Player Matchup

Lancelot
Lancelot
Diman156
Lancelot
Level 67
God Stats
4W - 6L
1,484 SR
Queue Stats
77W - 78L
1,438 Elo+
Solo
Cernunnos
Cernunnos
Fairy_F3ke
Cernunnos
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,399 Elo+
Party 2
Ymir
Ymir
Fairy_Uncle-Bens
Ymir
Level 63
God Stats
3W - 0L
1,772 SR
Queue Stats
29W - 21L
1,492 Elo+
Party 2
Surtr
Surtr
Matth637ews89
Surtr
Level 165
God Stats
3W - 4L
1,272 SR
Queue Stats
162W - 170L
1,435 Elo+
Solo
Vulcan
Vulcan
MurilloFlow
Vulcan
Level 64
God Stats
3W - 4L
1,493 SR
Queue Stats
97W - 105L
1,516 Elo+
Solo
Team Averages
Level 79
1,504 SR
1,456 Elo+

VS

Team Averages
Level 127
1,503 SR
1,547 Elo+
Poseidon
Poseidon
 
Poseidon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
DimaGrustniy
Cliodhna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 59L
1,828 Elo+
Solo
Tyr
Tyr
LeMew_
Tyr
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 56L
1,524 Elo+
Party 1
Chronos
Chronos
Rimidalv21
Chronos
Level 144
God Stats
50W - 46L
1,517 SR
Queue Stats
106W - 97L
1,465 Elo+
Solo
Horus
Horus
SZAAMANII
Horus
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
120W - 131L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Diman156
Lancelot
15
8 / 1 / 4
8,543
570
6,421
7,445
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Fairy_F3ke
Cernunnos
12
2 / 4 / 3
7,558
504
4,940
9,536
3,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 8
7,639
509
1,954
10,049
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 0 / 2
9,704
647
10,926
9,634
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
14
6 / 3 / 4
8,802
587
14,891
6,649
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 5 / 1
8,312
554
10,173
8,781
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cliodhna
DimaGrustniy
Cliodhna
13
2 / 2 / 0
6,662
444
2,535
10,742
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
LeMew_
Tyr
11
1 / 2 / 3
7,289
486
3,992
14,124
10,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Rimidalv21
Chronos
11
2 / 6 / 2
6,857
457
5,124
8,749
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Horus
SZAAMANII
Horus
11
0 / 3 / 0
6,620
441
2,659
15,864
11,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
10
10
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
5
1
1.1
L
Cliodhna
DimaGrustniy
Cliodhna
2
2
0
1
W
Lancelot
Diman156
Lancelot
8
1
4
10
W
Cernunnos
Fairy_F3ke
Cernunnos
2
4
3
0.88
W
0
2
8
2
L
Tyr
LeMew_
Tyr
1
2
3
1.25
W
2
0
2
3
W
Vulcan
6
3
4
2.67
L
Chronos
Rimidalv21
Chronos
2
6
2
0.5
L
Horus
SZAAMANII
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,132
Damage
24,483
43,313
Taken
58,260
20,147
Mitigated
29,358
8,424
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,173
2,776
0
1,546
8,781
2,260
0
443
8,334
60,144
3,158
L
Cliodhna
DimaGrustniy
Cliodhna
2,535
262
0
3,442
10,742
3,977
0
2,506
8,171
0
46,041
W
Lancelot
Diman156
Lancelot
6,421
1,205
0
1,082
7,445
3,289
0
1,625
5,780
0
56,516
W
Cernunnos
Fairy_F3ke
Cernunnos
4,940
1,974
0
2,214
9,536
3,001
153
5,598
3,938
0
44,804
W
1,954
719
0
1,993
10,049
6,861
82
4,129
5,778
21,686
0
L
Tyr
LeMew_
Tyr
3,992
403
0
4,314
14,124
10,066
0
6,686
7,044
1,068
29,276
W
10,926
3,647
0
2,083
9,634
4,810
0
108
9,486
245
75,616
W
Vulcan
14,891
559
0
1,052
6,649
2,186
898
3,348
2,855
56,103
1,260
L
Chronos
Rimidalv21
Chronos
5,124
586
0
743
8,749
1,640
0
5,186
3,226
30,015
975
L
Horus
SZAAMANII
Horus
2,659
1,348
140
6,387
15,864
11,415
0
1,177
14,646
0
26,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
35,740
426
Minions Killed
338
0
Camps Cleared
0
1,426,453
Distance Traveled
1,440,815
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,312
554
107
7
0
290,708
3
L
Cliodhna
6,662
444
80
5
0
303,317
0
W
Lancelot
8,543
570
85
6
0
376,528
1
W
Cernunnos
7,558
504
85
6
0
251,243
0
W
Ymir
7,639
509
35
2
0
267,489
0
L
Tyr
7,289
486
48
3
0
299,143
9
W
Surtr
9,704
647
133
9
0
249,398
0
W
Vulcan
8,802
587
88
6
0
281,795
2
L
Chronos
6,857
457
62
4
0
282,587
6
L
Horus
6,620
441
41
3
0
265,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role