Player Matchup

Lancelot
Lancelot
Musician0069
Lancelot
Level 117
God Stats
49W - 33L
1,525 SR
Queue Stats
683W - 645L
1,402 Elo+
Solo
Charybdis
Charybdis
Yshay41
Charybdis
Level 106
God Stats
5W - 7L
1,500 SR
Queue Stats
94W - 107L
1,416 Elo+
Solo
Hel
Hel
dantenen
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,690 Elo+
Party 1
Khepri
Khepri
neosamba06
Khepri
Level 61
God Stats
10W - 5L
1,747 SR
Queue Stats
159W - 128L
1,408 Elo+
Solo
Amaterasu
Amaterasu
ozimon
Amaterasu
Level 67
God Stats
2W - 2L
1,743 SR
Queue Stats
56W - 51L
1,523 Elo+
Party 1
Team Averages
Level 72
1,603 SR
1,488 Elo+

VS

Team Averages
Level 94
1,503 SR
1,428 Elo+
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ConnorCannibal
Cerberus
Level 159
God Stats
15W - 18L
1,437 SR
Queue Stats
838W - 842L
1,505 Elo+
Solo
Bakasura
Bakasura
Remiinant
Bakasura
Level 59
God Stats
3W - 5L
1,458 SR
Queue Stats
159W - 152L
1,396 Elo+
Solo
Bellona
Bellona
dantewl16
Bellona
Level 48
God Stats
13W - 12L
1,548 SR
Queue Stats
99W - 141L
1,293 Elo+
Solo
Danzaburou
Danzaburou
lPYTH0N
Danzaburou
Level 156
God Stats
9W - 9L
1,572 SR
Queue Stats
205W - 215L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Musician0069
Lancelot
10
0 / 4 / 0
5,017
502
4,019
7,088
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
Yshay41
Charybdis
9
2 / 5 / 0
5,037
504
3,442
6,473
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 0
4,227
423
1,208
6,443
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
neosamba06
Khepri
8
0 / 3 / 2
5,240
524
2,804
6,928
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
ozimon
Amaterasu
10
1 / 2 / 0
6,022
602
3,988
6,606
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
8 / 0 / 3
7,258
726
6,778
4,764
2,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
10
3 / 0 / 6
5,630
563
4,990
7,909
6,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Remiinant
Bakasura
10
3 / 1 / 4
5,785
579
3,549
6,535
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
dantewl16
Bellona
10
2 / 1 / 0
5,704
570
2,582
6,159
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
lPYTH0N
Danzaburou
10
5 / 1 / 2
6,389
639
4,979
4,216
1,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
21
21
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
3
9.5
W
Cerberus
3
0
6
6
L
Lancelot
Musician0069
Lancelot
0
4
0
0
W
Bakasura
Remiinant
Bakasura
3
1
4
5
L
Charybdis
Yshay41
Charybdis
2
5
0
0.4
L
0
7
0
0
W
Bellona
dantewl16
Bellona
2
1
0
2
W
Danzaburou
lPYTH0N
Danzaburou
5
1
2
6
L
Khepri
neosamba06
Khepri
0
3
2
0.33
L
Amaterasu
ozimon
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,461
Damage
22,878
33,538
Taken
29,583
12,068
Mitigated
17,075
8,174
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,778
359
0
2,451
4,764
2,190
506
950
3,814
47,901
1,128
W
Cerberus
4,990
409
0
1,577
7,909
6,587
0
1,477
6,432
22,320
0
L
Lancelot
Musician0069
Lancelot
4,019
540
0
2,308
7,088
1,579
0
1,580
4,962
0
34,015
W
Bakasura
Remiinant
Bakasura
3,549
2,369
0
1,667
6,535
2,340
0
441
6,094
0
21,422
L
Charybdis
Yshay41
Charybdis
3,442
1,940
0
1,446
6,473
1,453
0
2,556
3,917
0
24,328
L
1,208
627
133
1,005
6,443
1,053
0
4,096
2,182
13,607
0
W
Bellona
dantewl16
Bellona
2,582
830
0
2,199
6,159
4,553
0
0
6,159
0
30,822
W
Danzaburou
lPYTH0N
Danzaburou
4,979
2,254
0
1,889
4,216
1,405
544
1,144
3,072
0
35,475
L
Khepri
neosamba06
Khepri
2,804
310
0
833
6,928
3,227
0
2,536
4,392
19,522
0
L
Amaterasu
ozimon
Amaterasu
3,988
1,392
0
2,449
6,606
4,756
0
902
5,664
0
36,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
30,766
228
Minions Killed
322
0
Camps Cleared
0
923,924
Distance Traveled
955,851
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,258
726
92
9
0
169,675
3
W
Cerberus
5,630
563
58
6
0
187,026
2
L
Lancelot
5,017
502
67
7
0
202,863
0
W
Bakasura
5,785
579
57
6
0
233,800
0
L
Charybdis
5,037
504
46
5
0
174,396
3
L
Hel
4,227
423
24
2
0
174,608
0
W
Bellona
5,704
570
52
5
0
171,637
0
W
Danzaburou
6,389
639
63
6
0
193,713
2
L
Khepri
5,240
524
23
2
0
190,876
0
L
Amaterasu
6,022
602
68
7
0
181,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role