Player Matchup

Tsukuyomi
Tsukuyomi
PapayaSpark
Tsukuyomi
Level 120
God Stats
5W - 5L
1,730 SR
Queue Stats
283W - 315L
1,474 Elo+
Solo
Mulan
Mulan
Sky X L1ght
Mulan
Level 127
God Stats
2W - 2L
1,468 SR
Queue Stats
27W - 22L
1,473 Elo+
Solo
Tiamat
Tiamat
TehJeeh
Tiamat
Level 77
God Stats
1W - 1L
1,223 SR
Queue Stats
31W - 26L
1,445 Elo+
Solo
Nike
Nike
dwntwnjns35
Nike
Level 121
God Stats
5W - 4L
1,422 SR
Queue Stats
331W - 340L
1,448 Elo+
Solo
Danzaburou
Danzaburou
shobanakhatrisho
Danzaburou
Level 155
God Stats
5W - 3L
1,483 SR
Queue Stats
496W - 502L
1,429 Elo+
Solo
Team Averages
Level 120
1,465 SR
1,454 Elo+

VS

Team Averages
Level 134
1,500 SR
1,465 Elo+
Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BeastNet68
Kukulkan
Level 106
God Stats
2W - 4L
1,454 SR
Queue Stats
171W - 204L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Margato 97
Cthulhu
Level 127
God Stats
1W - 2L
1,547 SR
Queue Stats
82W - 82L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PapayaSpark
Tsukuyomi
12
0 / 1 / 9
6,618
945
6,205
4,950
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
7 / 2 / 8
8,017
1,145
7,005
8,294
4,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
TehJeeh
Tiamat
11
3 / 2 / 9
7,095
1,014
3,799
5,881
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 9
7,265
1,038
7,191
8,174
5,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
shobanakhatrisho
Danzaburou
14
3 / 1 / 12
7,827
1,118
7,257
5,328
1,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
3 / 4 / 2
6,684
955
4,201
7,923
9,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
 
Lancelot
11
0 / 4 / 3
5,779
826
2,359
10,265
4,547
Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
 
Heimdallr
7
0 / 3 / 1
5,116
731
1,387
3,522
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
BeastNet68
Kukulkan
13
1 / 2 / 3
6,443
920
8,313
5,352
2,497
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Margato 97
Cthulhu
13
4 / 3 / 2
7,553
1,079
8,490
7,022
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
16
Kills
8
8
Deaths
16
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
4
2
1
L
Lancelot
 
Lancelot
0
4
3
0.38
L
Heimdallr
 
Heimdallr
0
3
1
0.17
L
Kukulkan
BeastNet68
Kukulkan
1
2
3
1.25
L
Cthulhu
Margato 97
Cthulhu
4
3
2
1.67
W
Tsukuyomi
PapayaSpark
Tsukuyomi
0
1
9
4.5
W
7
2
8
5.5
W
Tiamat
TehJeeh
Tiamat
3
2
9
3.75
W
3
2
9
3.75
W
Danzaburou
shobanakhatrisho
Danzaburou
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,457
Damage
24,750
32,627
Taken
34,084
15,979
Mitigated
25,238
10,115
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,201
795
0
1,842
7,923
9,554
0
1,833
6,090
6,971
0
L
Lancelot
 
Lancelot
2,359
346
432
1,180
10,265
4,547
0
1,348
8,917
0
4,163
L
Heimdallr
 
Heimdallr
1,387
263
0
72
3,522
1,295
0
339
3,183
0
3,752
L
Kukulkan
BeastNet68
Kukulkan
8,313
262
522
812
5,352
2,497
0
467
4,885
19,626
591
L
Cthulhu
Margato 97
Cthulhu
8,490
378
548
948
7,022
7,345
0
913
6,109
15,985
694
W
Tsukuyomi
PapayaSpark
Tsukuyomi
6,205
1,297
163
1,229
4,950
1,639
212
2,541
2,332
0
14,907
W
7,005
579
426
1,465
8,294
4,693
216
5,635
2,501
0
10,606
W
Tiamat
TehJeeh
Tiamat
3,799
303
1,044
1,498
5,881
2,628
0
3,158
2,647
6,837
87
W
7,191
609
1,297
1,009
8,174
5,260
0
4,730
3,337
2,080
13,652
W
Danzaburou
shobanakhatrisho
Danzaburou
7,257
2,877
384
1,600
5,328
1,759
780
3,647
1,681
0
18,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,822
Gold Earned
31,575
79
Minions Killed
64
0
Camps Cleared
0
731,658
Distance Traveled
573,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,684
955
11
2
0
111,894
0
L
Lancelot
5,779
826
5
1
0
118,428
0
L
Heimdallr
5,116
731
6
1
0
69,942
0
L
Kukulkan
6,443
920
29
4
0
144,916
0
L
Cthulhu
7,553
1,079
13
2
0
127,980
0
W
Tsukuyomi
6,618
945
14
2
0
177,188
0
W
Mulan
8,017
1,145
8
1
0
145,833
0
W
Tiamat
7,095
1,014
9
1
0
133,413
0
W
Nike
7,265
1,038
23
3
0
152,199
0
W
Danzaburou
7,827
1,118
25
4
0
123,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role