Player Matchup

Agni
Agni
AlexovaZhouba
Agni
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,371 Elo+
Party 2
Yemoja
Yemoja
Blafu
Yemoja
Level 8
God Stats
3W - 5L
1,485 SR
Queue Stats
3W - 8L
1,349 Elo+
Party 2
Rama
Rama
DOPEjakCihla
Rama
Level 16
God Stats
1W - 3L
1,707 SR
Queue Stats
8W - 16L
1,371 Elo+
Party 2
Yu Huang
Yu Huang
IronJase
Yu Huang
Level 199
God Stats
13W - 9L
1,628 SR
Queue Stats
708W - 714L
1,469 Elo+
Solo
Surtr
Surtr
Rooty45
Surtr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,212 Elo+
Party 2
Team Averages
Level 54
1,564 SR
1,354 Elo+

VS

Team Averages
Level 90
1,497 SR
1,425 Elo+
Kumbhakarna
Kumbhakarna
Foxsikpro1
Kumbhakarna
Level 83
God Stats
12W - 5L
1,616 SR
Queue Stats
270W - 271L
1,419 Elo+
Party 1
Vamana
Vamana
MICHU00
Vamana
Level 103
God Stats
23W - 19L
1,515 SR
Queue Stats
195W - 194L
1,398 Elo+
Solo
Neith
Neith
SkullKid-619
Neith
Level 106
God Stats
2W - 2L
1,402 SR
Queue Stats
102W - 113L
1,425 Elo+
Solo
He Bo
He Bo
Would_exeDIZ
He Bo
Level 95
God Stats
4W - 6L
1,454 SR
Queue Stats
225W - 206L
1,493 Elo+
Party 1
Mulan
Mulan
fast-map40
Mulan
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 66L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,789
453
7,654
7,733
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Blafu
Yemoja
8
0 / 5 / 0
5,985
399
3,118
13,230
5,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 8 / 0
7,086
472
6,392
12,345
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
IronJase
Yu Huang
13
1 / 4 / 0
7,625
508
9,729
9,733
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
Rooty45
Surtr
13
2 / 5 / 1
7,277
485
5,668
13,389
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Foxsikpro1
Kumbhakarna
12
0 / 1 / 8
7,515
501
5,720
12,064
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
MICHU00
Vamana
15
7 / 1 / 5
9,293
620
10,946
14,890
10,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 8
9,412
627
9,343
10,420
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
11 / 1 / 0
9,459
631
9,710
11,467
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
15
5 / 1 / 0
9,720
648
6,744
13,099
8,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
4
Kills
27
27
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Yemoja
Blafu
Yemoja
0
5
0
0
L
0
8
0
0
W
Kumbhakarna
Foxsikpro1
Kumbhakarna
0
1
8
4
L
Yu Huang
IronJase
Yu Huang
1
4
0
0.25
W
Vamana
MICHU00
Vamana
7
1
5
9.5
L
Surtr
Rooty45
Surtr
2
5
1
0.5
W
4
1
8
8
W
11
1
0
11
W
Mulan
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
42,463
56,430
Taken
61,940
19,248
Mitigated
29,794
10,960
Healing
23,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,654
950
0
960
7,733
1,879
0
1,636
6,097
32,187
0
L
Yemoja
Blafu
Yemoja
3,118
922
2,885
1,724
13,230
5,706
0
2,919
10,098
8,116
1,220
L
6,392
5,107
0
1,820
12,345
3,206
0
610
11,442
0
43,715
W
Kumbhakarna
Foxsikpro1
Kumbhakarna
5,720
47
0
2,080
12,064
4,328
364
5,537
5,990
26,139
2,264
L
Yu Huang
IronJase
Yu Huang
9,729
450
80
1,567
9,733
2,621
0
5,332
4,362
44,368
0
W
Vamana
MICHU00
Vamana
10,946
6,062
0
3,352
14,890
10,743
407
4,406
10,364
0
65,085
L
Surtr
Rooty45
Surtr
5,668
2,883
0
1,924
13,389
5,836
0
3,935
9,363
2,379
54,089
W
9,343
4,914
234
5,843
10,420
3,545
1,791
2,364
7,970
0
62,954
W
9,710
598
0
7,743
11,467
3,124
0
2,112
9,133
74,942
2,045
W
Mulan
6,744
953
0
4,321
13,099
8,054
542
5,572
7,371
0
62,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
45,399
316
Minions Killed
490
0
Camps Cleared
0
1,438,297
Distance Traveled
1,530,126
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,789
453
56
4
0
287,635
0
L
Yemoja
5,985
399
11
1
0
285,771
4
L
Rama
7,086
472
82
5
0
280,520
0
W
Kumbhakarna
7,515
501
41
3
0
296,342
0
L
Yu Huang
7,625
508
81
5
0
273,891
9
W
Vamana
9,293
620
111
7
0
324,064
0
L
Surtr
7,277
485
86
6
0
310,480
0
W
Neith
9,412
627
102
7
0
296,554
0
W
He Bo
9,459
631
122
8
0
332,366
2
W
Mulan
9,720
648
114
8
0
280,800
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role