Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
LadyHokage
Nox
Level 109
God Stats
5W - 4L
1,629 SR
Queue Stats
127W - 112L
1,534 Elo+
Solo
Cabrakan
Cabrakan
PleaseDontBahnMi
Cabrakan
Level 133
God Stats
1W - 2L
1,508 SR
Queue Stats
392W - 414L
1,437 Elo+
Solo
Eset
Eset
Raphtalia xx
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 145L
1,485 Elo+
Party 1
Merlin
Merlin
galeli5714
Merlin
Level 124
God Stats
10W - 17L
1,456 SR
Queue Stats
684W - 746L
1,464 Elo+
Solo
Team Averages
Level 120
1,519 SR
1,484 Elo+

VS

Team Averages
Level 104
1,503 SR
1,516 Elo+
Bacchus
Bacchus
Ahatshiro
Bacchus
Level 158
God Stats
1W - 0L
1,246 SR
Queue Stats
2W - 3L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
BigPimpin14
Baron Samedi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,747 Elo+
Solo
Rama
Rama
Goldenreaper553
Rama
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
TheGhoulCrow
Ah Puch
Level 108
God Stats
2W - 0L
1,770 SR
Queue Stats
50W - 61L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
xX5parkeyXx
Kuzenbo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 102L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 4 / 0
6,176
618
4,743
13,936
8,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 1
7,616
762
7,380
7,473
3,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 4
6,976
698
5,215
13,031
17,303
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 3
6,904
690
4,120
6,495
3,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
galeli5714
Merlin
15
1 / 2 / 3
7,679
768
10,272
5,267
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ahatshiro
Bacchus
13
2 / 1 / 10
8,887
889
6,719
11,740
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
BigPimpin14
Baron Samedi
13
5 / 2 / 6
8,349
835
10,584
6,135
2,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 8
8,510
851
8,521
7,175
2,975
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
TheGhoulCrow
Ah Puch
16
3 / 0 / 11
9,609
961
10,488
4,088
2,108
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Kuzenbo
xX5parkeyXx
Kuzenbo
14
1 / 1 / 12
7,897
790
6,048
10,972
16,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
5
Kills
16
17
Deaths
6
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
W
Bacchus
Ahatshiro
Bacchus
2
1
10
7
W
Baron Samedi
BigPimpin14
Baron Samedi
5
2
6
4
W
5
2
8
4.5
L
3
4
1
0.88
L
1
4
4
0.75
L
0
3
3
0.5
W
Ah Puch
TheGhoulCrow
Ah Puch
3
0
11
8.5
L
Merlin
galeli5714
Merlin
1
2
3
1.25
W
Kuzenbo
xX5parkeyXx
Kuzenbo
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,730
Damage
42,360
46,202
Taken
40,110
34,494
Mitigated
36,481
15,774
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,743
862
475
4,863
13,936
8,895
0
9,454
4,482
0
9,531
W
Bacchus
Ahatshiro
Bacchus
6,719
299
965
3,861
11,740
12,072
0
7,265
4,376
11,801
222
W
Baron Samedi
BigPimpin14
Baron Samedi
10,584
1,099
1,588
746
6,135
2,769
57
5,157
978
15,646
0
W
8,521
6,929
846
1,502
7,175
2,975
1,593
4,735
2,440
0
18,814
L
7,380
424
903
1,356
7,473
3,213
0
6,219
1,254
17,261
0
L
5,215
364
187
3,402
13,031
17,303
0
8,248
4,783
6,857
0
L
4,120
253
1,013
2,010
6,495
3,051
0
4,854
1,641
19,079
473
W
Ah Puch
TheGhoulCrow
Ah Puch
10,488
300
332
1,161
4,088
2,108
0
2,462
1,547
33,720
1,400
L
Merlin
galeli5714
Merlin
10,272
746
665
900
5,267
2,032
0
3,744
1,523
22,392
0
W
Kuzenbo
xX5parkeyXx
Kuzenbo
6,048
1,952
541
3,113
10,972
16,557
52
7,190
3,518
8,281
2,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
43,252
110
Minions Killed
116
0
Camps Cleared
0
902,212
Distance Traveled
954,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,176
618
9
1
0
192,852
0
W
Bacchus
8,887
889
13
1
0
208,306
0
W
Baron Samedi
8,349
835
10
1
0
204,064
0
W
Rama
8,510
851
27
3
0
160,865
0
L
Nox
7,616
762
30
3
0
183,907
0
L
Cabrakan
6,976
698
1
0
0
185,470
0
L
Eset
6,904
690
30
3
0
156,344
0
W
Ah Puch
9,609
961
54
5
0
192,073
0
L
Merlin
7,679
768
40
4
0
183,639
0
W
Kuzenbo
7,897
790
12
1
0
189,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role