Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
MUTUMBU69
Fenrir
Level 85
God Stats
13W - 23L
1,382 SR
Queue Stats
375W - 359L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
RtheDaddy
Baron Samedi
Level 141
God Stats
12W - 6L
1,700 SR
Queue Stats
328W - 322L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Syren73
Cthulhu
Level 129
God Stats
19W - 15L
1,509 SR
Queue Stats
282W - 268L
1,498 Elo+
Party 2
Neith
Neith
لEVANESCENCEل
Neith
Level 189
God Stats
11W - 12L
1,413 SR
Queue Stats
315W - 319L
1,579 Elo+
Party 3
Team Averages
Level 146
1,501 SR
1,514 Elo+

VS

Team Averages
Level 150
1,553 SR
1,537 Elo+
Ymir
Ymir
GosHcaN
Ymir
Level 287
God Stats
6W - 6L
1,570 SR
Queue Stats
165W - 180L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
IchHab_3Beine187
Sun Wukong
Level 123
God Stats
6W - 3L
1,842 SR
Queue Stats
195W - 193L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
RobertoTM
Heimdallr
Level 64
God Stats
5W - 11L
1,364 SR
Queue Stats
204W - 189L
1,458 Elo+
Solo
Cthulhu
Cthulhu
btw_sakus
Cthulhu
Level 107
God Stats
1W - 2L
1,506 SR
Queue Stats
208W - 210L
1,577 Elo+
Party 1
Anubis
Anubis
poepkip-_-
Anubis
Level 169
God Stats
13W - 15L
1,481 SR
Queue Stats
224W - 231L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 0 / 4
4,104
684
2,725
4,305
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
MUTUMBU69
Fenrir
7
0 / 0 / 0
3,766
628
419
3,660
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
RtheDaddy
Baron Samedi
7
0 / 1 / 0
3,723
621
810
2,073
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Syren73
Cthulhu
8
2 / 1 / 0
4,457
743
2,354
3,028
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
6 / 0 / 0
4,738
790
5,101
2,600
726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GosHcaN
Ymir
8
2 / 0 / 0
4,112
685
2,158
3,215
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
IchHab_3Beine187
Sun Wukong
5
0 / 2 / 1
3,352
559
1,120
3,657
1,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
RobertoTM
Heimdallr
5
0 / 4 / 0
3,149
525
1,442
3,916
1,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
btw_sakus
Cthulhu
5
0 / 2 / 0
3,514
586
2,215
5,740
2,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
poepkip-_-
Anubis
8
0 / 0 / 1
4,206
701
490
1,646
609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
2
2
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
4
2
L
Ymir
GosHcaN
Ymir
2
0
0
2
L
Sun Wukong
IchHab_3Beine187
Sun Wukong
0
2
1
0.25
W
Fenrir
MUTUMBU69
Fenrir
0
0
0
0
L
Heimdallr
RobertoTM
Heimdallr
0
4
0
0
W
Baron Samedi
RtheDaddy
Baron Samedi
0
1
0
0
W
Cthulhu
Syren73
Cthulhu
2
1
0
2
L
Cthulhu
btw_sakus
Cthulhu
0
2
0
0
L
Anubis
poepkip-_-
Anubis
0
0
1
0.5
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,409
Damage
7,425
15,666
Taken
18,174
5,746
Mitigated
6,632
8,217
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,725
807
0
2,126
4,305
2,540
0
1,806
2,499
8,944
630
L
Ymir
GosHcaN
Ymir
2,158
973
0
2,665
3,215
1,172
0
551
2,585
25,244
0
L
Sun Wukong
IchHab_3Beine187
Sun Wukong
1,120
34
0
717
3,657
1,306
0
1,998
1,303
0
11,203
W
Fenrir
MUTUMBU69
Fenrir
419
238
0
3,034
3,660
1,022
0
152
3,508
0
22,092
L
Heimdallr
RobertoTM
Heimdallr
1,442
869
0
305
3,916
1,063
0
1,628
2,288
0
11,742
W
Baron Samedi
RtheDaddy
Baron Samedi
810
33
0
642
2,073
471
0
1,372
701
16,805
0
W
Cthulhu
Syren73
Cthulhu
2,354
260
0
1,276
3,028
987
0
350
2,678
20,693
0
L
Cthulhu
btw_sakus
Cthulhu
2,215
577
498
1,707
5,740
2,482
0
792
4,948
11,269
0
L
Anubis
poepkip-_-
Anubis
490
215
0
1,207
1,646
609
0
432
1,171
24,915
0
W
5,101
2,781
0
1,139
2,600
726
0
1,296
1,304
0
22,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,788
Gold Earned
18,333
184
Minions Killed
180
0
Camps Cleared
0
617,145
Distance Traveled
581,970
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,104
684
8
1
0
118,539
2
L
Ymir
4,112
685
56
9
0
137,111
0
L
Sun Wukong
3,352
559
22
4
0
85,933
0
W
Fenrir
3,766
628
47
8
0
140,303
0
L
Heimdallr
3,149
525
23
4
0
114,406
3
W
Baron Samedi
3,723
621
46
8
0
117,668
0
W
Cthulhu
4,457
743
40
7
0
133,837
0
L
Cthulhu
3,514
586
23
4
0
128,322
0
L
Anubis
4,206
701
56
9
0
116,198
1
W
Neith
4,738
790
43
7
0
106,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role