Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Rafael_montanha
Bellona
Level 36
God Stats
3W - 3L
1,682 SR
Queue Stats
64W - 170L
1,138 Elo+
Solo
Janus
Janus
lucasn14k
Janus
Level 135
God Stats
10W - 4L
1,652 SR
Queue Stats
110W - 119L
1,511 Elo+
Solo
Team Averages
Level 108
1,611 SR
1,383 Elo+

VS

Team Averages
Level 126
1,408 SR
1,463 Elo+
Scylla
Scylla
BrunoFromHell
Scylla
Level 166
God Stats
29W - 28L
1,513 SR
Queue Stats
677W - 756L
1,523 Elo+
Solo
Artemis
Artemis
JuanmaCJS
Artemis
Level 128
God Stats
4W - 3L
1,428 SR
Queue Stats
36W - 48L
1,442 Elo+
Solo
Thor
Thor
heavyteamfortres
Thor
Level 84
God Stats
5W - 7L
1,285 SR
Queue Stats
136W - 143L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 4 / 2
8,840
884
6,769
8,727
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

14
3 / 5 / 1
8,987
899
4,250
9,987
7,907
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
lucasn14k
Janus
12
1 / 6 / 5
7,906
791
6,494
8,385
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 6
10,430
1,043
8,561
6,457
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
JuanmaCJS
Artemis
15
4 / 2 / 8
9,553
955
6,994
6,207
1,492
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 6 / 8
9,383
938
7,379
12,021
3,557
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
15
15
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
4
2
1.25
W
7
1
6
10
W
Artemis
JuanmaCJS
Artemis
4
2
8
4
L
3
5
1
0.7
W
4
6
8
1.33
L
Janus
lucasn14k
Janus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,513
Damage
22,934
27,099
Taken
24,685
12,435
Mitigated
7,074
580
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,769
2,582
0
125
8,727
2,269
0
2,007
6,702
0
27,702
W
8,561
1,128
0
953
6,457
2,025
757
955
5,502
46,100
878
W
Artemis
JuanmaCJS
Artemis
6,994
3,494
0
1,894
6,207
1,492
58
2,125
4,082
0
32,673
L
4,250
375
0
120
9,987
7,907
0
4,170
5,787
0
16,210
W
7,379
1,301
0
564
12,021
3,557
0
3,496
8,525
0
17,720
L
Janus
lucasn14k
Janus
6,494
409
0
335
8,385
2,259
0
2,240
6,145
20,959
46

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
29,366
104
Minions Killed
151
0
Camps Cleared
0
485,414
Distance Traveled
551,225
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,840
884
49
5
0
163,716
4
W
Scylla
10,430
1,043
93
9
0
197,406
0
W
Artemis
9,553
955
41
4
0
177,392
0
L
Bellona
8,987
899
28
3
0
161,857
0
W
Thor
9,383
938
17
2
0
176,427
0
L
Janus
7,906
791
27
3
0
159,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role