Player Matchup

Raijin
Raijin
 
Raijin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AlwaysOutplays
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 79L
1,198 Elo+
Solo
Nemesis
Nemesis
NelliotS
Nemesis
Level 148
God Stats
2W - 5L
1,688 SR
Queue Stats
221W - 229L
1,481 Elo+
Solo
Nut
Nut
Sooperprambo2006
Nut
Level 87
God Stats
2W - 2L
1,330 SR
Queue Stats
53W - 41L
1,609 Elo+
Party 2
Terra
Terra
lI_Jazz_lI
Terra
Level 70
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 2
Team Averages
Level 84
1,504 SR
1,457 Elo+

VS

Team Averages
Level 123
1,562 SR
1,434 Elo+
Mulan
Mulan
Fielmur
Mulan
Level 157
God Stats
10W - 8L
1,498 SR
Queue Stats
453W - 440L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jeremy 97420
Ah Muzen Cab
Level 158
God Stats
10W - 5L
1,599 SR
Queue Stats
455W - 438L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
LudoG974
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 247L
1,428 Elo+
Party 1
Geb
Geb
Thomas97490
Geb
Level 157
God Stats
2W - 0L
1,712 SR
Queue Stats
117W - 103L
1,436 Elo+
Party 1
Yu Huang
Yu Huang
geeksevv
Yu Huang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 9 / 4
7,170
652
9,954
12,165
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
11
1 / 11 / 5
7,036
640
5,207
13,528
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
NelliotS
Nemesis
16
3 / 3 / 6
9,196
836
10,248
14,689
14,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 4
8,258
751
9,510
11,888
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
15
2 / 4 / 5
9,085
826
4,535
16,531
14,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fielmur
Mulan
16
11 / 2 / 16
10,048
913
22,957
15,178
8,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Jeremy 97420
Ah Muzen Cab
16
7 / 1 / 20
9,934
903
17,134
10,583
4,158
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
LudoG974
Guan Yu
14
4 / 4 / 22
8,763
797
7,766
12,070
5,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 2 / 23
10,322
938
12,117
15,403
13,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
geeksevv
Yu Huang
16
3 / 0 / 21
9,192
836
5,304
5,926
2,297
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
134
9
Kills
32
32
Deaths
9
24
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
9
4
0.33
L
Hun Batz
1
11
5
0.32
W
Mulan
Fielmur
Mulan
11
2
16
9.5
W
Ah Muzen Cab
Jeremy 97420
Ah Muzen Cab
7
1
20
17
W
Guan Yu
LudoG974
Guan Yu
4
4
22
3.75
L
Nemesis
NelliotS
Nemesis
3
3
6
2
L
2
5
4
0.8
W
7
2
23
9.25
W
Yu Huang
geeksevv
Yu Huang
3
0
21
13.5
L
Terra
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,454
Damage
65,278
68,801
Taken
59,160
43,383
Mitigated
33,873
20,530
Healing
29,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,954
415
1,194
1,619
12,165
4,210
0
2,858
9,307
18,589
0
L
Hun Batz
5,207
633
307
397
13,528
5,846
0
2,952
10,576
0
10,071
W
Mulan
Fielmur
Mulan
22,957
4,673
1,882
6,414
15,178
8,368
162
3,440
11,268
0
36,921
W
Ah Muzen Cab
Jeremy 97420
Ah Muzen Cab
17,134
2,718
1,212
2,013
10,583
4,158
1,380
3,232
6,963
0
39,010
W
Guan Yu
LudoG974
Guan Yu
7,766
915
6,282
3,771
12,070
5,661
21
2,807
9,190
0
12,583
L
Nemesis
NelliotS
Nemesis
10,248
894
985
3,665
14,689
14,029
0
4,056
10,633
0
14,609
L
9,510
4,825
736
1,844
11,888
4,829
0
3,086
8,802
0
29,061
W
12,117
331
3,636
4,055
15,403
13,389
517
3,102
12,122
17,581
0
W
Yu Huang
geeksevv
Yu Huang
5,304
561
290
286
5,926
2,297
844
1,908
4,018
11,439
0
L
Terra
4,535
483
4,501
5,282
16,531
14,469
0
4,469
12,062
7,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,745
Gold Earned
48,259
127
Minions Killed
110
0
Camps Cleared
0
884,707
Distance Traveled
1,071,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,170
652
28
3
0
148,709
0
L
Hun Batz
7,036
640
13
1
0
147,794
0
W
Mulan
10,048
913
32
3
0
214,003
0
W
Ah Muzen Cab
9,934
903
44
4
0
211,787
0
W
Guan Yu
8,763
797
11
1
0
224,375
0
L
Nemesis
9,196
836
23
2
0
233,077
0
L
Nut
8,258
751
51
5
0
173,058
0
W
Geb
10,322
938
6
1
0
202,550
0
W
Yu Huang
9,192
836
17
2
0
219,057
0
L
Terra
9,085
826
12
1
0
182,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role