Player Matchup

Discordia
Discordia
Itsab
Discordia
Level 81
God Stats
3W - 3L
1,576 SR
Queue Stats
10W - 11L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
Jagdnicker
Heimdallr
Level 61
God Stats
83W - 68L
1,464 SR
Queue Stats
105W - 91L
1,409 Elo+
Party 1
Mercury
Mercury
Krecha605
Mercury
Level 114
God Stats
1W - 2L
1,232 SR
Queue Stats
36W - 40L
1,425 Elo+
Solo
Cabrakan
Cabrakan
Yaldes
Cabrakan
Level 78
God Stats
5W - 1L
1,674 SR
Queue Stats
55W - 42L
1,519 Elo+
Party 1
Anubis
Anubis
greenpont
Anubis
Level 45
God Stats
1W - 0L
1,510 SR
Queue Stats
7W - 6L
1,497 Elo+
Party 1
Team Averages
Level 76
1,491 SR
1,474 Elo+

VS

Team Averages
Level 120
1,408 SR
1,439 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
OnlyCarry
Hercules
Level 57
God Stats
1W - 2L
1,250 SR
Queue Stats
110W - 111L
1,475 Elo+
Solo
Yemoja
Yemoja
StreetKevin24
Yemoja
Level 171
God Stats
0W - 1L
1,341 SR
Queue Stats
6W - 15L
1,299 Elo+
Solo
Artemis
Artemis
nelusan
Artemis
Level 125
God Stats
97W - 109L
1,449 SR
Queue Stats
98W - 109L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Itsab
Discordia
12
4 / 0 / 7
6,992
1,398
10,284
2,355
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Jagdnicker
Heimdallr
11
1 / 0 / 7
6,183
1,237
4,961
2,726
944
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
Krecha605
Mercury
11
0 / 0 / 5
5,654
1,131
996
1,671
567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Yaldes
Cabrakan
11
1 / 0 / 10
6,264
1,253
3,750
4,622
4,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
greenpont
Anubis
12
7 / 0 / 3
7,651
1,530
9,370
2,431
1,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

435

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 2 / 0
5,377
1,075
2,024
3,676
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
 
Sun Wukong
9
0 / 5 / 0
5,169
1,034
714
7,212
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
OnlyCarry
Hercules
9
0 / 2 / 0
5,263
1,053
1,644
3,449
1,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 0
5,885
1,177
2,263
10,305
3,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
nelusan
Artemis
10
0 / 4 / 0
5,488
1,098
3,344
8,983
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
13
Kills
0
0
Deaths
13
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
L
Sun Wukong
 
Sun Wukong
0
5
0
0
W
Discordia
Itsab
Discordia
4
0
7
7.5
W
Heimdallr
Jagdnicker
Heimdallr
1
0
7
4.5
W
Mercury
Krecha605
Mercury
0
0
5
2.5
L
Hercules
OnlyCarry
Hercules
0
2
0
0
L
0
0
0
0
W
Cabrakan
Yaldes
Cabrakan
1
0
10
6
W
Anubis
greenpont
Anubis
7
0
3
8.5
L
Artemis
nelusan
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,361
Damage
9,989
13,805
Taken
33,625
8,232
Mitigated
12,681
3,317
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,024
73
1,205
765
3,676
1,446
0
2,696
686
7,301
0
L
Sun Wukong
 
Sun Wukong
714
61
0
75
7,212
3,449
0
4,421
2,777
0
1,951
W
Discordia
Itsab
Discordia
10,284
1,048
0
412
2,355
887
0
448
1,907
21,377
0
W
Heimdallr
Jagdnicker
Heimdallr
4,961
2,473
0
710
2,726
944
0
1,222
1,468
0
17,609
W
Mercury
Krecha605
Mercury
996
201
0
190
1,671
567
0
398
1,273
0
1,599
L
Hercules
OnlyCarry
Hercules
1,644
324
0
274
3,449
1,457
0
2,464
871
0
2,948
L
2,263
321
1,978
1,980
10,305
3,995
0
5,212
4,691
14,009
0
W
Cabrakan
Yaldes
Cabrakan
3,750
686
0
310
4,622
4,565
0
1,414
3,145
5,900
0
W
Anubis
greenpont
Anubis
9,370
1,134
0
1,695
2,431
1,269
0
805
1,597
22,635
138
L
Artemis
nelusan
Artemis
3,344
2,066
0
0
8,983
2,334
0
7,420
1,199
0
14,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,744
Gold Earned
27,182
98
Minions Killed
58
3
Camps Cleared
3
479,578
Distance Traveled
396,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,377
1,075
13
3
0
52,274
0
L
Sun Wukong
5,169
1,034
2
0
1
99,668
0
W
Discordia
6,992
1,398
36
7
2
100,405
0
W
Heimdallr
6,183
1,237
26
5
0
100,224
0
W
Mercury
5,654
1,131
2
0
0
89,378
0
L
Hercules
5,263
1,053
5
1
2
64,749
0
L
Yemoja
5,885
1,177
18
4
0
101,435
0
W
Cabrakan
6,264
1,253
1
0
1
101,023
0
W
Anubis
7,651
1,530
33
7
0
88,548
0
L
Artemis
5,488
1,098
20
4
0
78,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role