Player Matchup

Khepri
Khepri
Gold III
Angho1509
Khepri
Gold III
Level 103
God Stats
2W - 2L
1,530 SR
Queue Stats
77W - 81L
1,426 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Cielagos
Cu Chulainn
Gold V
Level 85
God Stats
3W - 0L
1,891 SR
Queue Stats
73W - 80L
1,260 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
MajorKratos
Zhong Kui
Gold III
Level 141
God Stats
3W - 2L
1,400 SR
Queue Stats
82W - 88L
1,343 MMR
Solo
Anhur
Anhur
Gold IV
Str4Xy
Anhur
Gold IV
Level 64
God Stats
66W - 69L
1,540 SR
Queue Stats
134W - 128L
1,371 MMR
Solo
Arachne
Arachne
Gold V
TheMorriganWitch
Arachne
Gold V
Level 126
God Stats
8W - 12L
1,369 SR
Queue Stats
465W - 495L
1,359 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,546 SR
1,352 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,541 SR
1,430 MMR
Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
 
Janus
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
HospitaIIer
Fafnir
Gold III
Level 158
God Stats
7W - 7L
1,388 SR
Queue Stats
295W - 293L
1,326 MMR
Solo
Olorun
Olorun
Gold III
IIILKA
Olorun
Gold III
Level 120
God Stats
46W - 44L
1,514 SR
Queue Stats
197W - 199L
1,336 MMR
Party 2
Odin
Odin
Gold II
VelikiMaximus
Odin
Gold II
Level 119
God Stats
2W - 1L
1,801 SR
Queue Stats
199W - 198L
1,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Angho1509
Khepri
8
1 / 0 / 4
5,701
570
3,388
5,538
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Cielagos
Cu Chulainn
10
1 / 3 / 4
6,119
612
4,646
8,707
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
MajorKratos
Zhong Kui
10
0 / 0 / 4
5,579
558
4,142
4,805
3,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anhur
Str4Xy
Anhur
11
3 / 0 / 1
6,093
609
2,883
4,301
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 1 / 1
5,909
591
3,050
6,767
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThorBacchusLokiSun Wukong

VS

Bans
SurtrThanatosNu WaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 2 / 0
5,993
599
5,049
7,351
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
 
Janus
11
0 / 0 / 0
5,869
587
2,043
1,753
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
8
0 / 0 / 1
5,205
521
2,292
5,577
4,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
IIILKA
Olorun
8
0 / 2 / 0
4,869
487
2,200
5,001
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
0 / 3 / 2
5,488
549
4,442
7,984
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
7
Kills
4
4
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
2
0
2
L
Janus
 
Janus
0
0
0
0
W
Khepri
Angho1509
Khepri
1
0
4
3
W
Cu Chulainn
Cielagos
Cu Chulainn
1
3
4
1
L
Fafnir
0
0
1
0.5
L
Olorun
IIILKA
Olorun
0
2
0
0
W
Zhong Kui
MajorKratos
Zhong Kui
0
0
4
2
W
Anhur
Str4Xy
Anhur
3
0
1
3.5
W
2
1
1
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,109
Damage
16,026
30,118
Taken
27,666
14,306
Mitigated
13,453
11,108
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,049
1,088
0
1,352
7,351
2,614
0
2,021
5,330
39,518
0
L
Janus
 
Janus
2,043
33
0
326
1,753
531
0
515
1,238
44,745
875
W
Khepri
Angho1509
Khepri
3,388
348
0
1,404
5,538
3,855
0
3,183
2,355
18,445
1,129
W
Cu Chulainn
Cielagos
Cu Chulainn
4,646
813
0
1,167
8,707
3,799
0
1,710
6,997
0
38,284
L
Fafnir
2,292
382
0
2,185
5,577
4,118
0
1,597
3,980
11,976
0
L
Olorun
IIILKA
Olorun
2,200
1,141
0
1,396
5,001
1,148
0
1,718
3,283
31,431
2,444
W
Zhong Kui
MajorKratos
Zhong Kui
4,142
214
0
2,497
4,805
3,259
1,068
1,859
2,946
29,409
2,361
W
Anhur
Str4Xy
Anhur
2,883
1,251
0
1,843
4,301
1,412
56
2,913
1,388
0
38,182
W
3,050
2,057
0
4,197
6,767
1,981
0
1,780
4,987
0
42,980
L
4,442
1,716
0
1,900
7,984
5,042
0
1,246
6,738
0
31,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,401
Gold Earned
27,424
323
Minions Killed
317
0
Camps Cleared
0
1,049,982
Distance Traveled
1,027,025
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,993
599
65
7
0
235,077
0
L
Janus
5,869
587
104
10
0
227,829
0
W
Khepri
5,701
570
25
3
0
231,514
2
W
Cu Chulainn
6,119
612
73
7
0
185,942
2
L
Fafnir
5,205
521
21
2
0
233,796
1
L
Olorun
4,869
487
62
6
0
155,437
1
W
Zhong Kui
5,579
558
80
8
0
198,049
6
W
Anhur
6,093
609
67
7
0
199,410
4
W
Arachne
5,909
591
78
8
0
235,067
0
L
Odin
5,488
549
65
7
0
174,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role