Player Matchup

Medusa
Medusa
Gold IV
WhirlingChalk4
Medusa
Gold IV
Level 155
God Stats
155W - 181L
1,508 SR
Queue Stats
708W - 773L
1,424 MMR
Solo
Bastet
Bastet
Gold IV
jones11111
Bastet
Gold IV
Level 118
God Stats
324W - 302L
1,594 SR
Queue Stats
376W - 416L
1,392 MMR
Solo
Ymir
Ymir
Silver I
xGoldx1
Ymir
Silver I
Level 98
God Stats
3W - 1L
1,270 SR
Queue Stats
69W - 80L
1,347 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,457 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 159
1,482 SR
1,431 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
original__alien
Neith
Silver I
Level 246
God Stats
3W - 7L
1,342 SR
Queue Stats
131W - 152L
1,338 MMR
Solo
Bacchus
Bacchus
Gold III
tiggaby
Bacchus
Gold III
Level 102
God Stats
14W - 16L
1,604 SR
Queue Stats
70W - 73L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
10,401
867
11,259
7,771
3,166
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
jones11111
Bastet
16
5 / 1 / 7
10,468
872
11,887
10,597
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
xGoldx1
Ymir
15
3 / 0 / 6
9,846
821
7,408
10,017
7,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
SerqetKuzenboAchillesKumbhakarnaCthulhu

VS

Bans
AnubisNe ZhaHadesDanzaburouHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 6 / 1
7,759
647
5,964
9,483
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 3 / 0
8,776
731
7,015
11,025
4,862
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
tiggaby
Bacchus
14
0 / 3 / 1
7,806
651
3,144
14,351
18,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
1
0.08
W
4
0
5
6.5
W
Bastet
jones11111
Bastet
5
1
7
8.5
L
1
3
0
0.33
L
Bacchus
tiggaby
Bacchus
0
3
1
0.17
W
Ymir
xGoldx1
Ymir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,554
Damage
16,123
28,385
Taken
34,859
14,498
Mitigated
26,748
7,787
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,964
181
593
1,513
9,483
3,681
0
3,013
6,435
25,686
0
W
11,259
4,233
0
4,053
7,771
3,166
3,771
2,202
5,511
0
50,478
W
Bastet
jones11111
Bastet
11,887
1,440
0
2,495
10,597
3,855
31
4,003
6,476
0
30,857
L
7,015
1,571
0
3,188
11,025
4,862
0
1,217
9,744
0
35,048
L
Bacchus
tiggaby
Bacchus
3,144
208
0
250
14,351
18,205
0
3,231
11,046
11,144
0
W
Ymir
xGoldx1
Ymir
7,408
1,497
0
1,239
10,017
7,477
126
2,744
7,211
35,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
24,341
176
Minions Killed
129
0
Camps Cleared
0
743,863
Distance Traveled
623,035
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,759
647
43
4
0
182,704
0
W
Medusa
10,401
867
85
7
0
236,916
0
W
Bastet
10,468
872
39
3
0
294,860
0
L
Neith
8,776
731
66
6
0
213,795
8
L
Bacchus
7,806
651
20
2
0
226,536
3
W
Ymir
9,846
821
52
4
0
212,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role