Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold II
KinkyJew
Terra
Gold II
Level 119
God Stats
3W - 1L
1,818 SR
Queue Stats
27W - 31L
1,620 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Sadumon
Xing Tian
Gold IV
Level 145
God Stats
3W - 3L
1,485 SR
Queue Stats
31W - 32L
1,465 MMR
Solo
Hades
Hades
Platinum III
Some-Stoner_0717
Hades
Platinum III
Level 192
God Stats
27W - 27L
1,558 SR
Queue Stats
235W - 229L
1,683 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,572 SR
1,554 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 161
1,451 SR
1,539 MMR
Neith
Neith
Gold I
 
Neith
Gold I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
JusChap
Nike
Gold IV
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 145L
1,558 MMR
Solo
Poseidon
Poseidon
Gold IV
Patiurko
Poseidon
Gold IV
Level 175
God Stats
1W - 3L
1,433 SR
Queue Stats
54W - 65L
1,606 MMR
Solo
Thor
Thor
Platinum III
TTVPureVehnum
Thor
Platinum III
Level 157
God Stats
0W - 1L
1,319 SR
Queue Stats
143W - 138L
1,623 MMR
Solo
Bacchus
Bacchus
Gold II
WhosRmby
Bacchus
Gold II
Level 148
God Stats
10W - 13L
1,506 SR
Queue Stats
139W - 139L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 1
4,979
553
3,270
4,680
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
9
0 / 3 / 2
4,852
539
3,366
4,823
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Terra
KinkyJew
Terra
8
0 / 0 / 1
5,058
562
1,873
6,278
2,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
Sadumon
Xing Tian
8
2 / 4 / 0
5,085
565
3,054
8,709
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 0
6,074
675
2,677
7,225
2,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
FafnirBakasuraHera

VS

Bans
SurtrKumbhakarnaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 2
5,996
666
3,508
3,555
1,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
JusChap
Nike
10
4 / 2 / 1
5,975
664
6,304
7,181
3,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
Patiurko
Poseidon
11
1 / 0 / 2
5,691
632
5,165
4,571
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 2
5,754
639
4,890
7,768
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
WhosRmby
Bacchus
2
0 / 1 / 0
3,368
374
92
1,490
705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
11
11
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Skadi
 
Skadi
0
3
2
0.33
L
Neith
 
Neith
1
1
2
2
L
Nike
JusChap
Nike
4
2
1
2.25
W
Terra
KinkyJew
Terra
0
0
1
0.5
L
Poseidon
Patiurko
Poseidon
1
0
2
2
W
Xing Tian
Sadumon
Xing Tian
2
4
0
0.5
W
2
2
0
1
L
5
0
2
6
L
Bacchus
WhosRmby
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,240
Damage
19,959
31,715
Taken
24,565
11,455
Mitigated
9,421
9,676
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,270
392
0
1,079
4,680
1,310
218
2,698
1,982
32,705
497
W
Skadi
 
Skadi
3,366
1,000
0
290
4,823
1,364
0
673
4,150
0
30,387
L
Neith
 
Neith
3,508
614
0
809
3,555
1,013
0
2,148
1,347
0
43,953
L
Nike
JusChap
Nike
6,304
788
0
1,610
7,181
3,837
0
2,489
4,158
0
32,122
W
Terra
KinkyJew
Terra
1,873
163
1,701
2,409
6,278
2,409
81
1,746
4,499
13,489
1,035
L
Poseidon
Patiurko
Poseidon
5,165
819
0
907
4,571
1,236
0
2,985
1,236
52,055
1,043
W
Xing Tian
Sadumon
Xing Tian
3,054
215
0
600
8,709
3,713
0
0
8,073
22,436
0
W
2,677
523
132
3,465
7,225
2,659
0
92
7,133
46,150
929
L
4,890
1,775
0
2,956
7,768
2,630
0
1,586
6,094
0
36,796
L
Bacchus
WhosRmby
Bacchus
92
0
0
72
1,490
705
0
469
961
1,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
26,784
289
Minions Killed
332
0
Camps Cleared
0
899,912
Distance Traveled
797,802
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,979
553
61
7
0
164,070
0
W
Skadi
4,852
539
46
5
0
205,800
0
L
Neith
5,996
666
98
11
0
176,238
2
L
Nike
5,975
664
58
6
0
189,289
0
W
Terra
5,058
562
26
3
0
197,751
0
L
Poseidon
5,691
632
103
11
0
196,895
0
W
Xing Tian
5,085
565
51
6
0
168,581
0
W
Hades
6,074
675
105
12
0
163,710
0
L
Thor
5,754
639
67
7
0
206,540
0
L
Bacchus
3,368
374
6
1
0
28,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role