Player Matchup

Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
BELru
Gilgamesh
Gold V
Level 159
God Stats
1W - 2L
1,137 SR
Queue Stats
49W - 51L
1,372 MMR
Party 1
Fenrir
Fenrir
Silver II
INSANExGHOST123
Fenrir
Silver II
Level 148
God Stats
2W - 1L
1,455 SR
Queue Stats
52W - 63L
1,201 MMR
Solo
Izanami
Izanami
Silver I
JoshGDLY
Izanami
Silver I
Level 159
God Stats
3W - 2L
1,668 SR
Queue Stats
39W - 48L
1,145 MMR
Solo
Cthulhu
Cthulhu
Gold V
OzxzO
Cthulhu
Gold V
Level 158
God Stats
40W - 29L
1,514 SR
Queue Stats
415W - 427L
1,060 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,455 SR
1,256 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,426 SR
1,179 MMR
Hercules
Hercules
Silver I
JhonnyRonda
Hercules
Silver I
Level 152
God Stats
44W - 45L
1,514 SR
Queue Stats
187W - 207L
1,163 MMR
Solo
Surtr
Surtr
Bronze IV
Kalks2
Surtr
Bronze IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,179 MMR
Party 2
Artemis
Artemis
Silver II
KonsterDak
Artemis
Silver II
Level 198
God Stats
9W - 6L
1,623 SR
Queue Stats
43W - 42L
1,228 MMR
Solo
He Bo
He Bo
Silver II
Mohlvagabond
He Bo
Silver II
Level 105
God Stats
1W - 3L
1,351 SR
Queue Stats
414W - 428L
1,206 MMR
Solo
Bacchus
Bacchus
Bronze IV
OcT4_D_AcE
Bacchus
Bronze IV
Level 84
God Stats
0W - 2L
1,142 SR
Queue Stats
14W - 22L
1,117 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
2 / 2 / 0
4,315
863
1,981
2,614
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
BELru
Gilgamesh
7
3 / 1 / 1
4,280
856
3,456
4,219
1,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
2 / 0 / 1
4,052
810
946
2,797
749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
JoshGDLY
Izanami
7
4 / 0 / 1
4,557
911
2,798
2,613
621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
OzxzO
Cthulhu
7
1 / 0 / 3
3,913
783
3,259
3,924
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
JanusHou YiPeleMedusa

VS

Bans
AchillesThorScyllaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JhonnyRonda
Hercules
7
2 / 0 / 0
3,804
761
1,720
3,710
1,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Kalks2
Surtr
6
1 / 4 / 0
3,684
737
2,409
5,557
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
KonsterDak
Artemis
6
0 / 3 / 0
3,208
642
2,909
4,647
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 2 / 0
2,831
566
383
1,507
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
OcT4_D_AcE
Bacchus
5
0 / 3 / 0
3,290
658
775
4,299
2,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
12
Kills
3
3
Deaths
12
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
0
1
W
Gilgamesh
BELru
Gilgamesh
3
1
1
3.5
W
2
0
1
2.5
L
Hercules
JhonnyRonda
Hercules
2
0
0
2
W
Izanami
JoshGDLY
Izanami
4
0
1
4.5
L
Surtr
Kalks2
Surtr
1
4
0
0.25
L
Artemis
KonsterDak
Artemis
0
3
0
0
L
0
2
0
0
L
Bacchus
OcT4_D_AcE
Bacchus
0
3
0
0
W
Cthulhu
OzxzO
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,440
Damage
8,196
16,167
Taken
19,720
5,507
Mitigated
9,000
6,398
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,981
101
0
628
2,614
650
410
176
2,438
23,827
0
W
Gilgamesh
BELru
Gilgamesh
3,456
1,410
0
1,242
4,219
1,706
0
92
4,127
0
20,503
W
946
232
0
2,046
2,797
749
0
207
2,590
0
16,980
L
Hercules
JhonnyRonda
Hercules
1,720
610
0
874
3,710
1,321
0
1,270
2,418
0
13,971
W
Izanami
JoshGDLY
Izanami
2,798
1,680
0
1,772
2,613
621
0
307
2,306
0
29,617
L
Surtr
Kalks2
Surtr
2,409
1,103
0
1,170
5,557
3,542
0
0
5,272
214
16,527
L
Artemis
KonsterDak
Artemis
2,909
613
0
305
4,647
1,062
0
1,561
2,816
0
17,820
L
383
0
0
252
1,507
327
0
749
758
3,787
0
L
Bacchus
OcT4_D_AcE
Bacchus
775
166
0
478
4,299
2,748
0
1,104
2,931
5,530
0
W
Cthulhu
OzxzO
Cthulhu
3,259
103
0
710
3,924
1,781
0
468
3,456
10,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,117
Gold Earned
16,817
213
Minions Killed
103
0
Camps Cleared
0
569,014
Distance Traveled
531,863
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,315
863
50
10
0
109,856
0
W
Gilgamesh
4,280
856
47
9
0
109,647
0
W
Fenrir
4,052
810
43
9
0
126,226
0
L
Hercules
3,804
761
31
6
0
138,019
0
W
Izanami
4,557
911
54
11
0
103,040
0
L
Surtr
3,684
737
36
7
0
110,014
0
L
Artemis
3,208
642
24
5
0
106,431
0
L
He Bo
2,831
566
4
1
0
54,360
1
L
Bacchus
3,290
658
8
2
0
123,039
0
W
Cthulhu
3,913
783
19
4
0
120,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role