Player Matchup

Medusa
Medusa
Masters
BOEnigma
Medusa
Masters
Level 156
God Stats
32W - 13L
1,715 SR
Queue Stats
160W - 43L
2,486 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
MCHANNEY
Baron Samedi
Masters
Level 158
God Stats
10W - 3L
1,780 SR
Queue Stats
160W - 43L
2,411 MMR
Party 2
Ne Zha
Ne Zha
Masters
Muas
Ne Zha
Masters
Level 184
God Stats
46W - 10L
1,812 SR
Queue Stats
160W - 43L
2,486 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 166
1,769 SR
2,461 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 181
1,616 SR
2,247 MMR
Anhur
Anhur
Diamond III
CaptainKoppcha
Anhur
Diamond III
Level 148
God Stats
97W - 77L
1,625 SR
Queue Stats
253W - 228L
2,262 MMR
Solo
Thanatos
Thanatos
Diamond IV
SantiChoRUS
Thanatos
Diamond IV
Level 216
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 113L
2,133 MMR
Party 1
Chang'e
Chang'e
Diamond I
pavlin93
Chang'e
Diamond I
Level 180
God Stats
67W - 49L
1,724 SR
Queue Stats
141W - 125L
2,345 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BOEnigma
Medusa
18
10 / 0 / 4
11,846
987
11,455
8,961
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
MCHANNEY
Baron Samedi
18
5 / 1 / 8
11,409
951
8,032
6,156
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Muas
Ne Zha
17
2 / 2 / 14
10,760
897
11,988
13,316
8,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
SerqetHou Yi

VS

Bans
AchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,996
666
3,675
10,590
2,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SantiChoRUS
Thanatos
14
1 / 8 / 0
8,581
715
5,414
13,966
7,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
pavlin93
Chang'e
16
2 / 3 / 1
9,595
800
8,706
10,874
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
3
3
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
BOEnigma
Medusa
10
0
4
12
L
0
6
2
0.17
W
Baron Samedi
MCHANNEY
Baron Samedi
5
1
8
9
W
Ne Zha
Muas
Ne Zha
2
2
14
4.5
L
Thanatos
SantiChoRUS
Thanatos
1
8
0
0.13
L
Chang'e
pavlin93
Chang'e
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,475
Damage
17,795
28,433
Taken
35,430
13,403
Mitigated
14,003
13,860
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BOEnigma
Medusa
11,455
4,319
0
4,181
8,961
2,735
2,357
3,552
4,989
0
53,899
L
3,675
1,527
0
480
10,590
2,758
0
2,630
7,502
0
20,161
W
Baron Samedi
MCHANNEY
Baron Samedi
8,032
718
1,570
2,873
6,156
2,413
693
1,321
4,460
46,167
0
W
Ne Zha
Muas
Ne Zha
11,988
2,322
0
5,236
13,316
8,255
985
3,054
9,655
301
36,386
L
Thanatos
SantiChoRUS
Thanatos
5,414
321
0
3,128
13,966
7,868
0
3,097
10,520
0
14,838
L
Chang'e
pavlin93
Chang'e
8,706
0
700
2,628
10,874
3,377
0
1,773
8,820
42,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
26,172
188
Minions Killed
120
0
Camps Cleared
0
753,704
Distance Traveled
607,378
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,846
987
85
7
0
260,066
0
L
Anhur
7,996
666
40
3
0
177,338
2
W
Baron Samedi
11,409
951
69
6
0
235,364
0
W
Ne Zha
10,760
897
34
3
0
258,274
2
L
Thanatos
8,581
715
20
2
0
203,927
0
L
Chang'e
9,595
800
60
5
0
226,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role