Player Matchup

Sun Wukong
Sun Wukong
Bronze III
AdPatres_BlakOuT
Sun Wukong
Bronze III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,499 MMR
Party 1
Terra
Terra
Bronze V
Vsyniia
Terra
Bronze V
Level 153
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 4L
1,459 MMR
Party 1
Vulcan
Vulcan
Bronze III
weslaiit
Vulcan
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,400 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 124
1,582 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,461 SR
1,446 MMR
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
Mister_Tize
Scylla
Silver III
Level 101
God Stats
7W - 13L
1,465 SR
Queue Stats
15W - 26L
1,434 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Tiffmastaer
Kumbhakarna
Gold IV
Level 168
God Stats
9W - 12L
1,419 SR
Queue Stats
321W - 377L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdPatres_BlakOuT
Sun Wukong
15
0 / 5 / 3
9,648
689
6,655
16,289
12,228
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Terra
Vsyniia
Terra
15
1 / 7 / 2
9,679
691
7,705
18,852
10,683
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
weslaiit
Vulcan
16
2 / 3 / 1
9,996
714
9,562
9,936
4,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
LancelotCthulhuFenrirAphroditeDanzaburou

VS

Bans
KuzenboCerberusThothGaneshaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
5 / 2 / 9
11,637
831
18,226
9,569
3,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Scylla
20
6 / 0 / 9
12,755
911
12,727
6,306
2,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Tiffmastaer
Kumbhakarna
18
4 / 1 / 11
11,538
824
10,281
16,072
14,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
15
15
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
9
4.75
L
Sun Wukong
AdPatres_BlakOuT
Sun Wukong
0
5
3
0.3
W
Scylla
6
0
9
10.5
W
Kumbhakarna
Tiffmastaer
Kumbhakarna
4
1
11
9.5
L
Terra
Vsyniia
Terra
1
7
2
0.29
L
Vulcan
weslaiit
Vulcan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,922
Damage
41,234
45,077
Taken
31,947
27,067
Mitigated
20,243
8,447
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,226
7,938
0
2,191
9,569
3,786
1,159
4,714
4,855
0
60,026
L
Sun Wukong
AdPatres_BlakOuT
Sun Wukong
6,655
875
0
696
16,289
12,228
0
6,918
8,954
0
28,237
W
Scylla
12,727
1,459
0
3,541
6,306
2,271
1,767
3,784
2,522
72,602
579
W
Kumbhakarna
Tiffmastaer
Kumbhakarna
10,281
688
0
3,999
16,072
14,186
384
8,479
7,593
27,226
409
L
Terra
Vsyniia
Terra
7,705
315
3,012
3,435
18,852
10,683
0
9,709
8,631
20,388
1,141
L
Vulcan
weslaiit
Vulcan
9,562
396
0
1,304
9,936
4,156
0
5,124
4,559
39,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
35,930
143
Minions Killed
238
0
Camps Cleared
0
696,560
Distance Traveled
772,772
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,637
831
75
5
0
231,356
4
L
Sun Wukong
9,648
689
41
3
0
232,725
1
W
Scylla
12,755
911
144
10
0
261,942
0
W
Kumbhakarna
11,538
824
19
1
0
279,474
0
L
Terra
9,679
691
44
3
0
235,904
3
L
Vulcan
9,996
714
58
4
0
227,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role