Player Matchup

Aphrodite
Aphrodite
Carlos0315
Aphrodite
Level 128
God Stats
0W - 1L
1,677 SR
Queue Stats
99W - 74L
1,602 Elo+
Party 2
Chang'e
Chang'e
Igualikojr
Chang'e
Level 75
God Stats
0W - 1L
1,526 SR
Queue Stats
44W - 34L
1,602 Elo+
Party 2
Thanatos
Thanatos
Rεnη
Thanatos
Level 96
God Stats
1W - 2L
1,665 SR
Queue Stats
17W - 9L
1,695 Elo+
Party 2
Arachne
Arachne
josegaemerpro
Arachne
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,602 Elo+
Party 2
Sylvanus
Sylvanus
menu-merecido4
Sylvanus
Level 68
God Stats
0W - 2L
1,610 SR
Queue Stats
33W - 27L
1,539 Elo+
Party 2
Team Averages
Level 105
1,596 SR
1,608 Elo+

VS

Team Averages
Level 160
1,580 SR
1,553 Elo+
Janus
Janus
Misogo
Janus
Level 183
God Stats
19W - 18L
1,561 SR
Queue Stats
88W - 90L
1,516 Elo+
Solo
Kali
Kali
Myea
Kali
Level 129
God Stats
2W - 2L
1,624 SR
Queue Stats
22W - 17L
1,641 Elo+
Solo
Danzaburou
Danzaburou
iDontBuildTanky
Danzaburou
Level 167
God Stats
3W - 3L
1,463 SR
Queue Stats
251W - 261L
1,531 Elo+
Solo
Cthulhu
Cthulhu
xQaylike
Cthulhu
Level 157
God Stats
69W - 43L
1,701 SR
Queue Stats
337W - 306L
1,526 Elo+
Party 1
Mulan
Mulan
zHaaaawk
Mulan
Level 165
God Stats
3W - 2L
1,550 SR
Queue Stats
453W - 415L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Carlos0315
Aphrodite
13
0 / 6 / 3
7,820
782
6,250
9,817
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Igualikojr
Chang'e
13
0 / 4 / 3
7,961
796
8,134
13,494
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Rεnη
Thanatos
14
3 / 2 / 3
8,620
862
6,266
5,480
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
13
1 / 7 / 2
8,090
809
4,422
13,488
7,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
13
2 / 7 / 4
8,039
804
6,866
12,795
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Misogo
Janus
17
7 / 0 / 10
10,548
1,055
10,376
3,493
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Myea
Kali
16
11 / 2 / 11
10,705
1,071
8,029
9,478
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Danzaburou
iDontBuildTanky
Danzaburou
16
2 / 0 / 20
9,806
981
8,672
7,952
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
xQaylike
Cthulhu
15
4 / 1 / 18
9,392
939
12,264
12,976
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
zHaaaawk
Mulan
15
2 / 3 / 19
9,128
913
9,331
11,324
8,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
104
6
Kills
26
26
Deaths
6
15
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Carlos0315
Aphrodite
0
6
3
0.25
L
Chang'e
Igualikojr
Chang'e
0
4
3
0.38
W
Janus
Misogo
Janus
7
0
10
12
W
Kali
Myea
Kali
11
2
11
8.25
L
Thanatos
Rεnη
Thanatos
3
2
3
2.25
W
Danzaburou
iDontBuildTanky
Danzaburou
2
0
20
12
L
Arachne
1
7
2
0.29
L
Sylvanus
2
7
4
0.57
W
Cthulhu
xQaylike
Cthulhu
4
1
18
13
W
Mulan
zHaaaawk
Mulan
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,938
Damage
48,672
55,074
Taken
45,223
24,953
Mitigated
25,174
21,151
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Carlos0315
Aphrodite
6,250
565
3,058
3,042
9,817
4,858
0
4,956
4,674
22,202
0
L
Chang'e
Igualikojr
Chang'e
8,134
425
2,593
3,947
13,494
4,424
0
5,256
7,878
27,117
596
W
Janus
Misogo
Janus
10,376
322
0
602
3,493
1,060
614
461
3,032
42,207
566
W
Kali
Myea
Kali
8,029
3,867
0
4,409
9,478
3,218
327
3,130
6,134
0
20,793
L
Thanatos
Rεnη
Thanatos
6,266
600
0
2,675
5,480
1,806
0
2,154
3,289
0
10,400
W
Danzaburou
iDontBuildTanky
Danzaburou
8,672
2,835
0
5,056
7,952
2,303
3,173
4,156
3,490
0
30,699
L
Arachne
4,422
2,420
0
2,588
13,488
7,092
0
4,626
8,560
0
15,119
L
Sylvanus
6,866
284
1,409
1,839
12,795
6,773
0
4,198
8,301
8,800
0
W
Cthulhu
xQaylike
Cthulhu
12,264
699
123
4,222
12,976
9,793
156
7,014
5,381
25,664
806
W
Mulan
zHaaaawk
Mulan
9,331
1,533
0
2,339
11,324
8,800
0
4,578
6,192
0
20,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
49,579
142
Minions Killed
272
0
Camps Cleared
0
1,011,677
Distance Traveled
1,101,577
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,820
782
43
4
0
189,807
0
L
Chang'e
7,961
796
46
5
0
201,145
0
W
Janus
10,548
1,055
94
9
0
236,753
0
W
Kali
10,705
1,071
37
4
0
230,170
0
L
Thanatos
8,620
862
12
1
0
232,282
0
W
Danzaburou
9,806
981
70
7
0
223,036
7
L
Arachne
8,090
809
33
3
0
213,355
0
L
Sylvanus
8,039
804
8
1
0
175,088
0
W
Cthulhu
9,392
939
38
4
0
207,748
0
W
Mulan
9,128
913
33
3
0
203,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role