Player Matchup

Rama
Rama
BeatMeater01
Rama
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 177L
1,552 Elo+
Solo
Mercury
Mercury
Mojamato
Mercury
Level 108
God Stats
12W - 4L
1,684 SR
Queue Stats
481W - 450L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
Stallboy
Ah Puch
Level 89
God Stats
10W - 6L
1,685 SR
Queue Stats
321W - 299L
1,508 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XxSpiderxX5074
Kumbhakarna
Level 35
God Stats
1W - 5L
1,278 SR
Queue Stats
77W - 78L
1,489 Elo+
Solo
Mulan
Mulan
thexus1
Mulan
Level 69
God Stats
12W - 5L
1,647 SR
Queue Stats
368W - 331L
1,503 Elo+
Solo
Team Averages
Level 90
1,559 SR
1,515 Elo+

VS

Team Averages
Level 85
1,534 SR
1,495 Elo+
Hou Yi
Hou Yi
CalTheMondo
Hou Yi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,484 Elo+
Solo
Thor
Thor
Dalik82
Thor
Level 45
God Stats
0W - 5L
1,448 SR
Queue Stats
59W - 63L
1,586 Elo+
Solo
Kukulkan
Kukulkan
Mlinis
Kukulkan
Level 144
God Stats
4W - 5L
1,543 SR
Queue Stats
250W - 250L
1,484 Elo+
Solo
Osiris
Osiris
Rosnin
Osiris
Level 118
God Stats
54W - 50L
1,589 SR
Queue Stats
936W - 920L
1,449 Elo+
Solo
Charon
Charon
Инглъ
Charon
Level 45
God Stats
6W - 5L
1,592 SR
Queue Stats
71W - 81L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
8,798
518
8,342
8,965
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Mojamato
Mercury
16
8 / 4 / 7
9,436
555
12,244
14,394
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
Stallboy
Ah Puch
17
9 / 1 / 8
11,041
649
16,629
8,282
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
XxSpiderxX5074
Kumbhakarna
14
3 / 2 / 7
8,777
516
7,209
16,132
17,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
thexus1
Mulan
13
0 / 2 / 5
7,660
451
5,767
11,750
8,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 3 / 3
6,518
383
4,588
7,627
2,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Dalik82
Thor
16
6 / 4 / 4
10,031
590
9,491
14,153
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
Mlinis
Kukulkan
15
0 / 8 / 4
8,649
509
9,366
12,832
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Rosnin
Osiris
17
6 / 1 / 1
10,820
636
11,775
18,463
18,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
Инглъ
Charon
12
1 / 7 / 3
7,874
463
6,834
18,659
16,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
23
Kills
13
13
Deaths
23
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
Hou Yi
0
3
3
0.5
L
Thor
Dalik82
Thor
6
4
4
2
L
Kukulkan
Mlinis
Kukulkan
0
8
4
0.25
W
Mercury
Mojamato
Mercury
8
4
7
2.88
L
Osiris
Rosnin
Osiris
6
1
1
6.5
W
Ah Puch
Stallboy
Ah Puch
9
1
8
13
W
Kumbhakarna
XxSpiderxX5074
Kumbhakarna
3
2
7
3.25
W
Mulan
thexus1
Mulan
0
2
5
1.25
L
Charon
Инглъ
Charon
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,191
Damage
42,054
59,523
Taken
71,734
38,398
Mitigated
47,368
16,127
Healing
20,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,342
6,471
0
2,740
8,965
3,302
168
2,102
6,863
0
63,766
L
Hou Yi
4,588
2,357
0
2,615
7,627
2,336
0
2,526
5,083
0
29,143
L
Thor
Dalik82
Thor
9,491
2,095
0
5,347
14,153
4,633
0
4,392
9,258
0
63,172
L
Kukulkan
Mlinis
Kukulkan
9,366
778
0
746
12,832
5,216
0
4,838
7,629
71,991
1,782
W
Mercury
Mojamato
Mercury
12,244
7,714
0
1,900
14,394
5,949
301
3,069
11,325
0
65,146
L
Osiris
Rosnin
Osiris
11,775
4,281
0
9,470
18,463
18,965
252
3,175
14,712
0
89,272
W
Ah Puch
Stallboy
Ah Puch
16,629
340
0
2,448
8,282
3,135
498
3,330
4,952
72,017
357
W
Kumbhakarna
XxSpiderxX5074
Kumbhakarna
7,209
1,030
0
4,087
16,132
17,218
10
5,398
10,734
34,289
1,427
W
Mulan
thexus1
Mulan
5,767
625
0
4,952
11,750
8,794
0
1,917
9,833
0
43,950
L
Charon
Инглъ
Charon
6,834
1,177
0
2,798
18,659
16,218
0
7,428
10,911
21,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,712
Gold Earned
43,892
478
Minions Killed
441
0
Camps Cleared
0
1,649,788
Distance Traveled
1,524,190
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,798
518
112
7
0
301,283
3
L
Hou Yi
6,518
383
45
3
0
198,591
0
L
Thor
10,031
590
98
6
0
360,470
5
L
Kukulkan
8,649
509
131
8
0
312,891
1
W
Mercury
9,436
555
88
5
0
384,335
1
L
Osiris
10,820
636
141
8
0
325,961
0
W
Ah Puch
11,041
649
142
8
0
366,429
0
W
Kumbhakarna
8,777
516
48
3
0
328,290
4
W
Mulan
7,660
451
88
5
0
269,451
2
L
Charon
7,874
463
26
2
0
326,277
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role