Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BenchAllDay
Ah Muzen Cab
Level 105
God Stats
58W - 52L
1,166 SR
Queue Stats
59W - 61L
1,328 Elo+
Party 1
Poseidon
Poseidon
PAßU
Poseidon
Level 153
God Stats
13W - 9L
1,723 SR
Queue Stats
283W - 300L
1,587 Elo+
Solo
Bastet
Bastet
noseand
Bastet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,475 Elo+
Solo
Sobek
Sobek
routersmoker
Sobek
Level 76
God Stats
16W - 14L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 1
Mulan
Mulan
xXTobioXx420
Mulan
Level 126
God Stats
11W - 7L
1,556 SR
Queue Stats
634W - 605L
1,407 Elo+
Solo
Team Averages
Level 116
1,489 SR
1,459 Elo+

VS

Team Averages
Level 78
1,467 SR
1,585 Elo+
Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Durangooo13
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,611 Elo+
Party 2
Sobek
Sobek
GonzalOMG_
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,740 Elo+
Party 2
Loki
Loki
RmYsirjaillll
Loki
Level 69
God Stats
12W - 14L
1,512 SR
Queue Stats
71W - 59L
1,540 Elo+
Solo
Tiamat
Tiamat
ThePeac0ck
Tiamat
Level 138
God Stats
3W - 2L
1,323 SR
Queue Stats
120W - 87L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BenchAllDay
Ah Muzen Cab
15
7 / 0 / 2
9,387
626
8,803
7,428
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
PAßU
Poseidon
18
9 / 0 / 2
10,951
730
8,009
6,397
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
noseand
Bastet
15
4 / 1 / 7
9,115
608
6,003
8,966
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 0 / 7
8,132
542
4,390
3,878
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 2 / 6
9,115
608
8,201
12,030
7,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 5 / 1
7,603
507
9,461
16,449
14,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jing Wei
Durangooo13
Jing Wei
12
0 / 3 / 0
6,562
437
1,893
7,790
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
10
0 / 3 / 0
6,359
424
971
10,235
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 5 / 0
7,143
476
4,748
11,091
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
ThePeac0ck
Tiamat
16
0 / 4 / 0
8,227
548
2,364
7,259
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
20
Kills
3
3
Deaths
20
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
5
1
0.5
W
Ah Muzen Cab
BenchAllDay
Ah Muzen Cab
7
0
2
8
L
Jing Wei
Durangooo13
Jing Wei
0
3
0
0
L
Sobek
0
3
0
0
W
Poseidon
PAßU
Poseidon
9
0
2
10
L
1
5
0
0.2
L
Tiamat
ThePeac0ck
Tiamat
0
4
0
0
W
Bastet
noseand
Bastet
4
1
7
7.5
W
0
0
7
3.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,406
Damage
19,437
38,699
Taken
52,824
18,931
Mitigated
30,515
14,438
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
9,461
723
0
3,191
16,449
14,025
0
3,126
13,323
52,180
2,626
W
Ah Muzen Cab
BenchAllDay
Ah Muzen Cab
8,803
4,200
0
952
7,428
2,912
1,446
550
6,878
0
67,037
L
Jing Wei
Durangooo13
Jing Wei
1,893
812
0
1,627
7,790
2,516
947
1,746
6,044
0
39,459
L
Sobek
971
28
0
2,105
10,235
7,724
216
2,422
7,813
9,506
0
W
Poseidon
PAßU
Poseidon
8,009
1,426
0
1,759
6,397
2,012
1,657
2,264
4,133
102,165
1,681
L
4,748
724
0
2,880
11,091
3,363
0
1,521
9,570
0
61,615
L
Tiamat
ThePeac0ck
Tiamat
2,364
238
0
2,115
7,259
2,887
0
3,167
4,092
74,026
0
W
Bastet
noseand
Bastet
6,003
2,131
0
3,759
8,966
3,290
1,203
2,523
6,443
0
61,293
W
4,390
530
0
1,541
3,878
3,375
146
699
3,179
16,216
2,007
W
8,201
1,982
0
6,427
12,030
7,342
192
6,876
5,154
0
62,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,700
Gold Earned
35,894
524
Minions Killed
466
0
Camps Cleared
0
1,546,539
Distance Traveled
1,412,615
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,603
507
100
7
0
266,378
0
W
Ah Muzen Cab
9,387
626
116
8
0
292,001
0
L
Jing Wei
6,562
437
83
6
0
285,212
0
L
Sobek
6,359
424
16
1
0
270,934
0
W
Poseidon
10,951
730
189
13
0
349,642
0
L
Loki
7,143
476
104
7
0
298,150
0
L
Tiamat
8,227
548
163
11
0
291,941
0
W
Bastet
9,115
608
87
6
0
368,360
0
W
Sobek
8,132
542
26
2
0
271,008
2
W
Mulan
9,115
608
106
7
0
265,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role