Player Matchup

Nu Wa
Nu Wa
AfroSjors
Nu Wa
Level 90
God Stats
13W - 8L
1,619 SR
Queue Stats
242W - 221L
1,483 Elo+
Solo
Bake Kujira
Bake Kujira
MOTUB
Bake Kujira
Level 88
God Stats
39W - 47L
1,458 SR
Queue Stats
194W - 220L
1,427 Elo+
Party 1
Da Ji
Da Ji
PastaEater
Da Ji
Level 114
God Stats
2W - 1L
1,275 SR
Queue Stats
28W - 26L
1,474 Elo+
Solo
Medusa
Medusa
Terrormauszi
Medusa
Level 157
God Stats
17W - 15L
1,567 SR
Queue Stats
280W - 281L
1,468 Elo+
Solo
Neith
Neith
Азриелла
Neith
Level 181
God Stats
18W - 18L
1,439 SR
Queue Stats
101W - 105L
1,430 Elo+
Party 1
Team Averages
Level 126
1,472 SR
1,457 Elo+

VS

Team Averages
Level 118
1,567 SR
1,488 Elo+
Fenrir
Fenrir
BlazeDragonX
Fenrir
Level 154
God Stats
6W - 3L
1,689 SR
Queue Stats
149W - 147L
1,483 Elo+
Solo
Vulcan
Vulcan
H__Colonel
Vulcan
Level 117
God Stats
60W - 65L
1,510 SR
Queue Stats
503W - 504L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
h_colonel
Nu Wa
Level 139
God Stats
61W - 41L
1,607 SR
Queue Stats
734W - 760L
1,446 Elo+
Party 2
Serqet
Serqet
hugo4455
Serqet
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 6L
1,608 Elo+
Solo
Zeus
Zeus
kaemoss77
Zeus
Level 94
God Stats
198W - 185L
1,529 SR
Queue Stats
431W - 440L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AfroSjors
Nu Wa
12
1 / 1 / 4
6,523
593
4,573
4,735
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
MOTUB
Bake Kujira
12
3 / 3 / 0
6,203
564
2,546
9,967
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Da Ji
10
3 / 3 / 4
5,899
536
3,358
8,167
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
12
2 / 0 / 1
7,279
662
3,648
4,999
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 2 / 1
7,453
678
4,201
7,882
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 2 / 4
6,257
569
4,751
8,227
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
H__Colonel
Vulcan
10
2 / 3 / 2
5,952
541
3,768
5,239
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
h_colonel
Nu Wa
10
0 / 1 / 4
5,323
484
4,564
4,077
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
hugo4455
Serqet
11
3 / 3 / 2
6,198
563
4,411
7,308
3,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
7
1 / 3 / 0
4,859
442
2,272
4,185
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
11
Kills
9
9
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AfroSjors
Nu Wa
1
1
4
3
L
Fenrir
3
2
4
2.5
L
Vulcan
H__Colonel
Vulcan
2
3
2
1
W
Bake Kujira
MOTUB
Bake Kujira
3
3
0
1
W
Da Ji
3
3
4
1.67
W
Medusa
2
0
1
2.5
L
Nu Wa
h_colonel
Nu Wa
0
1
4
2
L
Serqet
hugo4455
Serqet
3
3
2
1.33
L
Zeus
1
3
0
0.33
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,326
Damage
19,766
35,750
Taken
29,036
12,840
Mitigated
9,838
13,517
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AfroSjors
Nu Wa
4,573
797
0
1,876
4,735
1,120
0
2,781
1,589
36,753
619
L
Fenrir
4,751
1,504
0
1,232
8,227
2,952
0
1,487
6,557
0
42,615
L
Vulcan
H__Colonel
Vulcan
3,768
106
0
810
5,239
1,597
0
1,944
3,096
33,361
1,100
W
Bake Kujira
MOTUB
Bake Kujira
2,546
974
0
2,703
9,967
5,505
25
2,300
7,310
36,052
9,143
W
Da Ji
3,358
492
0
3,714
8,167
2,238
0
2,326
5,553
0
23,002
W
Medusa
3,648
858
0
2,479
4,999
1,618
1,304
1,373
3,294
0
55,893
L
Nu Wa
h_colonel
Nu Wa
4,564
991
0
703
4,077
1,039
0
844
3,117
25,862
0
L
Serqet
hugo4455
Serqet
4,411
1,077
0
1,236
7,308
3,331
0
1,158
6,061
0
20,569
L
Zeus
2,272
713
0
490
4,185
919
0
929
3,155
19,095
770
W
4,201
1,524
0
2,745
7,882
2,359
0
411
6,466
0
47,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,357
Gold Earned
28,589
371
Minions Killed
277
0
Camps Cleared
0
1,167,080
Distance Traveled
1,059,061
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,523
593
77
7
0
212,139
4
L
Fenrir
6,257
569
68
6
0
271,486
0
L
Vulcan
5,952
541
72
7
0
218,934
0
W
Bake Kujira
6,203
564
74
7
0
277,862
0
W
Da Ji
5,899
536
36
3
0
257,405
0
W
Medusa
7,279
662
105
10
0
236,771
4
L
Nu Wa
5,323
484
41
4
0
199,940
1
L
Serqet
6,198
563
46
4
0
217,957
2
L
Zeus
4,859
442
50
5
0
150,744
0
W
Neith
7,453
678
79
7
0
182,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role