Player Matchup

Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold I
D0000000t
Hou Yi
Gold I
Level 113
God Stats
9W - 2L
1,769 SR
Queue Stats
61W - 47L
1,539 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
Heldenflausch
Kuzenbo
Gold III
Level 170
God Stats
32W - 31L
1,559 SR
Queue Stats
357W - 356L
1,488 MMR
Solo
Ra
Ra
Gold V
JxXAVIER
Ra
Gold V
Level 87
God Stats
0W - 2L
1,490 SR
Queue Stats
16W - 17L
1,543 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
lililFISHlilil
Sun Wukong
Silver II
Level 129
God Stats
3W - 3L
1,657 SR
Queue Stats
6W - 9L
1,437 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,595 SR
1,502 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 193
1,542 SR
1,479 MMR
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold I
 
Cernunnos
Gold I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
HadesTRB
Xing Tian
Gold III
Level 225
God Stats
182W - 176L
1,547 SR
Queue Stats
292W - 282L
1,480 MMR
Solo
Olorun
Olorun
Gold IV
UglyAaron
Olorun
Gold IV
Level 128
God Stats
3W - 1L
1,627 SR
Queue Stats
71W - 75L
1,449 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
VolkanDynamo
Ah Muzen Cab
Gold III
Level 166
God Stats
20W - 21L
1,533 SR
Queue Stats
145W - 148L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 6 / 2
7,101
473
6,775
13,295
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
D0000000t
Hou Yi
15
3 / 5 / 2
8,953
597
9,911
12,664
4,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
11
0 / 7 / 3
7,012
467
6,043
15,518
13,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 1
7,946
530
5,987
8,810
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
lililFISHlilil
Sun Wukong
13
0 / 2 / 0
7,908
527
3,118
10,432
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Chang'eCharybdisMaman BrigitteFreya

VS

Bans
BacchusAthenaAnubisAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
12 / 0 / 7
10,617
708
12,514
12,842
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
 
Cernunnos
16
6 / 1 / 7
10,467
698
13,297
12,483
4,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
HadesTRB
Xing Tian
14
1 / 2 / 15
9,176
612
4,701
12,373
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
UglyAaron
Olorun
15
6 / 2 / 3
9,606
640
7,922
11,509
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ah Muzen Cab
VolkanDynamo
Ah Muzen Cab
16
0 / 0 / 3
9,730
649
5,360
5,887
2,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
5
Kills
25
25
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
6
2
0.17
W
Thanatos
 
Thanatos
12
0
7
15.5
W
Cernunnos
 
Cernunnos
6
1
7
9.5
L
Hou Yi
D0000000t
Hou Yi
3
5
2
0.8
W
Xing Tian
HadesTRB
Xing Tian
1
2
15
4.25
L
Kuzenbo
0
7
3
0.21
L
2
5
1
0.5
W
Olorun
UglyAaron
Olorun
6
2
3
3.75
W
Ah Muzen Cab
VolkanDynamo
Ah Muzen Cab
0
0
3
1.5
L
Sun Wukong
lililFISHlilil
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,834
Damage
43,794
60,719
Taken
55,094
29,635
Mitigated
26,059
17,340
Healing
30,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,775
1,229
0
3,375
13,295
3,141
0
2,125
11,170
48,349
0
W
Thanatos
 
Thanatos
12,514
4,531
0
13,852
12,842
4,680
0
4,694
7,944
0
78,378
W
Cernunnos
 
Cernunnos
13,297
5,999
0
6,724
12,483
4,390
3,620
7,781
4,702
0
84,638
L
Hou Yi
D0000000t
Hou Yi
9,911
4,404
0
4,370
12,664
4,457
0
6,055
6,609
0
74,356
W
Xing Tian
HadesTRB
Xing Tian
4,701
84
0
1,758
12,373
9,839
191
3,747
8,583
21,015
0
L
Kuzenbo
6,043
1,496
0
1,553
15,518
13,353
0
4,186
11,332
25,655
0
L
5,987
402
957
2,643
8,810
2,036
0
230
8,580
45,380
0
W
Olorun
UglyAaron
Olorun
7,922
4,465
864
5,578
11,509
4,403
1,640
3,160
8,349
73,139
3,944
W
Ah Muzen Cab
VolkanDynamo
Ah Muzen Cab
5,360
818
0
1,946
5,887
2,747
15
765
4,797
0
74,280
L
Sun Wukong
lililFISHlilil
Sun Wukong
3,118
273
0
4,442
10,432
6,648
0
368
10,064
0
52,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
49,596
455
Minions Killed
527
0
Camps Cleared
0
1,444,781
Distance Traveled
1,628,069
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,101
473
90
6
0
353,038
0
W
Thanatos
10,617
708
106
7
0
387,941
0
W
Cernunnos
10,467
698
138
9
0
308,201
2
L
Hou Yi
8,953
597
133
9
0
267,791
0
W
Xing Tian
9,176
612
34
2
0
324,332
7
L
Kuzenbo
7,012
467
32
2
0
314,655
4
L
Ra
7,946
530
100
7
0
268,673
4
W
Olorun
9,606
640
115
8
0
270,042
5
W
Ah Muzen Cab
9,730
649
134
9
0
337,553
0
L
Sun Wukong
7,908
527
100
7
0
240,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role