Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
OmegaCmerti
Cthulhu
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
234W - 262L
1,444 Elo+
Solo
He Bo
He Bo
QJQjun
He Bo
Level 105
God Stats
3W - 13L
1,198 SR
Queue Stats
360W - 368L
1,506 Elo+
Party 1
Chang'e
Chang'e
unando
Chang'e
Level 143
God Stats
3W - 4L
1,145 SR
Queue Stats
180W - 185L
1,455 Elo+
Solo
Janus
Janus
vii-coo
Janus
Level 156
God Stats
9W - 13L
1,400 SR
Queue Stats
529W - 542L
1,520 Elo+
Solo
Team Averages
Level 129
1,349 SR
1,485 Elo+

VS

Team Averages
Level 109
1,503 SR
1,441 Elo+
Hercules
Hercules
General Cubanos
Hercules
Level 209
God Stats
10W - 7L
1,530 SR
Queue Stats
747W - 763L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Leviafan243
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,330 Elo+
Party 2
Xing Tian
Xing Tian
RASTAADADDY
Xing Tian
Level 213
God Stats
4W - 1L
1,745 SR
Queue Stats
230W - 238L
1,508 Elo+
Solo
Artemis
Artemis
Vanix5280
Artemis
Level 87
God Stats
4W - 5L
1,241 SR
Queue Stats
208W - 208L
1,539 Elo+
Solo
Poseidon
Poseidon
разрывательВагин
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 0 / 3
7,059
706
7,070
10,554
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
OmegaCmerti
Cthulhu
13
0 / 4 / 4
7,146
715
11,704
14,506
12,610
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
QJQjun
He Bo
13
3 / 4 / 1
7,064
706
9,866
7,729
2,663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
unando
Chang'e
13
0 / 1 / 2
6,778
678
5,252
8,040
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
vii-coo
Janus
13
1 / 2 / 3
7,134
713
10,457
5,019
1,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 1 / 7
7,983
798
7,050
14,181
12,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Leviafan243
Guan Yu
13
2 / 0 / 6
8,104
810
2,176
10,803
4,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Xing Tian
RASTAADADDY
Xing Tian
14
1 / 1 / 10
8,442
844
6,631
13,832
15,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Vanix5280
Artemis
13
3 / 3 / 3
7,700
770
9,890
8,305
3,299
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 9
8,933
893
15,289
7,845
3,076
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
5
Kills
11
11
Deaths
6
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
0
3
2.5
W
Hercules
3
1
7
6.5
W
Guan Yu
Leviafan243
Guan Yu
2
0
6
5
L
Cthulhu
OmegaCmerti
Cthulhu
0
4
4
0.5
L
He Bo
QJQjun
He Bo
3
4
1
0.88
W
Xing Tian
RASTAADADDY
Xing Tian
1
1
10
6
W
Artemis
Vanix5280
Artemis
3
3
3
1.5
L
Chang'e
unando
Chang'e
0
1
2
1
L
Janus
vii-coo
Janus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,349
Damage
41,036
45,848
Taken
54,966
29,408
Mitigated
38,811
21,240
Healing
31,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,070
264
450
1,486
10,554
8,747
0
4,176
6,228
0
14,654
W
Hercules
7,050
1,599
1,746
5,811
14,181
12,616
836
6,848
6,910
0
8,969
W
Guan Yu
Leviafan243
Guan Yu
2,176
428
7,727
5,248
10,803
4,813
448
8,453
1,802
0
2,822
L
Cthulhu
OmegaCmerti
Cthulhu
11,704
205
748
2,068
14,506
12,610
0
6,791
7,322
21,587
0
L
He Bo
QJQjun
He Bo
9,866
372
740
547
7,729
2,663
0
2,902
4,739
13,081
614
W
Xing Tian
RASTAADADDY
Xing Tian
6,631
487
2,236
2,594
13,832
15,007
174
7,524
5,377
9,439
1,801
W
Artemis
Vanix5280
Artemis
9,890
3,663
1,480
981
8,305
3,299
1,645
6,884
1,160
0
21,302
L
Chang'e
unando
Chang'e
5,252
375
8,385
4,844
8,040
3,778
0
4,709
3,250
15,494
0
L
Janus
vii-coo
Janus
10,457
43
841
1,131
5,019
1,610
0
1,779
3,198
18,129
0
W
15,289
3,238
2,310
1,530
7,845
3,076
761
5,474
2,097
41,761
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
41,162
100
Minions Killed
107
0
Camps Cleared
0
982,589
Distance Traveled
1,020,831
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,059
706
22
2
0
224,964
0
W
Hercules
7,983
798
8
1
0
213,752
0
W
Guan Yu
8,104
810
0
0
0
220,508
0
L
Cthulhu
7,146
715
18
2
0
189,450
4
L
He Bo
7,064
706
9
1
0
187,070
0
W
Xing Tian
8,442
844
14
1
0
210,003
0
W
Artemis
7,700
770
17
2
0
172,109
0
L
Chang'e
6,778
678
22
2
0
194,361
0
L
Janus
7,134
713
29
3
0
186,744
0
W
Poseidon
8,933
893
68
7
0
204,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role