Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Fyuzio
Awilix
Level 119
God Stats
1W - 3L
1,516 SR
Queue Stats
332W - 310L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Kapserii
Baron Samedi
Level 107
God Stats
2W - 1L
1,851 SR
Queue Stats
171W - 182L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
TTRUSTYTT
Kuzenbo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 129L
1,402 Elo+
Solo
Thor
Thor
mikman95
Thor
Level 158
God Stats
9W - 8L
1,499 SR
Queue Stats
819W - 855L
1,460 Elo+
Solo
Team Averages
Level 103
1,573 SR
1,466 Elo+

VS

Team Averages
Level 115
1,487 SR
1,478 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ADN RaCiNG
Cupid
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Khepri
Khepri
KikiGoeGaan
Khepri
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 181L
1,465 Elo+
Solo
Poseidon
Poseidon
MC NUGGET F4CE
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,535 Elo+
Solo
Agni
Agni
Polar42
Agni
Level 167
God Stats
3W - 4L
1,435 SR
Queue Stats
180W - 202L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 2 / 2
5,818
831
2,187
6,457
5,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Fyuzio
Awilix
11
1 / 3 / 3
5,802
829
3,346
5,609
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Kapserii
Baron Samedi
11
2 / 4 / 2
5,945
849
8,201
6,611
3,026
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TTRUSTYTT
Kuzenbo
11
0 / 3 / 2
6,063
866
3,126
8,394
8,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
6
0 / 2 / 2
4,995
714
1,586
2,237
622
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
9 / 1 / 2
8,595
1,228
9,098
7,241
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cupid
12
1 / 0 / 7
6,930
990
2,811
3,133
1,355
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Khepri
12
0 / 1 / 9
7,338
1,048
2,558
7,717
5,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Poseidon
13
2 / 1 / 10
7,487
1,070
4,789
4,778
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Polar42
Agni
12
2 / 1 / 8
7,093
1,013
5,716
3,772
1,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
4
Kills
14
14
Deaths
4
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
2
1
W
Medusa
 
Medusa
9
1
2
10
W
Cupid
1
0
7
4.5
L
Awilix
Fyuzio
Awilix
1
3
3
0.83
L
Baron Samedi
Kapserii
Baron Samedi
2
4
2
0.75
W
Khepri
0
1
9
4.5
W
Poseidon
2
1
10
7
W
Agni
Polar42
Agni
2
1
8
6
L
Kuzenbo
TTRUSTYTT
Kuzenbo
0
3
2
0.33
L
Thor
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,446
Damage
24,972
29,308
Taken
26,641
19,801
Mitigated
13,520
7,867
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,187
209
186
1,617
6,457
5,832
0
2,103
4,354
0
3,672
W
Medusa
 
Medusa
9,098
3,506
540
2,033
7,241
3,525
783
2,672
4,569
0
19,448
W
Cupid
2,811
912
2,035
953
3,133
1,355
653
878
2,255
0
8,690
L
Awilix
Fyuzio
Awilix
3,346
698
421
562
5,609
1,864
0
1,904
3,705
0
8,897
L
Baron Samedi
Kapserii
Baron Samedi
8,201
638
724
834
6,611
3,026
0
3,822
2,789
15,841
481
W
Khepri
2,558
0
2,092
1,774
7,717
5,592
91
4,091
3,626
6,342
509
W
Poseidon
4,789
261
161
250
4,778
1,707
659
1,791
2,987
14,740
0
W
Agni
Polar42
Agni
5,716
157
439
486
3,772
1,341
600
1,649
2,123
15,070
0
L
Kuzenbo
TTRUSTYTT
Kuzenbo
3,126
1,086
1,642
1,847
8,394
8,457
0
4,049
4,345
8,679
0
L
Thor
1,586
0
0
34
2,237
622
0
886
1,351
0
2,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
37,443
41
Minions Killed
103
0
Camps Cleared
0
527,870
Distance Traveled
764,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,818
831
6
1
0
138,908
0
W
Medusa
8,595
1,228
27
4
0
172,128
0
W
Cupid
6,930
990
21
3
0
144,222
0
L
Awilix
5,802
829
13
2
0
103,946
0
L
Baron Samedi
5,945
849
12
2
0
108,112
0
W
Khepri
7,338
1,048
5
1
0
148,894
0
W
Poseidon
7,487
1,070
28
4
0
151,125
0
W
Agni
7,093
1,013
22
3
0
147,846
0
L
Kuzenbo
6,063
866
10
1
0
133,033
0
L
Thor
4,995
714
0
0
0
43,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role