Player Matchup

Awilix
Awilix
vXC_r_Y_s_i_SXv
Awilix
Level 144
God Stats
96W - 67L
1,623 SR
Queue Stats
502W - 537L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
xXB-u-R-n-ZXx
Nu Wa
Level 183
God Stats
56W - 40L
1,621 SR
Queue Stats
525W - 534L
1,518 Elo+
Party 1
Geb
Geb
xXMrJackson23Xx
Geb
Level 153
God Stats
8W - 5L
1,560 SR
Queue Stats
132W - 153L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
x__iLeGaCy__x
Jormungandr
Level 158
God Stats
25W - 22L
1,537 SR
Queue Stats
354W - 362L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
zengzhiji
Danzaburou
Level 144
God Stats
4W - 5L
1,611 SR
Queue Stats
60W - 54L
1,580 Elo+
Solo
Team Averages
Level 156
1,590 SR
1,513 Elo+

VS

Team Averages
Level 109
1,570 SR
1,487 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Albatrussy
Ra
Level 63
God Stats
23W - 10L
1,819 SR
Queue Stats
264W - 276L
1,473 Elo+
Solo
Horus
Horus
Cag8Mattrex
Horus
Level 108
God Stats
2W - 5L
1,342 SR
Queue Stats
75W - 85L
1,486 Elo+
Party 2
Apollo
Apollo
Drastr45
Apollo
Level 111
God Stats
13W - 7L
1,622 SR
Queue Stats
103W - 116L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
Max1musrex
Cthulhu
Level 136
God Stats
8W - 4L
1,567 SR
Queue Stats
495W - 480L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
4,333
722
1,874
5,129
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
2 / 0 / 2
4,720
787
3,921
2,791
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 2 / 0
3,591
599
1,131
4,958
2,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
x__iLeGaCy__x
Jormungandr
8
0 / 0 / 1
4,125
688
1,527
4,065
1,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
zengzhiji
Danzaburou
5
0 / 1 / 0
3,255
543
1,008
2,125
461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
1 / 1 / 1
3,684
614
1,739
3,788
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
1 / 2 / 0
3,822
637
2,641
3,699
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 3
4,201
700
953
3,248
1,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Drastr45
Apollo
7
2 / 0 / 1
4,142
690
2,747
2,757
815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Max1musrex
Cthulhu
7
0 / 1 / 0
4,237
706
2,986
3,440
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
4
4
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
1
1
1.5
W
1
2
0
0.5
W
0
0
3
1.5
W
Apollo
Drastr45
Apollo
2
0
1
2.5
W
Cthulhu
Max1musrex
Cthulhu
0
1
0
0
L
2
1
1
2.5
L
2
0
2
3
L
0
2
0
0
L
Jormungandr
x__iLeGaCy__x
Jormungandr
0
0
1
0.5
L
Danzaburou
zengzhiji
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,461
Damage
11,066
19,068
Taken
16,932
6,994
Mitigated
6,104
8,050
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,739
419
0
2,398
3,788
999
0
1,154
2,634
15,720
646
W
2,641
329
36
624
3,699
860
0
2,198
1,501
18,145
497
W
953
459
229
1,683
3,248
1,683
16
608
2,640
0
11,093
W
Apollo
Drastr45
Apollo
2,747
1,663
0
1,670
2,757
815
0
895
1,862
0
24,715
W
Cthulhu
Max1musrex
Cthulhu
2,986
354
0
732
3,440
1,747
0
1,618
1,822
23,248
0
L
1,874
922
0
2,468
5,129
1,400
0
1,809
3,182
0
23,537
L
3,921
1,224
0
1,030
2,791
703
0
2,144
363
24,441
621
L
1,131
25
0
1,807
4,958
2,520
0
120
4,838
10,373
0
L
Jormungandr
x__iLeGaCy__x
Jormungandr
1,527
450
0
1,786
4,065
1,910
0
2,151
1,536
25,576
0
L
Danzaburou
zengzhiji
Danzaburou
1,008
457
0
959
2,125
461
0
271
1,854
0
13,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,024
Gold Earned
20,086
184
Minions Killed
205
0
Camps Cleared
0
605,186
Distance Traveled
630,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
3,684
614
37
6
0
130,776
0
W
Ra
3,822
637
39
7
0
136,339
0
W
Horus
4,201
700
17
3
0
131,437
0
W
Apollo
4,142
690
48
8
0
104,372
0
W
Cthulhu
4,237
706
64
11
0
127,631
0
L
Awilix
4,333
722
46
8
0
152,536
0
L
Nu Wa
4,720
787
43
7
0
127,763
0
L
Geb
3,591
599
15
3
0
133,099
0
L
Jormungandr
4,125
688
50
8
0
116,091
0
L
Danzaburou
3,255
543
30
5
0
75,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role