Player Matchup

Zeus
Zeus
 
Zeus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BZomber
Gilgamesh
Level 144
God Stats
3W - 3L
1,504 SR
Queue Stats
87W - 107L
1,512 Elo+
Solo
Bacchus
Bacchus
EstDope
Bacchus
Level 48
God Stats
42W - 45L
1,457 SR
Queue Stats
64W - 83L
1,370 Elo+
Solo
Hun Batz
Hun Batz
Ividici
Hun Batz
Level 129
God Stats
10W - 24L
1,446 SR
Queue Stats
142W - 159L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
iiKaB0oMii
Danzaburou
Level 52
God Stats
0W - 1L
1,447 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 1
Team Averages
Level 82
1,471 SR
1,423 Elo+

VS

Team Averages
Level 100
1,660 SR
1,475 Elo+
Set
Set
ChocoElNarco
Set
Level 123
God Stats
9W - 5L
1,715 SR
Queue Stats
209W - 207L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
Diman156
Kumbhakarna
Level 67
God Stats
3W - 2L
1,852 SR
Queue Stats
53W - 58L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Goenndalf007
Danzaburou
Level 68
God Stats
3W - 1L
1,709 SR
Queue Stats
69W - 89L
1,467 Elo+
Solo
King Arthur
King Arthur
kentusek
King Arthur
Level 116
God Stats
2W - 1L
1,467 SR
Queue Stats
30W - 25L
1,514 Elo+
Solo
Nu Wa
Nu Wa
seagate2424
Nu Wa
Level 127
God Stats
30W - 27L
1,557 SR
Queue Stats
463W - 467L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 4 / 0
6,157
474
3,174
6,184
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
BZomber
Gilgamesh
9
0 / 4 / 0
5,855
450
1,874
8,651
3,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
EstDope
Bacchus
10
0 / 3 / 0
5,757
443
2,322
6,849
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Ividici
Hun Batz
10
0 / 4 / 0
5,590
430
3,184
10,952
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
iiKaB0oMii
Danzaburou
10
0 / 3 / 0
5,855
450
3,068
6,175
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 5
8,806
677
8,130
8,059
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
Diman156
Kumbhakarna
12
1 / 0 / 5
6,523
502
4,411
8,226
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Goenndalf007
Danzaburou
1
0 / 0 / 0
2,757
212
0
0
0
King Arthur
kentusek
King Arthur
14
5 / 0 / 2
8,460
651
6,453
8,220
7,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 0 / 3
8,480
652
7,137
4,398
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
18
18
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
0
0
L
Gilgamesh
BZomber
Gilgamesh
0
4
0
0
W
9
0
5
11.5
W
Kumbhakarna
Diman156
Kumbhakarna
1
0
5
3.5
L
Bacchus
EstDope
Bacchus
0
3
0
0
W
Danzaburou
Goenndalf007
Danzaburou
0
0
0
0
L
Hun Batz
Ividici
Hun Batz
0
4
0
0
L
Danzaburou
iiKaB0oMii
Danzaburou
0
3
0
0
W
King Arthur
kentusek
King Arthur
5
0
2
6
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,622
Damage
26,131
38,811
Taken
28,903
15,325
Mitigated
18,125
8,465
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,174
122
0
460
6,184
1,532
0
1,749
4,261
45,693
550
L
Gilgamesh
BZomber
Gilgamesh
1,874
523
0
1,779
8,651
3,941
0
753
7,740
0
27,214
W
8,130
2,800
0
1,447
8,059
4,115
0
1,155
6,904
0
72,900
W
Kumbhakarna
Diman156
Kumbhakarna
4,411
156
0
1,183
8,226
5,302
174
2,322
5,904
30,596
1,213
L
Bacchus
EstDope
Bacchus
2,322
42
0
1,202
6,849
4,999
19
2,485
4,232
22,828
0
W
Danzaburou
Goenndalf007
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Ividici
Hun Batz
3,184
486
0
3,455
10,952
3,108
0
1,987
8,724
0
36,638
L
Danzaburou
iiKaB0oMii
Danzaburou
3,068
1,328
0
1,569
6,175
1,745
756
3,609
2,434
0
39,676
W
King Arthur
kentusek
King Arthur
6,453
254
0
1,250
8,220
7,216
96
213
7,697
0
53,134
W
7,137
674
0
1,012
4,398
1,492
608
2,272
2,126
65,009
495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
35,026
341
Minions Killed
351
0
Camps Cleared
0
1,157,897
Distance Traveled
1,124,057
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,157
474
81
6
0
229,485
2
L
Gilgamesh
5,855
450
65
5
0
175,032
1
W
Set
8,806
677
113
9
0
307,311
0
W
Kumbhakarna
6,523
502
44
3
0
256,831
2
L
Bacchus
5,757
443
49
4
0
248,675
0
W
Danzaburou
2,757
212
0
0
0
0
0
L
Hun Batz
5,590
430
68
5
0
266,712
0
L
Danzaburou
5,855
450
78
6
0
237,993
4
W
King Arthur
8,460
651
81
6
0
276,441
0
W
Nu Wa
8,480
652
113
9
0
283,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role