Player Matchup

Cthulhu
Cthulhu
Platinum I
DeathPending
Cthulhu
Platinum I
Level 129
God Stats
28W - 18L
1,650 SR
Queue Stats
375W - 366L
1,733 MMR
Solo
Medusa
Medusa
Platinum III
FIGHTXME
Medusa
Platinum III
Level 264
God Stats
5W - 2L
1,676 SR
Queue Stats
38W - 31L
1,735 MMR
Solo
Aphrodite
Aphrodite
Gold I
JeppeAnd
Aphrodite
Gold I
Level 174
God Stats
36W - 15L
1,697 SR
Queue Stats
81W - 71L
1,725 MMR
Solo
Baba Yaga
Baba Yaga
Platinum II
Levia4an
Baba Yaga
Platinum II
Level 182
God Stats
2W - 1L
1,615 SR
Queue Stats
57W - 39L
1,844 MMR
Party 1
Ne Zha
Ne Zha
Gold I
Tomagara
Ne Zha
Gold I
Level 236
God Stats
5W - 6L
1,624 SR
Queue Stats
83W - 79L
1,620 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 197
1,653 SR
1,731 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,612 SR
1,710 MMR
Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
CCorbz
Hercules
Platinum III
Level 127
God Stats
3W - 3L
1,586 SR
Queue Stats
272W - 268L
1,707 MMR
Party 2
Horus
Horus
Platinum V
MitrexHD_7
Horus
Platinum V
Level 129
God Stats
2W - 2L
1,777 SR
Queue Stats
97W - 95L
1,730 MMR
Solo
Merlin
Merlin
Platinum V
RyanJaymie
Merlin
Platinum V
Level 159
God Stats
4W - 3L
1,698 SR
Queue Stats
50W - 55L
1,823 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
ΤonyQ
Cabrakan
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathPending
Cthulhu
16
0 / 1 / 2
8,979
599
8,115
8,438
6,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
FIGHTXME
Medusa
15
5 / 4 / 2
9,112
607
11,969
11,231
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
JeppeAnd
Aphrodite
13
0 / 1 / 8
7,735
516
4,922
9,451
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Levia4an
Baba Yaga
15
3 / 0 / 4
8,900
593
10,346
8,662
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Tomagara
Ne Zha
17
9 / 1 / 4
9,489
633
11,280
13,892
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThorSerqetGebArachneAwilix

VS

Bans
SurtrKumbhakarnaThanatosFreyaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 6 / 3
8,740
583
7,985
15,744
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
CCorbz
Hercules
14
2 / 4 / 4
7,939
529
6,807
13,582
6,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
15
0 / 2 / 0
8,263
551
4,739
15,448
9,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
RyanJaymie
Merlin
14
0 / 3 / 0
7,519
501
9,611
8,492
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
ΤonyQ
Cabrakan
11
3 / 2 / 1
7,304
487
3,446
10,850
11,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
17
Kills
7
7
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
6
3
0.58
L
Hercules
CCorbz
Hercules
2
4
4
1
W
Cthulhu
DeathPending
Cthulhu
0
1
2
1
W
Medusa
FIGHTXME
Medusa
5
4
2
1.5
W
Aphrodite
JeppeAnd
Aphrodite
0
1
8
4
W
Baba Yaga
Levia4an
Baba Yaga
3
0
4
5
L
Horus
0
2
0
0
L
Merlin
RyanJaymie
Merlin
0
3
0
0
W
Ne Zha
Tomagara
Ne Zha
9
1
4
11
L
Cabrakan
ΤonyQ
Cabrakan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,632
Damage
32,588
51,674
Taken
64,116
28,794
Mitigated
34,814
22,009
Healing
17,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,985
3,301
0
4,517
15,744
4,869
0
1,071
14,673
0
68,887
L
Hercules
CCorbz
Hercules
6,807
2,122
0
3,978
13,582
6,216
0
5,034
8,511
0
59,253
W
Cthulhu
DeathPending
Cthulhu
8,115
557
0
2,158
8,438
6,714
0
98
7,839
70,232
1,271
W
Medusa
FIGHTXME
Medusa
11,969
4,171
0
3,447
11,231
4,124
372
857
10,374
0
70,302
W
Aphrodite
JeppeAnd
Aphrodite
4,922
359
4,009
5,759
9,451
7,729
0
2,622
6,553
33,881
0
W
Baba Yaga
Levia4an
Baba Yaga
10,346
44
0
2,157
8,662
4,528
0
4,125
4,005
58,447
1,658
L
Horus
4,739
2,012
80
5,722
15,448
9,363
0
6,499
8,102
160
67,252
L
Merlin
RyanJaymie
Merlin
9,611
60
0
1,189
8,492
2,405
0
5,271
3,221
61,720
0
W
Ne Zha
Tomagara
Ne Zha
11,280
2,783
0
4,479
13,892
5,699
0
4,285
9,285
0
84,057
L
Cabrakan
ΤonyQ
Cabrakan
3,446
975
0
2,280
10,850
11,961
0
4,448
6,402
16,570
308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,215
Gold Earned
39,765
536
Minions Killed
485
0
Camps Cleared
0
1,650,788
Distance Traveled
1,524,062
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,740
583
128
9
0
269,672
0
L
Hercules
7,939
529
87
6
0
335,536
5
W
Cthulhu
8,979
599
130
9
0
299,073
2
W
Medusa
9,112
607
121
8
0
328,297
1
W
Aphrodite
7,735
516
44
3
0
313,358
9
W
Baba Yaga
8,900
593
115
8
0
345,446
3
L
Horus
8,263
551
112
7
0
306,692
4
L
Merlin
7,519
501
134
9
0
309,209
0
W
Ne Zha
9,489
633
126
8
0
364,614
0
L
Cabrakan
7,304
487
24
2
0
302,953
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role