Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Sarkayn
Ratatoskr
Level 159
God Stats
8W - 7L
1,508 SR
Queue Stats
219W - 204L
1,524 Elo+
Party 1
Charybdis
Charybdis
Silllenzio
Charybdis
Level 211
God Stats
14W - 5L
1,703 SR
Queue Stats
342W - 326L
1,554 Elo+
Party 1
Hel
Hel
ZzRaiZzPainz
Hel
Level 149
God Stats
6W - 14L
1,309 SR
Queue Stats
1,037W - 985L
1,552 Elo+
Solo
Cliodhna
Cliodhna
jositopumamech
Cliodhna
Level 127
God Stats
4W - 5L
1,447 SR
Queue Stats
127W - 122L
1,580 Elo+
Solo
Team Averages
Level 158
1,493 SR
1,542 Elo+

VS

Team Averages
Level 126
1,597 SR
1,513 Elo+
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Celebrimborr
Bakasura
Level 145
God Stats
2W - 2L
1,585 SR
Queue Stats
39W - 46L
1,512 Elo+
Party 2
Scylla
Scylla
Mello36
Scylla
Level 110
God Stats
12W - 12L
1,557 SR
Queue Stats
162W - 162L
1,522 Elo+
Party 2
Ymir
Ymir
Ninyowo
Ymir
Level 121
God Stats
10W - 11L
1,614 SR
Queue Stats
176W - 171L
1,518 Elo+
Party 2
Serqet
Serqet
ProcessingInfo
Serqet
Level 99
God Stats
17W - 9L
1,728 SR
Queue Stats
572W - 504L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 5
6,229
566
3,862
5,550
4,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Sarkayn
Ratatoskr
12
4 / 1 / 3
6,736
612
3,794
7,130
2,299
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Silllenzio
Charybdis
12
4 / 1 / 1
7,222
657
5,553
6,308
1,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 3
6,829
621
4,555
8,129
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
12
1 / 2 / 2
6,740
613
5,101
9,070
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 2 / 2
5,175
470
1,559
6,550
3,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
Celebrimborr
Bakasura
11
0 / 3 / 0
5,494
499
2,232
7,623
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Mello36
Scylla
13
3 / 2 / 1
7,189
654
5,013
5,089
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Ninyowo
Ymir
11
1 / 2 / 2
6,480
589
5,133
9,325
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
4 / 2 / 3
6,726
611
6,257
8,424
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
8
8
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
5
3.5
L
Odin
 
Odin
0
2
2
0.5
L
Bakasura
Celebrimborr
Bakasura
0
3
0
0
L
Scylla
Mello36
Scylla
3
2
1
1.75
L
Ymir
Ninyowo
Ymir
1
2
2
1
L
4
2
3
2.75
W
Ratatoskr
Sarkayn
Ratatoskr
4
1
3
5.5
W
Charybdis
Silllenzio
Charybdis
4
1
1
4.5
W
1
3
3
0.83
W
Cliodhna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,865
Damage
20,194
36,187
Taken
37,011
15,123
Mitigated
18,028
15,320
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,862
459
0
1,459
5,550
4,319
0
889
4,381
15,617
0
L
Odin
 
Odin
1,559
497
0
646
6,550
3,083
0
2,900
3,650
0
21,448
L
Bakasura
Celebrimborr
Bakasura
2,232
1,347
0
2,816
7,623
2,684
0
970
6,653
0
30,997
L
Scylla
Mello36
Scylla
5,013
628
0
1,116
5,089
1,454
0
2,776
2,313
57,342
645
L
Ymir
Ninyowo
Ymir
5,133
1,111
0
3,082
9,325
7,886
0
226
9,099
41,252
359
L
6,257
1,457
0
3,953
8,424
2,921
0
1,545
6,879
0
35,039
W
Ratatoskr
Sarkayn
Ratatoskr
3,794
1,187
0
3,799
7,130
2,299
0
1,139
5,878
0
42,211
W
Charybdis
Silllenzio
Charybdis
5,553
2,939
0
2,981
6,308
1,976
84
0
5,975
0
62,889
W
4,555
256
485
3,926
8,129
2,778
0
3,553
4,467
55,607
0
W
Cliodhna
5,101
590
0
2,670
9,070
3,751
0
3,692
4,951
0
42,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
31,064
422
Minions Killed
375
0
Camps Cleared
0
1,246,378
Distance Traveled
1,231,417
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,229
566
35
3
0
261,799
6
L
Odin
5,175
470
38
3
0
245,769
0
L
Bakasura
5,494
499
73
7
0
255,538
0
L
Scylla
7,189
654
123
11
0
228,255
2
L
Ymir
6,480
589
77
7
0
206,037
0
L
Serqet
6,726
611
64
6
0
295,818
4
W
Ratatoskr
6,736
612
72
7
0
287,570
2
W
Charybdis
7,222
657
117
11
0
224,321
1
W
Hel
6,829
621
113
10
0
238,970
2
W
Cliodhna
6,740
613
85
8
0
233,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role