Player Matchup

Anhur
Anhur
 
Anhur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Solarpower123456
Thanatos
Level 120
God Stats
8W - 2L
1,968 SR
Queue Stats
358W - 352L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
TutKen_BSC
Baron Samedi
Level 100
God Stats
5W - 8L
1,439 SR
Queue Stats
161W - 147L
1,413 Elo+
Solo
Cthulhu
Cthulhu
acero-_-puro091
Cthulhu
Level 93
God Stats
1W - 3L
1,287 SR
Queue Stats
20W - 21L
1,413 Elo+
Solo
Bellona
Bellona
anpantano
Bellona
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 71L
1,427 Elo+
Solo
Team Averages
Level 117
1,539 SR
1,444 Elo+

VS

Team Averages
Level 77
1,498 SR
1,496 Elo+
Susano
Susano
 
Susano
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Anatelon
Surtr
Level 156
God Stats
8W - 4L
1,431 SR
Queue Stats
60W - 69L
1,453 Elo+
Solo
Medusa
Medusa
Ouzoun_GR
Medusa
Level 69
God Stats
89W - 72L
1,565 SR
Queue Stats
278W - 299L
1,450 Elo+
Solo
Ix Chel
Ix Chel
dantenen
Ix Chel
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
29W - 29L
1,583 Elo+
Party 1
Amaterasu
Amaterasu
ozimon
Amaterasu
Level 67
God Stats
2W - 2L
1,496 SR
Queue Stats
56W - 51L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 3 / 2
6,430
536
6,511
9,052
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 4 / 0
5,331
444
3,154
7,597
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
TutKen_BSC
Baron Samedi
12
4 / 3 / 1
6,963
580
9,782
9,949
4,545
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 3
5,350
446
4,821
8,546
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bellona
anpantano
Bellona
4
0 / 0 / 0
4,486
374
340
1,025
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 0 / 1
6,904
575
2,871
9,119
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Surtr
Anatelon
Surtr
11
1 / 2 / 5
6,320
527
3,617
11,455
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Ouzoun_GR
Medusa
12
5 / 1 / 2
7,077
590
7,469
6,111
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
dantenen
Ix Chel
12
3 / 3 / 0
7,240
603
7,772
8,205
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ozimon
Amaterasu
12
2 / 2 / 1
7,546
629
3,204
7,834
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
14
14
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
2
1.33
W
Susano
 
Susano
3
0
1
3.5
W
Surtr
Anatelon
Surtr
1
2
5
1.75
W
Medusa
Ouzoun_GR
Medusa
5
1
2
6
L
1
4
0
0.25
L
Baron Samedi
TutKen_BSC
Baron Samedi
4
3
1
1.5
L
0
4
3
0.38
L
Bellona
anpantano
Bellona
0
0
0
0
W
Ix Chel
dantenen
Ix Chel
3
3
0
1
W
Amaterasu
ozimon
Amaterasu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,608
Damage
24,933
36,169
Taken
42,724
16,951
Mitigated
20,226
11,940
Healing
15,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,511
3,323
123
3,592
9,052
2,828
220
469
8,583
0
41,702
W
Susano
 
Susano
2,871
566
0
5,409
9,119
2,919
0
1,176
7,859
0
46,940
W
Surtr
Anatelon
Surtr
3,617
1,252
314
2,603
11,455
6,970
0
3,631
7,797
312
29,639
W
Medusa
Ouzoun_GR
Medusa
7,469
3,528
0
1,680
6,111
1,861
0
1,656
4,455
0
40,596
L
3,154
1,218
0
2,824
7,597
2,629
0
436
7,161
0
27,324
L
Baron Samedi
TutKen_BSC
Baron Samedi
9,782
545
38
3,448
9,949
4,545
0
6,101
3,848
39,673
807
L
4,821
250
185
1,133
8,546
6,477
0
918
7,628
20,569
0
L
Bellona
anpantano
Bellona
340
56
0
597
1,025
472
0
0
1,025
0
7,295
W
Ix Chel
dantenen
Ix Chel
7,772
1,687
593
1,677
8,205
2,569
0
5,865
1,924
36,811
444
W
Amaterasu
ozimon
Amaterasu
3,204
926
0
3,464
7,834
5,907
2,710
1,458
6,332
0
40,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
35,087
231
Minions Killed
336
0
Camps Cleared
0
796,960
Distance Traveled
1,195,275
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,430
536
68
6
0
199,008
0
W
Susano
6,904
575
83
7
0
292,765
4
W
Surtr
6,320
527
54
5
0
250,214
2
W
Medusa
7,077
590
49
4
0
210,027
1
L
Thanatos
5,331
444
49
4
0
133,677
0
L
Baron Samedi
6,963
580
68
6
0
185,847
5
L
Cthulhu
5,350
446
28
2
0
234,620
0
L
Bellona
4,486
374
18
2
0
43,808
0
W
Ix Chel
7,240
603
69
6
0
207,120
0
W
Amaterasu
7,546
629
81
7
0
235,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role