Medusa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,500 Elo+
Party 1
Pele
Pele
s1ck Armageddon
Pele
Level 146
God Stats
0W - 1L
1,342 SR
Queue Stats
81W - 69L
1,663 Elo+
Party 1
Bacchus
Bacchus
sammii03
Bacchus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
tirador_amigo
Cthulhu
Level 121
God Stats
45W - 30L
1,642 SR
Queue Stats
282W - 278L
1,576 Elo+
Solo
Team Averages
Level 118
1,485 SR
1,546 Elo+

VS

Team Averages
Level 147
1,532 SR
1,513 Elo+
Kukulkan
Kukulkan
Kaironx7_
Kukulkan
Level 43
God Stats
1W - 3L
1,305 SR
Queue Stats
50W - 65L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
LaStMOhIcaN0
Tsukuyomi
Level 205
God Stats
22W - 16L
1,625 SR
Queue Stats
393W - 372L
1,523 Elo+
Solo
Maui
Maui
MrSoloDolo5165
Maui
Level 157
God Stats
111W - 100L
1,612 SR
Queue Stats
920W - 922L
1,537 Elo+
Solo
Awilix
Awilix
Ms_Brax
Awilix
Level 125
God Stats
13W - 13L
1,574 SR
Queue Stats
501W - 483L
1,496 Elo+
Solo
Anhur
Anhur
iiGoJambon
Anhur
Level 203
God Stats
6W - 3L
1,545 SR
Queue Stats
379W - 355L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,884
535
3,680
5,912
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
9
1 / 6 / 0
5,875
534
5,074
7,543
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 1
6,439
585
3,833
8,438
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
sammii03
Bacchus
9
0 / 4 / 1
5,384
489
2,699
7,379
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
3 / 2 / 0
7,145
650
6,292
7,282
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kaironx7_
Kukulkan
11
1 / 2 / 3
5,927
539
3,290
4,803
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
LaStMOhIcaN0
Tsukuyomi
11
0 / 2 / 2
6,015
547
2,708
7,280
4,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 0 / 8
7,419
674
2,574
8,509
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
Ms_Brax
Awilix
12
6 / 1 / 2
7,024
639
4,945
8,306
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Anhur
13
8 / 1 / 3
7,405
673
10,084
8,426
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
6
Kills
18
18
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Kukulkan
Kaironx7_
Kukulkan
1
2
3
1.25
W
Tsukuyomi
LaStMOhIcaN0
Tsukuyomi
0
2
2
0.5
W
3
0
8
7
W
Awilix
Ms_Brax
Awilix
6
1
2
7
L
Medusa
1
6
0
0.17
W
Anhur
8
1
3
9.5
L
2
3
1
0.83
L
Bacchus
sammii03
Bacchus
0
4
1
0.13
L
Cthulhu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,578
Damage
23,601
36,554
Taken
37,324
16,314
Mitigated
18,826
6,967
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,680
649
132
1,343
5,912
1,773
0
2,903
3,009
44,195
0
W
Kukulkan
Kaironx7_
Kukulkan
3,290
219
19
1,645
4,803
1,831
0
2,089
2,690
37,603
1,005
W
Tsukuyomi
LaStMOhIcaN0
Tsukuyomi
2,708
479
0
2,032
7,280
4,009
0
3,632
3,177
0
37,661
W
2,574
1,020
0
2,779
8,509
6,964
0
2,292
6,108
16,712
2,700
W
Awilix
Ms_Brax
Awilix
4,945
2,339
0
3,602
8,306
2,850
0
2,016
6,216
0
44,148
L
Medusa
5,074
1,441
0
477
7,543
1,607
0
608
6,935
0
36,534
W
Anhur
10,084
5,935
0
5,460
8,426
3,172
0
1,287
7,139
0
57,918
L
3,833
931
0
3,339
8,438
2,525
0
526
7,841
0
35,980
L
Bacchus
sammii03
Bacchus
2,699
363
0
656
7,379
5,280
0
589
6,790
11,737
835
L
Cthulhu
6,292
68
0
1,020
7,282
5,129
0
874
6,106
38,149
2,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
33,790
321
Minions Killed
335
0
Camps Cleared
0
1,163,410
Distance Traveled
1,070,257
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,884
535
81
7
0
223,752
0
W
Kukulkan
5,927
539
73
7
0
170,179
0
W
Tsukuyomi
6,015
547
68
6
0
199,102
0
W
Maui
7,419
674
31
3
0
229,937
4
W
Awilix
7,024
639
72
7
0
281,499
2
L
Medusa
5,875
534
61
6
0
236,539
5
W
Anhur
7,405
673
91
8
0
189,540
4
L
Pele
6,439
585
65
6
0
238,425
4
L
Bacchus
5,384
489
21
2
0
246,874
0
L
Cthulhu
7,145
650
93
8
0
217,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role