Player Matchup

Terra
Terra
Bigcrust7878
Terra
Level 65
God Stats
8W - 8L
1,471 SR
Queue Stats
219W - 227L
1,478 Elo+
Solo
Kukulkan
Kukulkan
FatalLordKing
Kukulkan
Level 109
God Stats
4W - 12L
1,179 SR
Queue Stats
450W - 432L
1,423 Elo+
Solo
Ganesha
Ganesha
KemetiGreek-96
Ganesha
Level 128
God Stats
3W - 3L
1,559 SR
Queue Stats
160W - 188L
1,515 Elo+
Solo
Cernunnos
Cernunnos
MitchyyC
Cernunnos
Level 147
God Stats
2W - 3L
1,430 SR
Queue Stats
68W - 73L
1,470 Elo+
Solo
Arachne
Arachne
tooclutch15
Arachne
Level 107
God Stats
148W - 98L
1,590 SR
Queue Stats
208W - 192L
1,533 Elo+
Solo
Team Averages
Level 111
1,446 SR
1,484 Elo+

VS

Team Averages
Level 119
1,474 SR
1,473 Elo+
Janus
Janus
I_Hunt-Drones
Janus
Level 104
God Stats
3W - 6L
1,437 SR
Queue Stats
214W - 210L
1,457 Elo+
Solo
Raijin
Raijin
JolynesGString
Raijin
Level 108
God Stats
18W - 21L
1,475 SR
Queue Stats
226W - 234L
1,458 Elo+
Solo
Kali
Kali
LeoOrVyus
Kali
Level 121
God Stats
2W - 4L
1,262 SR
Queue Stats
227W - 212L
1,484 Elo+
Solo
Horus
Horus
MrJenkins1299
Horus
Level 84
God Stats
58W - 31L
1,655 SR
Queue Stats
151W - 141L
1,502 Elo+
Solo
Neith
Neith
wazzzup23
Neith
Level 179
God Stats
32W - 32L
1,540 SR
Queue Stats
583W - 553L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,083
468
3,627
11,701
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
FatalLordKing
Kukulkan
12
2 / 1 / 0
6,829
525
3,577
4,463
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 2
6,422
494
2,617
8,410
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
MitchyyC
Cernunnos
9
0 / 4 / 1
5,639
434
6,251
9,714
2,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
tooclutch15
Arachne
12
3 / 3 / 2
7,075
544
5,949
11,540
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,950
535
5,926
5,904
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 7
6,546
504
6,552
5,314
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
13
2 / 3 / 1
8,182
629
3,126
10,483
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
4 / 1 / 6
6,985
537
7,837
13,534
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
wazzzup23
Neith
14
5 / 0 / 3
8,778
675
9,251
5,476
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
14
14
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Kukulkan
FatalLordKing
Kukulkan
2
1
0
2
W
2
2
3
1.75
W
1
0
7
4.5
L
1
3
2
0.67
W
Kali
2
3
1
0.83
L
Cernunnos
MitchyyC
Cernunnos
0
4
1
0.13
W
4
1
6
7
L
Arachne
tooclutch15
Arachne
3
3
2
1.33
W
Neith
wazzzup23
Neith
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,021
Damage
32,692
45,828
Taken
40,711
21,512
Mitigated
18,019
13,598
Healing
15,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,627
203
929
3,598
11,701
8,025
216
3,972
7,465
16,394
277
L
Kukulkan
FatalLordKing
Kukulkan
3,577
94
0
1,863
4,463
1,618
0
495
3,968
45,893
0
W
5,926
74
0
1,968
5,904
1,734
0
1,029
4,835
42,688
927
W
6,552
1,012
0
1,977
5,314
1,665
0
1,526
3,788
39,201
0
L
2,617
221
66
1,294
8,410
4,740
0
2,615
5,753
27,660
106
W
Kali
3,126
1,176
0
4,735
10,483
3,483
0
1,526
8,718
0
50,232
L
Cernunnos
MitchyyC
Cernunnos
6,251
2,771
0
3,058
9,714
2,839
641
2,618
6,933
0
39,992
W
7,837
2,938
360
4,726
13,534
9,066
12
3,898
9,596
0
32,632
L
Arachne
tooclutch15
Arachne
5,949
4,999
0
2,790
11,540
4,290
0
2,581
8,841
0
48,481
W
Neith
wazzzup23
Neith
9,251
3,224
0
2,128
5,476
2,071
486
2,122
3,354
0
68,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
37,441
320
Minions Killed
405
0
Camps Cleared
0
1,176,143
Distance Traveled
1,254,719
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,083
468
26
2
0
254,194
0
L
Kukulkan
6,829
525
86
7
0
200,841
2
W
Janus
6,950
535
74
6
0
281,686
0
W
Raijin
6,546
504
54
4
0
221,266
4
L
Ganesha
6,422
494
39
3
0
189,872
3
W
Kali
8,182
629
102
8
0
232,460
0
L
Cernunnos
5,639
434
73
6
0
245,527
0
W
Horus
6,985
537
43
3
0
261,755
1
L
Arachne
7,075
544
96
7
0
285,709
0
W
Neith
8,778
675
132
10
0
257,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role