Player Matchup

Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
G-KILLAZ-W4L
Cthulhu
Level 155
God Stats
75W - 57L
1,687 SR
Queue Stats
416W - 431L
1,541 Elo+
Solo
Neith
Neith
I Daniel W16 I
Neith
Level 29
God Stats
0W - 8L
1,024 SR
Queue Stats
1W - 12L
975 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VeryMidGamer
Morgan Le Fay
Level 89
God Stats
5W - 4L
1,759 SR
Queue Stats
201W - 173L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
Xub0
Ao Kuang
Level 30
God Stats
1W - 2L
1,287 SR
Queue Stats
2W - 6L
1,194 Elo+
Party 1
Team Averages
Level 82
1,451 SR
1,323 Elo+

VS

Team Averages
Level 138
1,522 SR
1,502 Elo+
Skadi
Skadi
GhostNYaMachine
Skadi
Level 198
God Stats
7W - 7L
1,422 SR
Queue Stats
571W - 548L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
Grimmyface
Erlang Shen
Level 89
God Stats
2W - 1L
1,502 SR
Queue Stats
18W - 16L
1,536 Elo+
Solo
Anubis
Anubis
Peel4meDaddy
Anubis
Level 65
God Stats
5W - 7L
1,558 SR
Queue Stats
123W - 157L
1,483 Elo+
Solo
Poseidon
Poseidon
bigpapa_K
Poseidon
Level 212
God Stats
119W - 98L
1,589 SR
Queue Stats
216W - 213L
1,487 Elo+
Solo
Xing Tian
Xing Tian
not_pika_kid69
Xing Tian
Level 127
God Stats
9W - 7L
1,541 SR
Queue Stats
167W - 156L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 1 / 3
9,028
564
9,689
7,034
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
G-KILLAZ-W4L
Cthulhu
13
0 / 2 / 1
7,199
450
13,409
12,244
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 0
6,358
397
3,056
8,211
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
VeryMidGamer
Morgan Le Fay
17
3 / 1 / 1
9,374
586
9,373
7,158
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Xub0
Ao Kuang
12
1 / 4 / 1
7,125
445
3,341
13,616
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
8,798
550
5,443
10,092
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Grimmyface
Erlang Shen
13
1 / 1 / 1
8,366
523
6,164
13,804
11,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
5 / 0 / 4
8,525
533
7,630
8,614
3,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
bigpapa_K
Poseidon
17
4 / 1 / 3
9,109
569
7,947
10,810
2,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
not_pika_kid69
Xing Tian
15
3 / 0 / 5
8,946
559
6,598
13,825
10,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
13
13
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
3
2.5
L
Cthulhu
G-KILLAZ-W4L
Cthulhu
0
2
1
0.25
W
0
3
2
0.33
W
Erlang Shen
Grimmyface
Erlang Shen
1
1
1
1.5
L
0
5
0
0
W
Anubis
5
0
4
7
L
Morgan Le Fay
VeryMidGamer
Morgan Le Fay
3
1
1
3.5
L
Ao Kuang
Xub0
Ao Kuang
1
4
1
0.38
W
Poseidon
bigpapa_K
Poseidon
4
1
3
5.5
W
Xing Tian
not_pika_kid69
Xing Tian
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,868
Damage
33,782
48,263
Taken
57,145
16,865
Mitigated
31,547
11,150
Healing
25,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,689
3,638
0
1,541
7,034
2,590
650
1,142
5,892
0
54,798
L
Cthulhu
G-KILLAZ-W4L
Cthulhu
13,409
405
75
2,747
12,244
6,118
0
7,330
4,914
56,790
0
W
5,443
1,297
0
2,385
10,092
2,906
0
5,860
3,798
0
71,444
W
Erlang Shen
Grimmyface
Erlang Shen
6,164
2,619
0
5,072
13,804
11,792
304
1,998
11,658
492
51,797
L
3,056
1,628
0
1,338
8,211
1,935
0
5,994
2,217
0
21,933
W
Anubis
7,630
49
0
3,347
8,614
3,631
518
4,408
3,534
65,623
0
L
Morgan Le Fay
VeryMidGamer
Morgan Le Fay
9,373
340
0
1,267
7,158
2,367
0
2,970
4,188
77,465
460
L
Ao Kuang
Xub0
Ao Kuang
3,341
1,015
0
4,182
13,616
3,855
0
4,712
8,904
33,590
9,857
W
Poseidon
bigpapa_K
Poseidon
7,947
1,788
0
6,694
10,810
2,994
426
3,962
6,446
78,333
1,188
W
Xing Tian
not_pika_kid69
Xing Tian
6,598
752
3,513
4,613
13,825
10,224
0
7,091
5,799
31,965
2,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,084
Gold Earned
43,744
474
Minions Killed
513
0
Camps Cleared
0
1,559,273
Distance Traveled
1,727,704
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,028
564
115
7
0
291,031
6
L
Cthulhu
7,199
450
82
5
0
351,448
9
W
Skadi
8,798
550
130
8
0
319,560
2
W
Erlang Shen
8,366
523
87
5
0
333,556
0
L
Neith
6,358
397
49
3
0
243,233
4
W
Anubis
8,525
533
125
8
0
333,456
4
L
Morgan Le Fay
9,374
586
160
10
0
331,249
8
L
Ao Kuang
7,125
445
68
4
0
342,312
0
W
Poseidon
9,109
569
132
8
0
379,902
0
W
Xing Tian
8,946
559
39
2
0
361,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role