Player Matchup

Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Gold IV
MrImSooCrazy
Anubis
Gold IV
Level 248
God Stats
20W - 13L
1,620 SR
Queue Stats
351W - 384L
1,505 MMR
Party 2
Ratatoskr
Ratatoskr
Silver I
OGFeeder0069
Ratatoskr
Silver I
Level 154
God Stats
9W - 15L
1,447 SR
Queue Stats
52W - 64L
1,328 MMR
Party 3
Danzaburou
Danzaburou
Silver II
rosyreed0
Danzaburou
Silver II
Level 86
God Stats
5W - 5L
1,527 SR
Queue Stats
51W - 64L
1,247 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold V
xGod Is Dead13x
Tsukuyomi
Gold V
Level 148
God Stats
3W - 2L
1,569 SR
Queue Stats
39W - 50L
1,330 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,533 SR
1,382 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,597 SR
1,301 MMR
Maui
Maui
Gold II
Almightyloh
Maui
Gold II
Level 120
God Stats
22W - 27L
1,422 SR
Queue Stats
465W - 454L
1,326 MMR
Solo
Ah Puch
Ah Puch
Gold II
Alpha6Alpha
Ah Puch
Gold II
Level 176
God Stats
9W - 4L
1,779 SR
Queue Stats
523W - 534L
1,437 MMR
Party 1
Medusa
Medusa
Silver I
Equanímity
Medusa
Silver I
Level 128
God Stats
9W - 11L
1,577 SR
Queue Stats
58W - 62L
1,308 MMR
Solo
Arachne
Arachne
Gold V
FallingShadow6
Arachne
Gold V
Level 124
God Stats
34W - 32L
1,515 SR
Queue Stats
179W - 191L
1,325 MMR
Solo
Sylvanus
Sylvanus
Silver I
NatureBoi 0
Sylvanus
Silver I
Level 216
God Stats
27W - 28L
1,693 SR
Queue Stats
643W - 647L
1,111 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
1
0 / 0 / 0
2,433
487
0
0
0
Anubis
7
1 / 1 / 0
3,750
750
1,175
2,137
766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ratatoskr
OGFeeder0069
Ratatoskr
5
1 / 3 / 1
3,240
648
2,547
4,176
1,172
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
rosyreed0
Danzaburou
5
0 / 2 / 0
2,808
562
534
2,324
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xGod Is Dead13x
Tsukuyomi
5
0 / 1 / 0
2,804
561
1,479
2,686
654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
King ArthurCerberusThorSol

VS

Bans
ThanatosAwilixKumbhakarnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
4,068
814
464
2,203
1,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Alpha6Alpha
Ah Puch
6
1 / 0 / 0
3,578
716
1,265
1,505
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
6
2 / 0 / 0
3,741
748
849
1,234
270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 2
3,322
664
1,685
3,806
1,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
NatureBoi 0
Sylvanus
7
4 / 2 / 0
3,889
778
2,517
3,480
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
7
7
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
W
0
0
2
1
W
Ah Puch
Alpha6Alpha
Ah Puch
1
0
0
1
W
Medusa
2
0
0
2
W
0
0
2
1
L
Anubis
1
1
0
1
W
Sylvanus
NatureBoi 0
Sylvanus
4
2
0
2
L
Ratatoskr
OGFeeder0069
Ratatoskr
1
3
1
0.5
L
Danzaburou
rosyreed0
Danzaburou
0
2
0
0
L
Tsukuyomi
xGod Is Dead13x
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,735
Damage
6,780
11,323
Taken
12,228
3,094
Mitigated
4,639
3,474
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
464
100
0
1,076
2,203
1,210
0
0
2,203
11,188
681
W
Ah Puch
Alpha6Alpha
Ah Puch
1,265
44
0
626
1,505
312
0
40
1,465
19,904
0
W
Medusa
849
358
0
527
1,234
270
0
0
1,234
0
15,830
W
1,685
988
0
1,462
3,806
1,155
0
256
3,550
0
10,926
L
Anubis
1,175
49
0
932
2,137
766
0
854
1,283
17,385
315
W
Sylvanus
NatureBoi 0
Sylvanus
2,517
1,048
60
745
3,480
1,692
0
847
2,633
10,756
3,578
L
Ratatoskr
OGFeeder0069
Ratatoskr
2,547
667
0
923
4,176
1,172
0
2,162
2,014
0
12,575
L
Danzaburou
rosyreed0
Danzaburou
534
91
0
563
2,324
502
0
430
1,894
0
8,589
L
Tsukuyomi
xGod Is Dead13x
Tsukuyomi
1,479
523
0
1,056
2,686
654
0
612
2,074
0
7,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,035
Gold Earned
18,598
94
Minions Killed
126
0
Camps Cleared
0
405,768
Distance Traveled
514,254
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
2,433
487
0
0
0
0
0
W
Maui
4,068
814
15
3
0
114,618
0
W
Ah Puch
3,578
716
34
7
0
104,304
1
W
Medusa
3,741
748
35
7
0
101,577
2
W
Arachne
3,322
664
27
5
0
113,850
0
L
Anubis
3,750
750
43
9
0
117,168
2
W
Sylvanus
3,889
778
15
3
0
79,905
0
L
Ratatoskr
3,240
648
20
4
0
110,075
0
L
Danzaburou
2,808
562
9
2
0
80,617
0
L
Tsukuyomi
2,804
561
22
4
0
97,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role