Player Matchup

Thoth
Thoth
KingApoIIyon
Thoth
Level 109
God Stats
3W - 2L
1,816 SR
Queue Stats
71W - 33L
1,654 Elo+
Party 1
Rama
Rama
KingDiabloBlack
Rama
Level 69
God Stats
0W - 2L
1,284 SR
Queue Stats
26W - 18L
1,586 Elo+
Party 1
Ishtar
Ishtar
Vinter23
Ishtar
Level 68
God Stats
7W - 4L
1,704 SR
Queue Stats
262W - 252L
1,424 Elo+
Solo
Fafnir
Fafnir
o_0--CALCIFER--
Fafnir
Level 69
God Stats
6W - 5L
1,592 SR
Queue Stats
217W - 205L
1,418 Elo+
Solo
Vamana
Vamana
wwCalamityww
Vamana
Level 94
God Stats
0W - 2L
1,269 SR
Queue Stats
40W - 21L
1,636 Elo+
Party 1
Team Averages
Level 82
1,533 SR
1,544 Elo+

VS

Team Averages
Level 96
1,533 SR
1,434 Elo+
Scylla
Scylla
Eres_feo_nosoy
Scylla
Level 156
God Stats
2W - 5L
1,605 SR
Queue Stats
141W - 184L
1,440 Elo+
Solo
Surtr
Surtr
KwinLynn
Surtr
Level 66
God Stats
10W - 4L
1,613 SR
Queue Stats
299W - 306L
1,439 Elo+
Solo
Pele
Pele
SlappaSLAP
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,405 Elo+
Solo
Ares
Ares
SoloAlbatraoz
Ares
Level 78
God Stats
2W - 0L
1,461 SR
Queue Stats
280W - 288L
1,411 Elo+
Solo
Baba Yaga
Baba Yaga
Virtuu Qc
Baba Yaga
Level 155
God Stats
8W - 9L
1,486 SR
Queue Stats
309W - 310L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
8,001
800
7,285
8,249
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 6 / 3
8,156
816
8,482
9,426
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Vinter23
Ishtar
15
1 / 5 / 6
7,665
767
6,892
9,927
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 3 / 5
7,272
727
4,961
18,586
17,715
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
11
1 / 3 / 2
6,634
663
1,854
7,493
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 5
10,077
1,008
13,778
6,551
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
KwinLynn
Surtr
16
4 / 2 / 15
9,406
941
11,270
12,375
10,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 4 / 10
8,894
889
7,216
11,335
12,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 2 / 9
8,288
829
5,101
10,280
12,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baba Yaga
Virtuu Qc
Baba Yaga
17
6 / 1 / 10
9,704
970
12,808
8,059
3,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
10
Kills
24
24
Deaths
10
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
3
7
4
0.71
L
4
6
3
0.92
W
Surtr
KwinLynn
Surtr
4
2
15
5.75
W
5
4
10
2.5
W
0
2
9
2.25
L
Ishtar
Vinter23
Ishtar
1
5
6
0.8
W
Baba Yaga
Virtuu Qc
Baba Yaga
6
1
10
11
L
1
3
5
1.17
L
Vamana
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,474
Damage
50,173
53,681
Taken
48,600
31,834
Mitigated
41,829
13,245
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,778
582
1,166
757
6,551
2,992
870
2,001
4,318
24,148
0
L
7,285
48
0
39
8,249
2,875
0
4,702
3,254
17,785
0
L
8,482
5,660
0
800
9,426
3,187
0
5,676
3,634
0
14,148
W
Surtr
KwinLynn
Surtr
11,270
3,759
594
2,599
12,375
10,115
941
2,615
9,572
1,245
21,843
W
7,216
1,035
287
1,211
11,335
12,266
52
2,444
8,735
0
13,391
W
5,101
162
260
1,491
10,280
12,576
0
3,355
6,591
9,058
0
L
Ishtar
Vinter23
Ishtar
6,892
3,040
1,441
2,030
9,927
3,738
0
6,713
3,172
0
18,837
W
Baba Yaga
Virtuu Qc
Baba Yaga
12,808
987
618
1,762
8,059
3,880
1,113
831
7,138
30,283
0
L
4,961
1,388
219
7,758
18,586
17,715
0
10,632
7,533
8,720
0
L
Vamana
1,854
566
130
828
7,493
4,319
0
4,905
2,424
0
4,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
46,369
98
Minions Killed
118
0
Camps Cleared
0
719,143
Distance Traveled
951,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,077
1,008
36
4
0
183,750
0
L
Thoth
8,001
800
23
2
0
132,100
0
L
Rama
8,156
816
22
2
0
141,964
0
W
Surtr
9,406
941
38
4
0
198,784
0
W
Pele
8,894
889
6
1
0
207,060
0
W
Ares
8,288
829
5
1
0
163,452
0
L
Ishtar
7,665
767
33
3
0
149,953
0
W
Baba Yaga
9,704
970
33
3
0
198,842
0
L
Fafnir
7,272
727
14
1
0
173,063
0
L
Vamana
6,634
663
6
1
0
122,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role