Player Matchup

Medusa
Medusa
Blink181
Medusa
Level 68
God Stats
3W - 0L
1,720 SR
Queue Stats
44W - 55L
1,403 Elo+
Party 1
Hades
Hades
ChiefChex
Hades
Level 144
God Stats
8W - 10L
1,564 SR
Queue Stats
360W - 358L
1,586 Elo+
Solo
Maui
Maui
ZRSMK
Maui
Level 6
God Stats
2W - 3L
1,170 SR
Queue Stats
10W - 15L
1,200 Elo+
Party 1
Team Averages
Level 73
1,485 SR
1,396 Elo+

VS

Team Averages
Level 92
1,531 SR
1,450 Elo+
Fenrir
Fenrir
MR NORMAN95
Fenrir
Level 143
God Stats
3W - 4L
1,481 SR
Queue Stats
368W - 378L
1,457 Elo+
Solo
Raijin
Raijin
NoeWayOut2
Raijin
Level 64
God Stats
11W - 9L
1,479 SR
Queue Stats
107W - 109L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Skolas993
Cthulhu
Level 69
God Stats
16W - 8L
1,631 SR
Queue Stats
197W - 184L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blink181
Medusa
17
7 / 4 / 3
10,976
915
9,684
9,169
3,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
ChiefChex
Hades
17
5 / 3 / 7
10,904
909
11,217
11,108
4,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
ZRSMK
Maui
16
1 / 2 / 10
9,863
822
3,488
8,911
7,167
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 5 / 3
9,611
801
4,170
9,778
3,879
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
NoeWayOut2
Raijin
14
4 / 5 / 3
9,867
822
6,867
8,759
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Skolas993
Cthulhu
16
2 / 3 / 6
9,733
811
10,797
13,833
14,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
9
9
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Blink181
Medusa
7
4
3
2.13
W
Hades
ChiefChex
Hades
5
3
7
2.83
L
Fenrir
3
5
3
0.9
L
Raijin
NoeWayOut2
Raijin
4
5
3
1.1
L
Cthulhu
Skolas993
Cthulhu
2
3
6
1.67
W
Maui
ZRSMK
Maui
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
21,834
29,188
Taken
32,370
14,227
Mitigated
21,061
8,063
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Blink181
Medusa
9,684
5,239
0
410
9,169
3,060
2,581
4,777
3,752
0
39,781
W
Hades
ChiefChex
Hades
11,217
1,786
1,068
6,585
11,108
4,000
611
6,020
4,405
43,286
0
L
Fenrir
4,170
331
0
333
9,778
3,879
618
3,238
6,540
0
19,599
L
Raijin
NoeWayOut2
Raijin
6,867
831
0
886
8,759
3,094
0
5,248
3,460
25,197
192
L
Cthulhu
Skolas993
Cthulhu
10,797
197
29
1,854
13,833
14,088
0
5,612
8,189
29,721
0
W
Maui
ZRSMK
Maui
3,488
937
0
0
8,911
7,167
304
4,596
3,487
11,339
1,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
29,211
133
Minions Killed
128
0
Camps Cleared
0
613,626
Distance Traveled
593,252
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,976
915
50
4
0
205,520
1
W
Hades
10,904
909
65
5
0
217,085
0
L
Fenrir
9,611
801
31
3
0
226,142
0
L
Raijin
9,867
822
44
4
0
151,773
0
L
Cthulhu
9,733
811
53
4
0
215,337
1
W
Maui
9,863
822
18
2
0
191,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role