Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum I
Judje
Xbalanque
Platinum I
Level 157
God Stats
17W - 15L
1,478 SR
Queue Stats
283W - 251L
1,965 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Rudyyyyy
Guan Yu
Diamond III
Level 107
God Stats
3W - 6L
1,608 SR
Queue Stats
327W - 295L
2,206 MMR
Solo
Cerberus
Cerberus
Platinum IV
Russkiy-s-ak
Cerberus
Platinum IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 112L
1,844 MMR
Solo
Bastet
Bastet
Platinum V
yeeneƒer
Bastet
Platinum V
Level 57
God Stats
6W - 5L
1,549 SR
Queue Stats
144W - 139L
1,780 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,527 SR
1,859 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 170
1,562 SR
1,928 MMR
Ne Zha
Ne Zha
Gold IV
Arava
Ne Zha
Gold IV
Level 159
God Stats
33W - 21L
1,580 SR
Queue Stats
67W - 60L
1,722 MMR
Solo
Ra
Ra
Diamond IV
AríinZ
Ra
Diamond IV
Level 127
God Stats
6W - 15L
1,397 SR
Queue Stats
426W - 407L
2,068 MMR
Solo
Ravana
Ravana
Gold II
Sylvnarius
Ravana
Gold II
Level 113
God Stats
8W - 9L
1,617 SR
Queue Stats
47W - 36L
1,854 MMR
Solo
Cthulhu
Cthulhu
Diamond V
Xl Patty Xl
Cthulhu
Diamond V
Level 203
God Stats
173W - 164L
1,634 SR
Queue Stats
418W - 419L
1,974 MMR
Solo
Apollo
Apollo
Platinum I
chaosronnie
Apollo
Platinum I
Level 246
God Stats
7W - 5L
1,581 SR
Queue Stats
504W - 503L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 5 / 2
9,645
508
7,319
10,765
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
Judje
Xbalanque
16
2 / 6 / 4
10,255
540
15,006
16,701
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Rudyyyyy
Guan Yu
18
1 / 2 / 4
11,115
585
11,990
26,500
25,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cerberus
Russkiy-s-ak
Cerberus
13
2 / 4 / 2
8,430
444
5,712
21,130
19,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bastet
yeeneƒer
Bastet
17
5 / 1 / 0
9,585
504
5,600
11,200
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
SusanoAresJormungandr

VS

Bans
MedusaAthenaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arava
Ne Zha
16
1 / 1 / 11
10,174
535
12,053
17,337
12,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

17
6 / 4 / 6
10,951
576
16,162
12,589
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
Sylvnarius
Ravana
16
4 / 1 / 13
10,115
532
9,524
9,577
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
Xl Patty Xl
Cthulhu
17
2 / 2 / 3
11,194
589
16,639
20,724
13,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Apollo
18
5 / 3 / 4
11,327
596
9,665
12,788
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
11
Kills
18
18
Deaths
11
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
2
0.4
W
Ne Zha
Arava
Ne Zha
1
1
11
6.5
W
6
4
6
2.25
L
Xbalanque
Judje
Xbalanque
2
6
4
0.67
L
Guan Yu
Rudyyyyy
Guan Yu
1
2
4
1.5
L
Cerberus
Russkiy-s-ak
Cerberus
2
4
2
0.75
W
Ravana
Sylvnarius
Ravana
4
1
13
10.5
W
Cthulhu
Xl Patty Xl
Cthulhu
2
2
3
1.75
W
Apollo
5
3
4
2.33
L
Bastet
yeeneƒer
Bastet
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,627
Damage
64,043
86,296
Taken
73,015
56,377
Mitigated
40,493
28,660
Healing
28,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,319
341
0
703
10,765
3,190
0
3,312
7,103
81,587
0
W
Ne Zha
Arava
Ne Zha
12,053
1,546
0
3,111
17,337
12,384
1,514
3,322
13,915
689
59,272
W
16,162
1,967
4,135
4,497
12,589
5,047
833
4,826
7,511
78,261
0
L
Xbalanque
Judje
Xbalanque
15,006
9,893
0
4,061
16,701
5,280
3,465
4,466
11,920
0
87,310
L
Guan Yu
Rudyyyyy
Guan Yu
11,990
1,335
204
12,289
26,500
25,194
0
14,137
11,045
802
88,297
L
Cerberus
Russkiy-s-ak
Cerberus
5,712
350
0
6,052
21,130
19,053
0
5,552
14,994
24,572
0
W
Ravana
Sylvnarius
Ravana
9,524
2,145
0
3,312
9,577
3,888
1,026
1,707
7,738
0
60,620
W
Cthulhu
Xl Patty Xl
Cthulhu
16,639
1,796
90
9,202
20,724
13,978
156
1,506
19,178
82,905
889
W
Apollo
9,665
5,510
0
4,051
12,788
5,196
6,331
2,217
10,517
0
82,623
L
Bastet
yeeneƒer
Bastet
5,600
1,077
0
5,351
11,200
3,660
0
3,016
7,928
0
66,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,030
Gold Earned
53,761
616
Minions Killed
611
0
Camps Cleared
0
1,920,406
Distance Traveled
2,070,277
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,645
508
169
9
0
370,972
0
W
Ne Zha
10,174
535
45
2
0
430,121
6
W
Ra
10,951
576
150
8
0
396,829
2
L
Xbalanque
10,255
540
143
8
0
338,832
2
L
Guan Yu
11,115
585
152
8
0
404,332
2
L
Cerberus
8,430
444
50
3
0
376,840
1
W
Ravana
10,115
532
99
5
0
460,029
1
W
Cthulhu
11,194
589
165
9
0
412,986
7
W
Apollo
11,327
596
152
8
0
370,312
4
L
Bastet
9,585
504
102
5
0
429,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role