Player Matchup

Sol
Sol
ElMataReyes7484
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,469 Elo+
Solo
Skadi
Skadi
Oath_keeper0509
Skadi
Level 148
God Stats
10W - 20L
1,468 SR
Queue Stats
214W - 198L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Semmi_400
Kukulkan
Level 145
God Stats
0W - 3L
1,498 SR
Queue Stats
60W - 64L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
pokeneye
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,436 Elo+
Party 1
Lancelot
Lancelot
pokeneyejelly
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,452 Elo+
Party 1
Team Averages
Level 100
1,493 SR
1,458 Elo+

VS

Team Averages
Level 112
1,555 SR
1,479 Elo+
Bakasura
Bakasura
DampToast
Bakasura
Level 125
God Stats
32W - 19L
1,642 SR
Queue Stats
305W - 316L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Fett7980
Danzaburou
Level 149
God Stats
23W - 11L
1,645 SR
Queue Stats
247W - 234L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
NessiGames13
Kuzenbo
Level 81
God Stats
3W - 4L
1,407 SR
Queue Stats
147W - 153L
1,443 Elo+
Solo
King Arthur
King Arthur
Stinkig
King Arthur
Level 126
God Stats
31W - 34L
1,498 SR
Queue Stats
530W - 498L
1,488 Elo+
Solo
Anubis
Anubis
nouni38
Anubis
Level 78
God Stats
36W - 22L
1,582 SR
Queue Stats
242W - 241L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,077
506
5,805
11,006
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 4 / 0
7,205
515
7,089
8,420
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Semmi_400
Kukulkan
11
1 / 2 / 1
6,674
477
7,051
7,028
2,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
pokeneye
Sun Wukong
10
1 / 2 / 1
6,243
446
9,646
15,394
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Lancelot
pokeneyejelly
Lancelot
11
3 / 5 / 2
6,942
496
9,765
13,054
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DampToast
Bakasura
12
2 / 1 / 1
7,203
515
4,340
11,792
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Fett7980
Danzaburou
15
6 / 0 / 1
9,526
680
5,791
7,508
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
NessiGames13
Kuzenbo
12
2 / 1 / 5
7,830
559
5,035
9,314
10,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
Stinkig
King Arthur
14
2 / 2 / 3
8,399
600
13,501
17,979
14,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
nouni38
Anubis
14
5 / 3 / 3
7,836
560
12,998
10,934
5,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
17
17
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DampToast
Bakasura
2
1
1
2.5
L
2
4
2
0.75
W
Danzaburou
Fett7980
Danzaburou
6
0
1
6.5
W
Kuzenbo
NessiGames13
Kuzenbo
2
1
5
4.5
L
0
4
0
0
L
Kukulkan
Semmi_400
Kukulkan
1
2
1
0.75
W
King Arthur
Stinkig
King Arthur
2
2
3
1.75
W
Anubis
nouni38
Anubis
5
3
3
2.17
L
Sun Wukong
pokeneye
Sun Wukong
1
2
1
0.75
L
Lancelot
pokeneyejelly
Lancelot
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,356
Damage
41,665
54,902
Taken
57,527
24,407
Mitigated
38,059
11,763
Healing
23,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DampToast
Bakasura
4,340
2,608
0
3,893
11,792
4,774
415
1,605
10,148
0
36,048
L
5,805
1,687
0
3,577
11,006
2,466
0
6,510
4,270
47,975
0
W
Danzaburou
Fett7980
Danzaburou
5,791
2,294
0
6,053
7,508
3,044
925
1,343
6,125
0
73,497
W
Kuzenbo
NessiGames13
Kuzenbo
5,035
2,188
0
2,329
9,314
10,432
0
3,018
6,263
24,083
838
L
7,089
1,974
0
1,387
8,420
2,714
0
1,528
6,892
0
70,987
L
Kukulkan
Semmi_400
Kukulkan
7,051
567
70
1,702
7,028
2,214
131
3,769
3,259
40,564
23
W
King Arthur
Stinkig
King Arthur
13,501
725
0
6,232
17,979
14,448
64
1,207
15,817
0
65,097
W
Anubis
nouni38
Anubis
12,998
77
0
5,187
10,934
5,361
396
5,683
5,171
56,176
0
L
Sun Wukong
pokeneye
Sun Wukong
9,646
1,780
0
2,636
15,394
12,090
0
3,875
11,328
0
37,210
L
Lancelot
pokeneyejelly
Lancelot
9,765
2,287
0
2,391
13,054
4,923
0
2,324
10,475
0
50,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
40,794
406
Minions Killed
414
0
Camps Cleared
0
1,414,357
Distance Traveled
1,488,566
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,203
515
88
6
0
363,972
2
L
Sol
7,077
506
87
6
0
257,256
0
W
Danzaburou
9,526
680
129
9
0
256,259
4
W
Kuzenbo
7,830
559
23
2
0
305,184
2
L
Skadi
7,205
515
129
9
0
279,745
0
L
Kukulkan
6,674
477
79
6
0
275,752
1
W
King Arthur
8,399
600
104
7
0
287,344
3
W
Anubis
7,836
560
70
5
0
275,807
0
L
Sun Wukong
6,243
446
48
3
0
282,385
0
L
Lancelot
6,942
496
63
5
0
319,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role