Player Matchup

Medusa
Medusa
Mcmaaan
Medusa
Level 87
God Stats
2W - 1L
1,439 SR
Queue Stats
105W - 94L
1,481 Elo+
Solo
Ullr
Ullr
dayane04081977
Ullr
Level 174
God Stats
2W - 4L
1,214 SR
Queue Stats
462W - 464L
1,452 Elo+
Solo
Chaac
Chaac
leonvr
Chaac
Level 128
God Stats
2W - 2L
1,327 SR
Queue Stats
267W - 286L
1,439 Elo+
Solo
Thoth
Thoth
senqrc
Thoth
Level 99
God Stats
3W - 4L
1,326 SR
Queue Stats
195W - 209L
1,428 Elo+
Solo
Horus
Horus
xcalamityxwolfx
Horus
Level 71
God Stats
2W - 0L
1,704 SR
Queue Stats
146W - 163L
1,468 Elo+
Solo
Team Averages
Level 112
1,402 SR
1,454 Elo+

VS

Team Averages
Level 91
1,445 SR
1,440 Elo+
Nu Wa
Nu Wa
AlchemyWytch
Nu Wa
Level 67
God Stats
7W - 3L
1,413 SR
Queue Stats
331W - 346L
1,466 Elo+
Solo
Freya
Freya
DarcKnyt
Freya
Level 158
God Stats
3W - 8L
1,285 SR
Queue Stats
406W - 419L
1,436 Elo+
Solo
Fenrir
Fenrir
Hm-_knolonging_-
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 167L
1,425 Elo+
Solo
Chang'e
Chang'e
OfficerDoofy C3
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,437 Elo+
Solo
Jing Wei
Jing Wei
SoloAlbatraoz
Jing Wei
Level 78
God Stats
5W - 7L
1,526 SR
Queue Stats
280W - 288L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mcmaaan
Medusa
17
6 / 3 / 7
10,720
825
10,453
12,468
4,738
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
4 / 2 / 2
10,542
811
7,836
11,791
4,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
leonvr
Chaac
19
7 / 4 / 9
11,275
867
9,709
24,549
22,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thoth
senqrc
Thoth
17
3 / 5 / 10
10,988
845
11,745
12,989
3,959
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 10
9,729
748
3,570
19,221
10,579
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 8
9,651
742
26,857
4,288
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Freya
DarcKnyt
Freya
17
7 / 5 / 4
9,706
747
15,039
12,583
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 9 / 3
9,715
747
13,072
18,445
16,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 1 / 0
3,240
249
0
549
82
Jing Wei
SoloAlbatraoz
Jing Wei
16
1 / 4 / 6
8,954
689
8,343
11,223
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
21
Kills
15
17
Deaths
21
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
8
2.5
L
Freya
DarcKnyt
Freya
7
5
4
1.8
L
6
9
3
0.83
W
Medusa
Mcmaaan
Medusa
6
3
7
3.17
L
0
1
0
0
L
Jing Wei
SoloAlbatraoz
Jing Wei
1
4
6
1
W
4
2
2
2.5
W
Chaac
leonvr
Chaac
7
4
9
2.88
W
Thoth
senqrc
Thoth
3
5
10
1.6
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,313
Damage
63,311
81,018
Taken
47,088
45,874
Mitigated
27,715
37,747
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,857
10,794
318
350
4,288
1,754
0
220
3,955
51,756
0
L
Freya
DarcKnyt
Freya
15,039
4,718
891
3,568
12,583
5,139
0
2,419
9,928
21,946
0
L
13,072
2,428
495
3,104
18,445
16,647
0
5,191
12,801
0
20,960
W
Medusa
Mcmaaan
Medusa
10,453
4,822
1,979
4,334
12,468
4,738
1,305
6,849
5,619
0
32,691
L
0
0
0
0
549
82
0
0
549
0
0
L
Jing Wei
SoloAlbatraoz
Jing Wei
8,343
5,732
953
2,980
11,223
4,093
0
3,915
7,062
0
22,117
W
7,836
4,011
775
3,306
11,791
4,568
2,557
6,429
5,362
0
28,247
W
Chaac
leonvr
Chaac
9,709
1,344
845
9,197
24,549
22,030
275
12,685
11,864
0
32,706
W
Thoth
senqrc
Thoth
11,745
807
1,221
1,287
12,989
3,959
2,054
6,984
6,005
43,445
0
W
3,570
1,695
6,124
8,679
19,221
10,579
571
8,949
10,272
0
12,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,254
Gold Earned
41,266
228
Minions Killed
106
0
Camps Cleared
0
1,215,707
Distance Traveled
889,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,651
742
26
2
0
238,658
0
L
Freya
9,706
747
19
1
0
230,993
0
L
Fenrir
9,715
747
17
1
0
204,515
0
W
Medusa
10,720
825
59
5
0
287,026
0
L
Chang'e
3,240
249
0
0
0
0
0
L
Jing Wei
8,954
689
44
3
0
215,479
0
W
Ullr
10,542
811
53
4
0
231,266
0
W
Chaac
11,275
867
33
3
0
236,711
0
W
Thoth
10,988
845
67
5
0
216,203
0
W
Horus
9,729
748
16
1
0
244,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role