Player Matchup

Kuzenbo
Kuzenbo
Silver IV
bigbossmeher
Kuzenbo
Silver IV
Level 76
God Stats
5W - 10L
1,426 SR
Queue Stats
292W - 377L
906 MMR
Solo
Jing Wei
Jing Wei
Silver V
hells-doll
Jing Wei
Silver V
Level 87
God Stats
2W - 6L
1,416 SR
Queue Stats
165W - 261L
1,002 MMR
Solo
Anubis
Anubis
Silver III
iturri00
Anubis
Silver III
Level 68
God Stats
8W - 7L
1,462 SR
Queue Stats
49W - 78L
908 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,434 SR
939 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,497 SR
846 MMR
Chronos
Chronos
Silver II
Fallingdovesoap
Chronos
Silver II
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
463W - 551L
950 MMR
Party 1
Achilles
Achilles
Silver V
GhettoGodJu
Achilles
Silver V
Level 149
God Stats
78W - 87L
1,476 SR
Queue Stats
1,229W - 1,473L
626 MMR
Party 1
Xbalanque
Xbalanque
Silver II
Yaiqab7
Xbalanque
Silver II
Level 152
God Stats
29W - 24L
1,514 SR
Queue Stats
405W - 480L
964 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
bigbossmeher
Kuzenbo
18
2 / 4 / 6
11,513
768
11,606
21,018
30,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
hells-doll
Jing Wei
16
4 / 6 / 1
10,537
702
7,326
17,499
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
iturri00
Anubis
18
3 / 6 / 6
12,193
813
11,665
15,809
7,771
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
MedusaBacchusAgniBastetNu Wa

VS

Bans
Ne ZhaAthenaKumbhakarnaHerculesYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 8
12,473
832
13,308
14,926
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
GhettoGodJu
Achilles
19
6 / 3 / 7
12,756
850
10,376
19,163
19,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Xbalanque
Yaiqab7
Xbalanque
20
6 / 2 / 6
13,213
881
25,037
10,026
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
16
16
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
Achilles
GhettoGodJu
Achilles
6
3
7
3.17
W
Xbalanque
Yaiqab7
Xbalanque
6
2
6
4.5
L
Kuzenbo
bigbossmeher
Kuzenbo
2
4
6
1.25
L
Jing Wei
hells-doll
Jing Wei
4
6
1
0.75
L
Anubis
iturri00
Anubis
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,597
Damage
48,721
54,326
Taken
44,115
46,650
Mitigated
27,787
8,136
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,308
3,301
0
3,282
14,926
4,791
1,472
7,772
6,856
43,770
679
W
Achilles
GhettoGodJu
Achilles
10,376
1,208
0
638
19,163
19,226
70
10,549
8,028
2,369
19,545
W
Xbalanque
Yaiqab7
Xbalanque
25,037
3,798
0
404
10,026
3,770
1,943
2,894
7,053
0
76,447
L
Kuzenbo
bigbossmeher
Kuzenbo
11,606
3,788
149
1,164
21,018
30,526
120
8,524
12,349
27,006
3,412
L
Jing Wei
hells-doll
Jing Wei
7,326
5,881
0
1,586
17,499
8,353
78
3,625
13,803
0
15,474
L
Anubis
iturri00
Anubis
11,665
294
0
5,237
15,809
7,771
0
2,852
12,836
70,604
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,243
Gold Earned
38,442
168
Minions Killed
199
0
Camps Cleared
0
727,121
Distance Traveled
834,793
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,473
832
71
5
0
253,345
0
W
Achilles
12,756
850
16
1
0
297,201
4
W
Xbalanque
13,213
881
112
7
0
284,247
0
L
Kuzenbo
11,513
768
25
2
0
264,461
0
L
Jing Wei
10,537
702
39
3
0
243,106
0
L
Anubis
12,193
813
104
7
0
219,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role