Player Matchup

Poseidon
Poseidon
Diamond II
CarryYourFkSelf
Poseidon
Diamond II
Level 159
God Stats
57W - 53L
1,612 SR
Queue Stats
243W - 229L
2,349 MMR
Solo
Artemis
Artemis
Bronze III
DireSmilodon
Artemis
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
ELCASTEL
Nu Wa
Gold II
Level 170
God Stats
4W - 7L
1,272 SR
Queue Stats
122W - 129L
1,422 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
JOSUEDOBLEA
Tsukuyomi
Platinum II
Level 104
God Stats
66W - 74L
1,558 SR
Queue Stats
582W - 594L
1,875 MMR
Solo
Jormungandr
Jormungandr
Gold V
fernando2008446
Jormungandr
Gold V
Level 128
God Stats
0W - 5L
1,083 SR
Queue Stats
202W - 222L
1,486 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,405 SR
1,726 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,687 SR
1,779 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum I
DukeNicho
Amaterasu
Platinum I
Level 223
God Stats
27W - 11L
1,775 SR
Queue Stats
834W - 826L
1,760 MMR
Solo
Freya
Freya
Platinum I
EmilioLujano
Freya
Platinum I
Level 148
God Stats
8W - 3L
1,774 SR
Queue Stats
269W - 261L
2,036 MMR
Party 1
Pele
Pele
Diamond V
RektbyMadara
Pele
Diamond V
Level 155
God Stats
31W - 10L
1,869 SR
Queue Stats
177W - 165L
2,005 MMR
Solo
Ymir
Ymir
Gold II
SundayFunday95
Ymir
Gold II
Level 155
God Stats
12W - 14L
1,518 SR
Queue Stats
257W - 247L
1,593 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
2 / 3 / 2
4,499
750
3,135
4,572
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
DireSmilodon
Artemis
5
1 / 2 / 2
3,648
608
2,937
4,313
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
ELCASTEL
Nu Wa
8
0 / 1 / 1
4,224
704
1,393
1,319
277
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
JOSUEDOBLEA
Tsukuyomi
5
0 / 3 / 0
3,550
592
2,634
4,409
873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
fernando2008446
Jormungandr
5
1 / 2 / 2
3,884
647
3,139
5,603
3,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KumbhakarnaAresCu ChulainnKuzenbo

VS

Bans
SusanoKaliCthulhuIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
2 / 2 / 2
4,232
705
4,226
4,020
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
DukeNicho
Amaterasu
9
3 / 0 / 1
5,097
850
3,334
4,279
2,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 0
4,599
767
1,661
3,495
1,014
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
4 / 0 / 3
5,219
870
3,862
5,354
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 4
4,240
707
1,633
6,161
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
11
11
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
2
1.5
L
Poseidon
2
3
2
1
L
Artemis
DireSmilodon
Artemis
1
2
2
1
W
Amaterasu
DukeNicho
Amaterasu
3
0
1
3.5
L
Nu Wa
ELCASTEL
Nu Wa
0
1
1
0.5
W
2
0
0
2
L
Tsukuyomi
JOSUEDOBLEA
Tsukuyomi
0
3
0
0
W
4
0
3
5.5
W
0
2
4
1
L
Jormungandr
fernando2008446
Jormungandr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,238
Damage
14,716
20,216
Taken
23,309
6,539
Mitigated
8,372
5,882
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,226
2,482
0
1,609
4,020
1,037
0
2,207
1,813
0
20,119
L
Poseidon
3,135
750
0
1,391
4,572
1,137
0
242
4,294
26,208
0
L
Artemis
DireSmilodon
Artemis
2,937
1,782
84
926
4,313
1,030
0
811
3,502
0
8,776
W
Amaterasu
DukeNicho
Amaterasu
3,334
870
0
2,708
4,279
2,001
0
595
3,684
240
25,910
L
Nu Wa
ELCASTEL
Nu Wa
1,393
502
0
438
1,319
277
0
415
904
26,104
1,166
W
1,661
697
0
1,286
3,495
1,014
0
1,155
2,340
22,327
0
L
Tsukuyomi
JOSUEDOBLEA
Tsukuyomi
2,634
328
0
1,014
4,409
873
0
88
4,104
0
14,286
W
3,862
1,236
0
3,282
5,354
1,485
0
1,481
3,873
0
28,248
W
1,633
526
0
1,713
6,161
2,835
0
2,229
3,932
13,267
0
L
Jormungandr
fernando2008446
Jormungandr
3,139
1,137
0
2,029
5,603
3,222
0
1,826
3,777
11,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,805
Gold Earned
23,387
172
Minions Killed
198
0
Camps Cleared
0
643,250
Distance Traveled
686,625
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,232
705
42
7
0
112,066
3
L
Poseidon
4,499
750
60
10
0
142,233
1
L
Artemis
3,648
608
17
3
0
130,138
0
W
Amaterasu
5,097
850
54
9
0
130,929
1
L
Nu Wa
4,224
704
55
9
0
131,023
1
W
Freya
4,599
767
34
6
0
138,462
0
L
Tsukuyomi
3,550
592
27
5
0
106,700
0
W
Pele
5,219
870
59
10
0
171,846
0
W
Ymir
4,240
707
9
2
0
133,322
2
L
Jormungandr
3,884
647
13
2
0
133,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role