Player Matchup

Zhong Kui
Zhong Kui
BurkeDaddy11
Zhong Kui
Level 169
God Stats
1W - 6L
1,527 SR
Queue Stats
505W - 499L
1,470 Elo+
Party 1
Surtr
Surtr
OnePolarExpress
Surtr
Level 155
God Stats
3W - 2L
1,823 SR
Queue Stats
236W - 231L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PssL1ZARD
Ah Muzen Cab
Level 63
God Stats
5W - 6L
1,672 SR
Queue Stats
19W - 16L
1,530 Elo+
Party 3
Lancelot
Lancelot
TdogBootyHog
Lancelot
Level 86
God Stats
0W - 1L
1,530 SR
Queue Stats
70W - 68L
1,486 Elo+
Party 3
Sylvanus
Sylvanus
miso_sorri
Sylvanus
Level 158
God Stats
8W - 10L
1,312 SR
Queue Stats
532W - 525L
1,535 Elo+
Party 1
Team Averages
Level 126
1,573 SR
1,512 Elo+

VS

Team Averages
Level 134
1,581 SR
1,495 Elo+
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Afrowjack
Hun Batz
Level 152
God Stats
23W - 12L
1,751 SR
Queue Stats
439W - 440L
1,537 Elo+
Solo
Ymir
Ymir
HokusBrokus
Ymir
Level 100
God Stats
2W - 1L
1,676 SR
Queue Stats
20W - 17L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
Junk4to
Erlang Shen
Level 142
God Stats
4W - 3L
1,499 SR
Queue Stats
147W - 197L
1,492 Elo+
Party 2
Nut
Nut
Zen77
Nut
Level 120
God Stats
7W - 7L
1,478 SR
Queue Stats
75W - 99L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BurkeDaddy11
Zhong Kui
8
0 / 5 / 0
4,534
567
3,550
5,973
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
4,709
589
4,963
7,238
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
PssL1ZARD
Ah Muzen Cab
5
0 / 3 / 0
3,776
472
665
2,968
581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
TdogBootyHog
Lancelot
7
2 / 4 / 0
4,356
545
3,197
6,951
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
miso_sorri
Sylvanus
8
0 / 5 / 0
4,211
526
4,042
7,476
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 2 / 0
4,962
620
3,114
7,539
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hun Batz
Afrowjack
Hun Batz
10
8 / 0 / 4
6,114
764
4,795
4,449
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 1 / 7
5,205
651
2,051
6,384
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
Junk4to
Erlang Shen
11
5 / 0 / 2
5,756
720
7,138
6,850
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nut
Zen77
Nut
10
5 / 0 / 2
5,846
731
5,280
4,990
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
3
Kills
19
19
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
0
0.5
W
Hun Batz
Afrowjack
Hun Batz
8
0
4
10
L
Zhong Kui
BurkeDaddy11
Zhong Kui
0
5
0
0
W
0
1
7
3.5
W
Erlang Shen
Junk4to
Erlang Shen
5
0
2
6
L
1
2
0
0.5
L
Ah Muzen Cab
PssL1ZARD
Ah Muzen Cab
0
3
0
0
L
Lancelot
TdogBootyHog
Lancelot
2
4
0
0.5
W
Nut
Zen77
Nut
5
0
2
6
L
Sylvanus
miso_sorri
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,417
Damage
22,378
30,606
Taken
30,212
13,332
Mitigated
12,207
5,794
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,114
854
0
2,674
7,539
3,349
0
189
6,962
25,995
1,836
W
Hun Batz
Afrowjack
Hun Batz
4,795
1,974
0
410
4,449
1,497
0
1,029
3,383
0
28,482
L
Zhong Kui
BurkeDaddy11
Zhong Kui
3,550
904
0
1,323
5,973
2,929
0
632
5,341
19,318
5,402
W
2,051
649
0
1,788
6,384
2,969
305
2,370
3,987
14,961
0
W
Erlang Shen
Junk4to
Erlang Shen
7,138
4,492
0
2,440
6,850
2,817
0
1,390
5,460
0
42,658
L
4,963
1,804
0
2,266
7,238
4,436
0
2,686
4,081
647
23,934
L
Ah Muzen Cab
PssL1ZARD
Ah Muzen Cab
665
170
0
0
2,968
581
0
0
2,968
0
9,872
L
Lancelot
TdogBootyHog
Lancelot
3,197
962
0
510
6,951
2,514
0
515
6,436
0
17,668
W
Nut
Zen77
Nut
5,280
3,358
0
1,809
4,990
1,575
0
2,232
2,758
0
37,137
L
Sylvanus
miso_sorri
Sylvanus
4,042
1,455
244
1,451
7,476
2,872
0
797
6,679
17,432
8,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,586
Gold Earned
27,883
184
Minions Killed
295
0
Camps Cleared
0
780,889
Distance Traveled
915,702
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,962
620
68
9
0
174,094
1
W
Hun Batz
6,114
764
45
6
0
217,161
0
L
Zhong Kui
4,534
567
51
6
0
147,869
0
W
Ymir
5,205
651
21
3
0
170,563
5
W
Erlang Shen
5,756
720
85
11
0
202,268
2
L
Surtr
4,709
589
41
5
0
180,084
0
L
Ah Muzen Cab
3,776
472
15
2
0
105,340
0
L
Lancelot
4,356
545
31
4
0
194,557
0
W
Nut
5,846
731
76
10
0
151,616
0
L
Sylvanus
4,211
526
46
6
0
153,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role