Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
MaddSeagull
Nut
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,599 Elo+
Party 2
Xing Tian
Xing Tian
Rangdarthur
Xing Tian
Level 127
God Stats
1W - 0L
1,864 SR
Queue Stats
16W - 7L
1,602 Elo+
Solo
Bake Kujira
Bake Kujira
ShootTheDucks
Bake Kujira
Level 58
God Stats
1W - 0L
1,478 SR
Queue Stats
3W - 2L
1,599 Elo+
Party 2
Team Averages
Level 124
1,569 SR
1,560 Elo+

VS

Team Averages
Level 140
1,484 SR
1,482 Elo+
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Paolobernal2
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 220L
1,502 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Railgun3rd
Kumbhakarna
Level 123
God Stats
1W - 5L
1,305 SR
Queue Stats
312W - 312L
1,485 Elo+
Party 1
Set
Set
Sr_Heredia
Set
Level 156
God Stats
1W - 1L
1,614 SR
Queue Stats
358W - 373L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 1 / 3
6,461
646
3,204
6,121
2,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
 
Ravana
11
2 / 0 / 5
6,216
622
5,399
4,199
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 1 / 1
6,065
607
5,826
8,105
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Rangdarthur
Xing Tian
11
4 / 0 / 0
6,776
678
4,637
7,502
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
ShootTheDucks
Bake Kujira
9
0 / 0 / 5
5,527
553
2,440
6,865
3,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 2 / 0
5,281
528
7,859
8,139
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
 
Zeus
10
0 / 3 / 1
5,074
507
4,237
3,477
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
9
0 / 4 / 0
4,917
492
2,021
6,899
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Railgun3rd
Kumbhakarna
6
1 / 3 / 0
4,677
468
2,845
8,673
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 0
4,822
482
1,081
5,277
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
3
3.5
W
Ravana
 
Ravana
2
0
5
4.5
L
Chiron
 
Chiron
1
2
0
0.5
L
Zeus
 
Zeus
0
3
1
0.17
W
4
1
1
4.5
L
Tiamat
0
4
0
0
L
Kumbhakarna
Railgun3rd
Kumbhakarna
1
3
0
0.33
W
Xing Tian
Rangdarthur
Xing Tian
4
0
0
4
W
Bake Kujira
ShootTheDucks
Bake Kujira
0
0
5
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,506
Damage
18,043
32,792
Taken
32,465
12,978
Mitigated
12,481
16,414
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,204
205
0
3,075
6,121
2,305
0
3,104
2,847
45,919
1,283
W
Ravana
 
Ravana
5,399
1,575
0
2,744
4,199
1,409
39
938
3,203
0
50,331
L
Chiron
 
Chiron
7,859
1,955
95
2,812
8,139
2,030
0
1,263
6,814
0
40,050
L
Zeus
 
Zeus
4,237
516
0
346
3,477
434
0
1,123
2,354
26,236
0
W
5,826
3,627
0
4,548
8,105
2,531
115
1,598
6,507
0
44,625
L
Tiamat
2,021
231
0
2,270
6,899
3,417
0
4,138
2,427
23,891
834
L
Kumbhakarna
Railgun3rd
Kumbhakarna
2,845
245
0
1,965
8,673
4,767
0
3,156
5,517
10,370
0
W
Xing Tian
Rangdarthur
Xing Tian
4,637
252
0
1,840
7,502
3,315
103
1,886
5,616
33,639
3,092
W
Bake Kujira
ShootTheDucks
Bake Kujira
2,440
768
1,934
2,273
6,865
3,418
11
1,148
5,651
14,812
0
L
1,081
185
0
1,444
5,277
1,833
0
84
5,193
0
31,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,045
Gold Earned
24,771
362
Minions Killed
259
0
Camps Cleared
0
1,027,889
Distance Traveled
1,041,342
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,461
646
108
11
0
199,042
1
W
Ravana
6,216
622
78
8
0
238,403
0
L
Chiron
5,281
528
61
6
0
198,672
1
L
Zeus
5,074
507
58
6
0
211,921
2
W
Nut
6,065
607
79
8
0
188,534
1
L
Tiamat
4,917
492
54
5
0
165,244
1
L
Kumbhakarna
4,677
468
16
2
0
242,105
0
W
Xing Tian
6,776
678
68
7
0
183,664
0
W
Bake Kujira
5,527
553
29
3
0
218,246
3
L
Set
4,822
482
70
7
0
223,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role