Player Matchup

Thanatos
Thanatos
DUCK-FY-MICK-SAG
Thanatos
Level 46
God Stats
3W - 8L
1,599 SR
Queue Stats
100W - 116L
1,407 Elo+
Solo
Atlas
Atlas
Ez_Dark-Angel_
Atlas
Level 46
God Stats
15W - 16L
1,513 SR
Queue Stats
75W - 95L
1,438 Elo+
Party 1
Vulcan
Vulcan
H__Colonel
Vulcan
Level 117
God Stats
88W - 88L
1,533 SR
Queue Stats
573W - 569L
1,461 Elo+
Party 2
Hachiman
Hachiman
XShadowKing47
Hachiman
Level 26
God Stats
9W - 13L
1,576 SR
Queue Stats
67W - 85L
1,441 Elo+
Party 1
Bellona
Bellona
h_colonel
Bellona
Level 139
God Stats
4W - 4L
1,589 SR
Queue Stats
805W - 831L
1,455 Elo+
Party 2
Team Averages
Level 75
1,562 SR
1,440 Elo+

VS

Team Averages
Level 113
1,519 SR
1,484 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Bartjuh4u
Eset
Level 77
God Stats
65W - 49L
1,573 SR
Queue Stats
79W - 68L
1,502 Elo+
Solo
He Bo
He Bo
GwaDaKu
He Bo
Level 155
God Stats
22W - 28L
1,471 SR
Queue Stats
679W - 654L
1,452 Elo+
Solo
Atlas
Atlas
Lunatic_555_1996
Atlas
Level 62
God Stats
30W - 21L
1,601 SR
Queue Stats
189W - 203L
1,481 Elo+
Solo
Artemis
Artemis
XxEiZxX
Artemis
Level 144
God Stats
8W - 10L
1,452 SR
Queue Stats
154W - 153L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,039
504
2,563
8,723
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
1 / 1 / 2
4,878
488
3,463
9,184
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
H__Colonel
Vulcan
9
1 / 4 / 0
5,010
501
2,787
5,735
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
XShadowKing47
Hachiman
8
1 / 1 / 1
4,868
487
3,676
5,105
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
h_colonel
Bellona
8
0 / 3 / 2
4,403
440
1,800
7,273
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
4 / 2 / 3
6,403
640
5,745
4,705
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
10
3 / 1 / 0
6,445
645
5,296
5,660
1,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
GwaDaKu
He Bo
10
4 / 0 / 3
6,072
607
4,379
4,661
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 2
5,644
564
3,928
6,616
3,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
XxEiZxX
Artemis
9
1 / 1 / 1
5,487
549
4,809
3,988
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
13
13
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
3
2.75
W
Eset
3
1
0
3
L
1
4
1
0.38
L
1
1
2
2
W
He Bo
GwaDaKu
He Bo
4
0
3
5.5
L
Vulcan
H__Colonel
Vulcan
1
4
0
0.25
W
1
0
2
2
L
Hachiman
XShadowKing47
Hachiman
1
1
1
1.5
W
Artemis
XxEiZxX
Artemis
1
1
1
1.5
L
Bellona
h_colonel
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,289
Damage
24,157
36,020
Taken
25,630
14,337
Mitigated
8,033
9,340
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,745
100
0
500
4,705
1,040
197
2,152
2,240
31,349
968
W
Eset
5,296
747
0
2,532
5,660
1,270
612
455
4,937
41,927
2,217
L
2,563
634
0
4,039
8,723
2,645
0
3,680
4,951
0
30,304
L
3,463
1,321
0
1,576
9,184
4,511
0
3,704
5,440
10,854
0
W
He Bo
GwaDaKu
He Bo
4,379
181
0
2,825
4,661
1,240
0
776
3,872
32,042
0
L
Vulcan
H__Colonel
Vulcan
2,787
0
0
1,140
5,735
1,650
0
4,390
793
19,064
0
W
3,928
1,114
1,457
2,416
6,616
3,264
368
1,260
5,356
16,287
349
L
Hachiman
XShadowKing47
Hachiman
3,676
2,012
0
1,729
5,105
1,171
0
2,004
3,101
0
21,510
W
Artemis
XxEiZxX
Artemis
4,809
1,112
0
470
3,988
1,219
877
1,262
2,726
0
36,142
L
Bellona
h_colonel
Bellona
1,800
217
0
856
7,273
4,360
0
4,369
2,772
0
17,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,198
Gold Earned
30,051
169
Minions Killed
290
0
Camps Cleared
0
1,015,886
Distance Traveled
999,638
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,403
640
61
6
0
198,825
0
W
Eset
6,445
645
84
8
0
165,625
0
L
Thanatos
5,039
504
53
5
0
221,705
0
L
Atlas
4,878
488
19
2
0
203,899
5
W
He Bo
6,072
607
60
6
0
244,994
0
L
Vulcan
5,010
501
42
4
0
189,587
0
W
Atlas
5,644
564
19
2
0
214,051
3
L
Hachiman
4,868
487
37
4
0
196,360
2
W
Artemis
5,487
549
66
7
0
176,143
0
L
Bellona
4,403
440
18
2
0
204,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role