Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
C2indiy
Thanatos
Level 130
God Stats
7W - 7L
1,533 SR
Queue Stats
229W - 233L
1,518 Elo+
Party 2
Eset
Eset
ChIsPoLaS
Eset
Level 158
God Stats
2W - 1L
1,791 SR
Queue Stats
241W - 220L
1,597 Elo+
Solo
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 121
God Stats
382W - 347L
1,555 SR
Queue Stats
408W - 369L
1,516 Elo+
Solo
Nut
Nut
StaiCyy
Nut
Level 128
God Stats
18W - 28L
1,512 SR
Queue Stats
216W - 224L
1,467 Elo+
Party 2
Team Averages
Level 125
1,578 SR
1,520 Elo+

VS

Team Averages
Level 134
1,545 SR
1,547 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CatPicks
Hercules
Level 62
God Stats
2W - 1L
1,685 SR
Queue Stats
5W - 4L
1,837 Elo+
Party 1
Chiron
Chiron
JUMA7AUTA
Chiron
Level 69
God Stats
0W - 1L
1,537 SR
Queue Stats
11W - 12L
1,491 Elo+
Party 1
Anubis
Anubis
Toork
Anubis
Level 123
God Stats
2W - 3L
1,613 SR
Queue Stats
73W - 81L
1,447 Elo+
Solo
Awilix
Awilix
ZagomBrottos
Awilix
Level 146
God Stats
13W - 36L
1,391 SR
Queue Stats
596W - 601L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
3 / 2 / 0
5,402
772
3,327
4,728
1,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
C2indiy
Thanatos
6
0 / 2 / 1
3,781
540
1,865
6,418
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Eset
9
0 / 0 / 0
4,818
688
2,200
2,044
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Jerx07
Kuzenbo
4
1 / 1 / 0
3,580
511
993
2,592
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
6
0 / 4 / 0
3,763
538
2,113
4,447
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 0 / 2
4,832
690
2,011
6,125
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
CatPicks
Hercules
9
5 / 1 / 2
5,120
731
4,117
4,889
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chiron
JUMA7AUTA
Chiron
8
2 / 3 / 0
4,335
619
1,733
5,953
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
Toork
Anubis
5
0 / 0 / 0
3,323
475
281
876
260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
8
0 / 0 / 6
4,465
638
2,019
4,566
1,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
9
9
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
0
1.5
L
Kuzenbo
 
Kuzenbo
2
0
2
3
W
Thanatos
C2indiy
Thanatos
0
2
1
0.25
L
Hercules
CatPicks
Hercules
5
1
2
6
W
Eset
0
0
0
0
L
Chiron
JUMA7AUTA
Chiron
2
3
0
0.67
W
Kuzenbo
Jerx07
Kuzenbo
1
1
0
1
W
Nut
0
4
0
0
L
Anubis
Toork
Anubis
0
0
0
0
L
Awilix
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,498
Damage
10,161
20,229
Taken
22,409
7,062
Mitigated
7,469
8,071
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,327
276
0
2,346
4,728
1,828
31
847
3,881
32,862
2,315
L
Kuzenbo
 
Kuzenbo
2,011
834
0
2,540
6,125
3,168
0
1,332
4,793
25,423
638
W
Thanatos
C2indiy
Thanatos
1,865
685
0
3,568
6,418
1,947
0
841
5,577
0
19,167
L
Hercules
CatPicks
Hercules
4,117
1,993
0
934
4,889
1,498
0
408
4,481
0
28,581
W
Eset
2,200
280
0
665
2,044
472
0
337
1,707
33,975
1,010
L
Chiron
JUMA7AUTA
Chiron
1,733
1,110
89
2,472
5,953
783
0
2,886
3,067
0
18,175
W
Kuzenbo
Jerx07
Kuzenbo
993
431
0
694
2,592
1,778
0
40
2,552
5,686
0
W
Nut
2,113
1,593
0
798
4,447
1,037
0
129
4,318
0
14,884
L
Anubis
Toork
Anubis
281
89
0
696
876
260
0
118
758
10,767
0
L
Awilix
2,019
732
0
1,392
4,566
1,760
0
1,508
3,058
0
13,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,344
Gold Earned
22,075
208
Minions Killed
187
0
Camps Cleared
0
622,061
Distance Traveled
637,429
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,402
772
71
10
0
120,654
0
L
Kuzenbo
4,832
690
50
7
0
160,231
0
W
Thanatos
3,781
540
37
5
0
149,450
3
L
Hercules
5,120
731
59
8
0
144,058
0
W
Eset
4,818
688
64
9
0
141,000
2
L
Chiron
4,335
619
36
5
0
128,998
0
W
Kuzenbo
3,580
511
6
1
0
72,927
0
W
Nut
3,763
538
30
4
0
138,030
3
L
Anubis
3,323
475
15
2
0
54,282
0
L
Awilix
4,465
638
27
4
0
149,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role