Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MrMtwok
Horus
Level 123
God Stats
53W - 36L
1,608 SR
Queue Stats
353W - 330L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheJohnkyKong
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,803 SR
Queue Stats
22W - 14L
1,655 Elo+
Solo
Sun Wukong
Sun Wukong
TitanSlayer153
Sun Wukong
Level 120
God Stats
27W - 18L
1,591 SR
Queue Stats
190W - 183L
1,452 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
estirxn123
Morgan Le Fay
Level 193
God Stats
6W - 7L
1,539 SR
Queue Stats
630W - 560L
1,546 Elo+
Solo
Team Averages
Level 151
1,608 SR
1,532 Elo+

VS

Team Averages
Level 136
1,514 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
CoolioFoolio
Morgan Le Fay
Level 158
God Stats
8W - 5L
1,542 SR
Queue Stats
254W - 206L
1,577 Elo+
Solo
Yemoja
Yemoja
Henstrike
Yemoja
Level 64
God Stats
5W - 4L
1,575 SR
Queue Stats
147W - 133L
1,466 Elo+
Solo
Thanatos
Thanatos
Ma4nol0
Thanatos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 76L
1,503 Elo+
Solo
Odin
Odin
Pz0ne
Odin
Level 158
God Stats
1W - 1L
1,310 SR
Queue Stats
54W - 51L
1,556 Elo+
Solo
Cupid
Cupid
tunas202
Cupid
Level 176
God Stats
14W - 11L
1,644 SR
Queue Stats
299W - 295L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 3 / 1
7,634
509
6,969
12,445
12,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Horus
MrMtwok
Horus
12
0 / 5 / 2
6,904
460
4,332
13,634
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
TheJohnkyKong
Ah Muzen Cab
14
2 / 3 / 1
8,104
540
8,674
11,656
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TitanSlayer153
Sun Wukong
12
2 / 2 / 0
7,179
479
3,862
11,506
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
estirxn123
Morgan Le Fay
12
2 / 7 / 0
7,578
505
9,319
12,975
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CoolioFoolio
Morgan Le Fay
15
7 / 3 / 6
9,634
642
12,683
10,298
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Henstrike
Yemoja
13
1 / 1 / 7
8,057
537
1,697
7,508
5,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
Ma4nol0
Thanatos
15
9 / 1 / 4
9,278
619
9,272
15,532
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odin
Pz0ne
Odin
15
2 / 2 / 4
9,535
636
9,134
10,047
8,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
tunas202
Cupid
16
1 / 2 / 4
9,049
603
9,249
13,260
4,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
9
Kills
20
20
Deaths
9
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
1
1.17
W
Morgan Le Fay
CoolioFoolio
Morgan Le Fay
7
3
6
3.33
W
Yemoja
Henstrike
Yemoja
1
1
7
4.5
W
Thanatos
Ma4nol0
Thanatos
9
1
4
11
L
Horus
MrMtwok
Horus
0
5
2
0.2
W
Odin
Pz0ne
Odin
2
2
4
2
L
Ah Muzen Cab
TheJohnkyKong
Ah Muzen Cab
2
3
1
0.83
L
Sun Wukong
TitanSlayer153
Sun Wukong
2
2
0
1
L
Morgan Le Fay
estirxn123
Morgan Le Fay
2
7
0
0.29
W
Cupid
tunas202
Cupid
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,156
Damage
42,035
62,216
Taken
56,645
32,754
Mitigated
27,639
15,609
Healing
32,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,969
1,121
0
2,875
12,445
12,444
26
1,864
10,581
41,025
0
W
Morgan Le Fay
CoolioFoolio
Morgan Le Fay
12,683
1,344
0
2,116
10,298
3,804
219
5,501
4,407
65,242
0
W
Yemoja
Henstrike
Yemoja
1,697
558
3,756
2,642
7,508
5,428
180
2,578
4,738
17,970
0
W
Thanatos
Ma4nol0
Thanatos
9,272
2,869
0
12,876
15,532
5,270
0
2,958
12,416
0
66,395
L
Horus
MrMtwok
Horus
4,332
2,250
120
4,576
13,634
5,086
0
2,683
10,711
0
39,515
W
Odin
Pz0ne
Odin
9,134
1,582
0
3,791
10,047
8,557
284
506
8,733
0
68,849
L
Ah Muzen Cab
TheJohnkyKong
Ah Muzen Cab
8,674
3,047
0
1,447
11,656
4,232
413
541
11,115
0
71,930
L
Sun Wukong
TitanSlayer153
Sun Wukong
3,862
720
0
3,865
11,506
8,076
0
97
10,798
0
37,697
L
Morgan Le Fay
estirxn123
Morgan Le Fay
9,319
811
0
2,726
12,975
2,916
0
9,195
3,732
42,137
2,696
W
Cupid
tunas202
Cupid
9,249
6,321
125
7,020
13,260
4,580
636
3,712
9,548
0
79,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,399
Gold Earned
45,553
402
Minions Killed
499
0
Camps Cleared
0
1,508,913
Distance Traveled
1,580,729
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,634
509
73
5
0
292,657
8
W
Morgan Le Fay
9,634
642
107
7
0
319,270
0
W
Yemoja
8,057
537
28
2
0
313,683
2
W
Thanatos
9,278
619
97
6
0
360,478
1
L
Horus
6,904
460
81
5
0
331,966
2
W
Odin
9,535
636
111
7
0
292,556
6
L
Ah Muzen Cab
8,104
540
104
7
0
270,216
0
L
Sun Wukong
7,179
479
66
4
0
305,326
0
L
Morgan Le Fay
7,578
505
78
5
0
308,748
2
W
Cupid
9,049
603
156
10
0
294,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role