Player Matchup

Baron Samedi
Baron Samedi
Meiokiumi
Baron Samedi
Level 146
God Stats
16W - 8L
1,346 SR
Queue Stats
107W - 105L
1,460 Elo+
Party 2
Artemis
Artemis
NRC SANJO
Artemis
Level 159
God Stats
4W - 6L
1,358 SR
Queue Stats
155W - 155L
1,435 Elo+
Party 2
Maui
Maui
PsychoticWolf824
Maui
Level 156
God Stats
8W - 1L
1,653 SR
Queue Stats
34W - 17L
1,688 Elo+
Party 1
Bellona
Bellona
ThatJitSeb
Bellona
Level 124
God Stats
3W - 2L
1,921 SR
Queue Stats
54W - 24L
1,740 Elo+
Party 1
Kumbhakarna
Kumbhakarna
tytybully03
Kumbhakarna
Level 156
God Stats
5W - 0L
1,853 SR
Queue Stats
14W - 5L
1,644 Elo+
Party 1
Team Averages
Level 148
1,626 SR
1,593 Elo+

VS

Team Averages
Level 150
1,560 SR
1,536 Elo+
Pele
Pele
RichardCheese2
Pele
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 130L
1,555 Elo+
Solo
Sobek
Sobek
erkiturkey
Sobek
Level 203
God Stats
3W - 4L
1,479 SR
Queue Stats
257W - 220L
1,540 Elo+
Solo
Ah Puch
Ah Puch
hoebrandon
Ah Puch
Level 65
God Stats
1W - 1L
1,745 SR
Queue Stats
206W - 213L
1,538 Elo+
Solo
Xbalanque
Xbalanque
irrvrnt
Xbalanque
Level 205
God Stats
2W - 3L
1,664 SR
Queue Stats
103W - 91L
1,523 Elo+
Solo
Amaterasu
Amaterasu
th3e4gle007
Amaterasu
Level 118
God Stats
2W - 4L
1,413 SR
Queue Stats
74W - 82L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Meiokiumi
Baron Samedi
13
7 / 2 / 3
7,851
714
7,800
6,649
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
NRC SANJO
Artemis
12
2 / 4 / 0
7,040
640
4,723
6,604
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 3
6,110
555
3,901
8,259
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
ThatJitSeb
Bellona
13
5 / 1 / 7
8,262
751
10,656
11,993
10,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
tytybully03
Kumbhakarna
11
2 / 1 / 7
6,928
630
3,194
9,738
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 4 / 0
7,112
647
5,063
11,847
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
10
0 / 2 / 7
6,281
571
4,665
10,531
8,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
hoebrandon
Ah Puch
10
1 / 4 / 1
5,854
532
8,223
7,774
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
irrvrnt
Xbalanque
12
2 / 2 / 3
6,683
608
5,916
6,216
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
th3e4gle007
Amaterasu
9
1 / 5 / 2
5,712
519
3,498
10,643
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
17
Kills
12
12
Deaths
17
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Meiokiumi
Baron Samedi
7
2
3
4.25
W
Artemis
NRC SANJO
Artemis
2
4
0
0.5
W
1
4
3
0.63
L
8
4
0
2
W
Bellona
ThatJitSeb
Bellona
5
1
7
8.5
L
Sobek
0
2
7
1.75
L
Ah Puch
hoebrandon
Ah Puch
1
4
1
0.38
L
Xbalanque
irrvrnt
Xbalanque
2
2
3
1.75
L
Amaterasu
th3e4gle007
Amaterasu
1
5
2
0.4
W
Kumbhakarna
tytybully03
Kumbhakarna
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,274
Damage
27,365
43,243
Taken
47,011
24,598
Mitigated
23,592
13,319
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Meiokiumi
Baron Samedi
7,800
54
1,472
1,833
6,649
2,867
344
5,162
1,487
35,671
954
W
Artemis
NRC SANJO
Artemis
4,723
1,692
0
1,936
6,604
1,908
726
621
5,983
0
47,068
W
3,901
1,450
0
1,850
8,259
3,300
0
1,163
7,096
24,561
9,785
L
5,063
1,301
0
2,197
11,847
4,259
0
3,569
8,278
0
54,325
W
Bellona
ThatJitSeb
Bellona
10,656
3,862
0
4,479
11,993
10,222
504
1,658
10,335
926
58,946
L
Sobek
4,665
379
0
3,460
10,531
8,160
0
4,069
6,462
15,856
3,838
L
Ah Puch
hoebrandon
Ah Puch
8,223
287
0
1,876
7,774
2,199
0
4,087
3,687
39,012
0
L
Xbalanque
irrvrnt
Xbalanque
5,916
2,230
0
1,296
6,216
2,054
127
279
5,937
0
49,748
L
Amaterasu
th3e4gle007
Amaterasu
3,498
1,269
0
2,229
10,643
6,920
0
3,020
7,623
0
23,530
W
Kumbhakarna
tytybully03
Kumbhakarna
3,194
375
0
1,749
9,738
6,301
105
3,473
6,265
23,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,191
Gold Earned
31,642
334
Minions Killed
309
0
Camps Cleared
0
1,166,702
Distance Traveled
1,125,760
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,851
714
78
7
0
233,321
2
W
Artemis
7,040
640
80
7
0
198,946
0
W
Maui
6,110
555
49
4
0
251,635
0
L
Pele
7,112
647
92
8
0
262,163
0
W
Bellona
8,262
751
91
8
0
247,701
0
L
Sobek
6,281
571
26
2
0
224,568
1
L
Ah Puch
5,854
532
77
7
0
203,432
5
L
Xbalanque
6,683
608
77
7
0
206,725
2
L
Amaterasu
5,712
519
37
3
0
228,872
0
W
Kumbhakarna
6,928
630
36
3
0
235,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role