Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BlxckScythe
Artio
Level 125
God Stats
0W - 2L
1,284 SR
Queue Stats
147W - 144L
1,468 Elo+
Party 3
Anubis
Anubis
Stormyx222
Anubis
Level 107
God Stats
53W - 42L
1,612 SR
Queue Stats
193W - 185L
1,510 Elo+
Solo
Heimdallr
Heimdallr
WhxteScythe
Heimdallr
Level 127
God Stats
0W - 1L
1,358 SR
Queue Stats
64W - 65L
1,451 Elo+
Party 3
Ravana
Ravana
zengzhiji
Ravana
Level 144
God Stats
10W - 6L
1,986 SR
Queue Stats
60W - 54L
1,594 Elo+
Solo
Team Averages
Level 126
1,548 SR
1,505 Elo+

VS

Team Averages
Level 117
1,553 SR
1,498 Elo+
Hun Batz
Hun Batz
KaGe_Fr3NesY
Hun Batz
Level 148
God Stats
9W - 3L
1,589 SR
Queue Stats
91W - 100L
1,474 Elo+
Party 1
Pele
Pele
Msasuke199
Pele
Level 158
God Stats
4W - 2L
1,344 SR
Queue Stats
130W - 145L
1,502 Elo+
Party 1
Anhur
Anhur
ONeosRe
Anhur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,488 Elo+
Party 2
Ah Puch
Ah Puch
OrigamiiTobichi
Ah Puch
Level 65
God Stats
10W - 9L
1,669 SR
Queue Stats
38W - 41L
1,471 Elo+
Party 2
Athena
Athena
PQNYslayer
Athena
Level 67
God Stats
12W - 6L
1,661 SR
Queue Stats
13W - 9L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 1 / 2
7,231
603
2,865
4,859
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 3
6,113
509
5,662
11,027
7,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
Stormyx222
Anubis
12
0 / 3 / 2
7,096
591
5,716
6,301
2,216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
WhxteScythe
Heimdallr
9
1 / 4 / 1
5,487
457
6,283
8,615
2,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
zengzhiji
Ravana
12
4 / 1 / 0
6,569
547
6,186
5,804
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KaGe_Fr3NesY
Hun Batz
14
8 / 1 / 0
7,714
643
5,805
9,436
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 4
8,154
680
3,776
9,138
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
ONeosRe
Anhur
11
3 / 4 / 2
6,294
525
6,561
7,786
2,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 0 / 1
7,234
603
2,019
5,467
1,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
PQNYslayer
Athena
10
0 / 1 / 7
6,632
553
4,789
10,708
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
12
12
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
2
2
L
1
3
3
0.83
W
Hun Batz
KaGe_Fr3NesY
Hun Batz
8
1
0
8
W
1
1
4
3
W
Anhur
ONeosRe
Anhur
3
4
2
1
W
0
0
1
0.5
W
Athena
PQNYslayer
Athena
0
1
7
3.5
L
Anubis
Stormyx222
Anubis
0
3
2
0.33
L
Heimdallr
WhxteScythe
Heimdallr
1
4
1
0.38
L
Ravana
zengzhiji
Ravana
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,712
Damage
22,950
36,606
Taken
42,535
15,741
Mitigated
18,546
12,398
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,865
161
0
1,076
4,859
1,446
0
1,710
3,149
51,365
718
L
5,662
410
440
3,374
11,027
7,700
0
3,059
7,968
19,689
2,695
W
Hun Batz
KaGe_Fr3NesY
Hun Batz
5,805
1,732
0
4,247
9,436
2,956
0
2,357
7,079
0
57,524
W
3,776
329
0
3,269
9,138
2,877
0
4,408
4,730
0
63,239
W
Anhur
ONeosRe
Anhur
6,561
3,748
0
2,054
7,786
2,383
397
2,413
5,373
0
43,038
W
2,019
0
0
3,711
5,467
1,861
0
1,497
3,970
66,015
730
W
Athena
PQNYslayer
Athena
4,789
1,951
332
3,416
10,708
8,469
24
2,389
8,319
14,526
0
L
Anubis
Stormyx222
Anubis
5,716
418
0
2,627
6,301
2,216
0
0
6,301
53,854
850
L
Heimdallr
WhxteScythe
Heimdallr
6,283
2,914
0
2,231
8,615
2,326
74
1,295
7,320
0
37,335
L
Ravana
zengzhiji
Ravana
6,186
1,614
0
2,650
5,804
2,053
0
716
5,088
0
42,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
36,028
373
Minions Killed
439
0
Camps Cleared
0
1,212,315
Distance Traveled
1,366,751
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,231
603
110
9
0
286,173
3
L
Artio
6,113
509
27
2
0
258,970
1
W
Hun Batz
7,714
643
95
8
0
313,589
0
W
Pele
8,154
680
126
11
0
274,086
2
W
Anhur
6,294
525
75
6
0
219,128
0
W
Ah Puch
7,234
603
113
9
0
264,898
6
W
Athena
6,632
553
30
3
0
295,050
7
L
Anubis
7,096
591
115
10
0
194,628
2
L
Heimdallr
5,487
457
48
4
0
227,927
2
L
Ravana
6,569
547
73
6
0
244,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role